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reset default binding mode when we pass through a &
pattern
Fixes #46688.
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@ -151,6 +151,19 @@ impl<'a, 'gcx, 'tcx> FnCtxt<'a, 'gcx, 'tcx> {
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err.emit();
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err.emit();
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}
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}
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}
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}
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} else if let PatKind::Ref(..) = pat.node {
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// When you encounter a `&pat` pattern, reset to "by
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// value". This is so that `x` and `y` here are by value,
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// as they appear to be:
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//
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// ```
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// match &(&22, &44) {
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// (&x, &y) => ...
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// }
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// ```
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//
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// cc #46688
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def_bm = ty::BindByValue(hir::MutImmutable);
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}
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}
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// Lose mutability now that we know binding mode and discriminant type.
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// Lose mutability now that we know binding mode and discriminant type.
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@ -0,0 +1,25 @@
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// Copyright 2017 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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#![feature(match_default_bindings)]
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// Test that we "reset" the mode as we pass through a `&` pattern.
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//
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// cc #46688
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fn surprise(x: i32) {
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assert_eq!(x, 2);
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}
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fn main() {
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let x = &(1, &2);
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let (_, &b) = x;
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surprise(b);
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}
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