Fix generate-copyright tool.

LLVM copyrights are now condensed to those reported in the .reuse/dep5 file.
This commit is contained in:
Jonathan Pallant (Ferrous Systems) 2023-11-22 18:07:14 +00:00
parent daf6121001
commit 2d1cd45875
No known key found for this signature in database
4 changed files with 54 additions and 32 deletions

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@ -1,8 +1,6 @@
# WARNING: this metadata is currently incomplete, do not rely on it yet.
Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Files-Excluded:
src/llvm-project
# Note that we're explicitly listing the individual files at the root of the
# repository rather than just having `Files: *`. This is explicitly done to
@ -39,13 +37,8 @@ Files: compiler/*
Copyright: The Rust Project Developers (see https://thanks.rust-lang.org)
License: MIT or Apache-2.0
Files: compiler/rustc_codegen_cranelift/src/cranelift_native.rs
Copyright: The Cranelift Project Developers
The Rust Project Developers (see https://thanks.rust-lang.org)
License: Apache-2.0 WITH LLVM-exception AND (Apache-2.0 OR MIT)
Files: compiler/rustc_llvm/llvm-wrapper/SymbolWrapper.cpp
Copyright: LLVM authors
Copyright: 2003-2019 University of Illinois at Urbana-Champaign.
The Rust Project Developers (see https://thanks.rust-lang.org)
License: Apache-2.0 WITH LLVM-exception AND (Apache-2.0 OR MIT)
@ -85,19 +78,38 @@ Files: src/librustdoc/html/static/css/normalize.css
Copyright: Nicolas Gallagher and Jonathan Neal
License: MIT
Files: src/librustdoc/html/static/css/themes/ayu.css
Copyright: Ike Ku, Jessica Stokes, Leon Guan
Files: src/librustdoc/html/static/css/rustdoc.css
Copyright: 2016 Ike Ku
The Rust Project Developers (see https://thanks.rust-lang.org)
License: MIT OR Apache-2.0
Files: src/doc/rustc-dev-guide/mermaid.min.js
Copyright: Knut Sveidqvist
Copyright: 2014-2021 Knut Sveidqvist
License: MIT
# Note that the LLVM submodule here only specifies the NCSA as the license for
# LLVM, even though LLVM is in the process of a relicensing to Apache 2.0 with
# the LLVM Exception. That's because relicensed files have a SPDX header with
# the correct license, so it will automatically be included here.
Files: library/backtrace/*
Copyright: 2014 Alex Crichton
The Rust Project Developers (see https://thanks.rust-lang.org)
License: MIT OR Apache-2.0
Files: src/doc/embedded-book/*
Copyright: Rust on Embedded Devices Working Group
The Rust Project Developers (see https://thanks.rust-lang.org)
License: MIT OR Apache-2.0 OR CC-BY-SA-4.0
Files: src/doc/rust-by-example/*
Copyright: 2014 Jorge Aparicio
The Rust Project Developers (see https://thanks.rust-lang.org)
License: MIT OR Apache-2.0
# Reuse cannot process the LLVM source tree, and so the copyrights for the LLVM
# submodule are written out here manually. The collect-licence-metadata tool
# has a specific exception coded within it to ignore ./src/llvm-project so
# any time LLVM is updated, please revisit this section. The copyrights are
# taken from the relevant LLVM sub-folders: llvm, lld, lldb, compiler-rt and libunwind.
Files: src/llvm-project/*
Copyright: The LLVM Authors
License: NCSA
Copyright: 2003-2019 by the contributors listed in [CREDITS.TXT](https://github.com/rust-lang/llvm-project/blob/7738295178045041669876bf32b0543ec8319a5c/llvm/CREDITS.TXT)
2010 Apple Inc
2003-2019 University of Illinois at Urbana-Champaign.
License: NCSA OR Apache-2.0 WITH LLVM-exception

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@ -6,6 +6,16 @@ use crate::licenses::LicensesInterner;
use anyhow::Error;
use std::path::PathBuf;
// Some directories have too many slight license differences that'd result in a
// huge report, and could be considered a standalone project anyway. Those
// directories are "condensed" into a single licensing block for ease of
// reading, merging the licensing information.
//
// For every `(dir, file)``, every file in `dir` is considered to have the
// license info of `file`.
const CONDENSED_DIRECTORIES: &[(&str, &str)] =
&[("./src/llvm-project/", "./src/llvm-project/README.md")];
fn main() -> Result<(), Error> {
let reuse_exe: PathBuf = std::env::var_os("REUSE_EXE").expect("Missing REUSE_EXE").into();
let dest: PathBuf = std::env::var_os("DEST").expect("Missing DEST").into();

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@ -7,11 +7,6 @@ use crate::licenses::{License, LicenseId, LicensesInterner};
use std::collections::{BTreeMap, BTreeSet};
use std::path::{Path, PathBuf};
// Some directories have too many slight license differences that'd result in a huge report, and
// could be considered a standalone project anyway. Those directories are "condensed" into a single
// licensing block for ease of reading, merging the licensing information.
const CONDENSED_DIRECTORIED: &[&str] = &["./src/llvm-project/"];
#[derive(serde::Serialize)]
#[serde(rename_all = "kebab-case", tag = "type")]
pub(crate) enum Node<L> {
@ -310,12 +305,17 @@ pub(crate) fn build(mut input: Vec<(PathBuf, LicenseId)>) -> Node<LicenseId> {
let mut condensed_directories = BTreeMap::new();
'outer: for (path, license) in input {
// Files in condensed directories are handled separately.
for directory in CONDENSED_DIRECTORIED {
if path.starts_with(directory) {
condensed_directories
.entry(*directory)
.or_insert_with(BTreeSet::new)
.insert(license);
for (condensed_directory, allowed_file) in super::CONDENSED_DIRECTORIES {
if path.starts_with(condensed_directory) {
if path.as_path() == Path::new(allowed_file) {
// The licence on our allowed file is used to represent the entire directory
condensed_directories
.entry(*condensed_directory)
.or_insert_with(BTreeSet::new)
.insert(license);
} else {
// don't add the file
}
continue 'outer;
}
}
@ -338,9 +338,9 @@ pub(crate) fn build(mut input: Vec<(PathBuf, LicenseId)>) -> Node<LicenseId> {
name: path.file_name().unwrap().into(),
licenses: licenses.iter().copied().collect(),
};
for name in path.parent().unwrap_or_else(|| Path::new(".")).components().rev() {
for component in path.parent().unwrap_or_else(|| Path::new(".")).components().rev() {
node = Node::Directory {
name: name.as_os_str().into(),
name: component.as_os_str().into(),
children: vec![node],
license: None,
};

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@ -27,7 +27,7 @@ fn render_recursive(node: &Node, buffer: &mut Vec<u8>, depth: usize) -> Result<(
}
}
Node::Directory { name, children, license } => {
render_license(&prefix, std::iter::once(name), std::iter::once(license), buffer)?;
render_license(&prefix, std::iter::once(name), license.iter(), buffer)?;
if !children.is_empty() {
writeln!(buffer, "{prefix}")?;
writeln!(buffer, "{prefix}*Exceptions:*")?;
@ -94,7 +94,7 @@ struct Metadata {
#[serde(rename_all = "kebab-case", tag = "type")]
pub(crate) enum Node {
Root { children: Vec<Node> },
Directory { name: String, children: Vec<Node>, license: License },
Directory { name: String, children: Vec<Node>, license: Option<License> },
CondensedDirectory { name: String, licenses: Vec<License> },
File { name: String, license: License },
Group { files: Vec<String>, directories: Vec<String>, license: License },