Rollup merge of #127275 - RalfJung:offset-from-isize-min, r=Amanieu

offset_from, offset: clearly separate safety requirements the user needs to prove from corollaries that automatically follow

By landing https://github.com/rust-lang/rust/pull/116675 we decided that objects larger than `isize::MAX` cannot exist in the address space of a Rust program, which lets us simplify these rules.

For `offset_from`, we can even state that the *absolute* distance fits into an `isize`, and therefore exclude `isize::MIN`. This PR also changes Miri to treat an `isize::MIN` difference like the other isize-overflowing cases.
This commit is contained in:
Matthias Krüger 2024-07-06 13:26:25 +02:00 committed by GitHub
commit 2137d19ef6
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
6 changed files with 139 additions and 272 deletions

View File

@ -301,9 +301,9 @@ impl<'tcx, M: Machine<'tcx>> InterpCx<'tcx, M> {
}
// The signed form of the intrinsic allows this. If we interpret the
// difference as isize, we'll get the proper signed difference. If that
// seems *positive*, they were more than isize::MAX apart.
// seems *positive* or equal to isize::MIN, they were more than isize::MAX apart.
let dist = val.to_target_isize(self)?;
if dist >= 0 {
if dist >= 0 || i128::from(dist) == self.pointer_size().signed_int_min() {
throw_ub_custom!(
fluent::const_eval_offset_from_underflow,
name = intrinsic_name,

View File

@ -390,37 +390,26 @@ impl<T: ?Sized> *const T {
if self.is_null() { None } else { Some(unsafe { &*(self as *const MaybeUninit<T>) }) }
}
/// Calculates the offset from a pointer.
/// Adds an offset to a pointer.
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
/// pointer must be either in bounds or at the end of the same [allocated object].
/// (If it is zero, then the function is always well-defined.)
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum, **in bytes** must fit in a usize.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// Consider using [`wrapping_offset`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
@ -611,8 +600,7 @@ impl<T: ?Sized> *const T {
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * `self` and `origin` must either
///
@ -623,26 +611,10 @@ impl<T: ?Sized> *const T {
/// * The distance between the pointers, in bytes, must be an exact multiple
/// of the size of `T`.
///
/// * The distance between the pointers, **in bytes**, cannot overflow an `isize`.
///
/// * The distance being in bounds cannot rely on "wrapping around" the address space.
///
/// Rust types are never larger than `isize::MAX` and Rust allocations never wrap around the
/// address space, so two pointers within some value of any Rust type `T` will always satisfy
/// the last two conditions. The standard library also generally ensures that allocations
/// never reach a size where an offset is a concern. For instance, `Vec` and `Box` ensure they
/// never allocate more than `isize::MAX` bytes, so `ptr_into_vec.offset_from(vec.as_ptr())`
/// always satisfies the last two conditions.
///
/// Most platforms fundamentally can't even construct such a large allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// (Note that [`offset`] and [`add`] also have a similar limitation and hence cannot be used on
/// such large allocations either.)
/// As a consequence, the absolute distance between the pointers, in bytes, computed on
/// mathematical integers (without "wrapping around"), cannot overflow an `isize`. This is
/// implied by the in-bounds requirement, and the fact that no allocated object can be larger
/// than `isize::MAX` bytes.
///
/// The requirement for pointers to be derived from the same allocated object is primarily
/// needed for `const`-compatibility: the distance between pointers into *different* allocated
@ -879,37 +851,26 @@ impl<T: ?Sized> *const T {
}
}
/// Calculates the offset from a pointer (convenience for `.offset(count as isize)`).
/// Adds an offset to a pointer (convenience for `.offset(count as isize)`).
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
/// pointer must be either in bounds or at the end of the same [allocated object].
/// (If it is zero, then the function is always well-defined.)
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a `usize`.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// Consider using [`wrapping_add`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
@ -963,7 +924,7 @@ impl<T: ?Sized> *const T {
unsafe { self.cast::<u8>().add(count).with_metadata_of(self) }
}
/// Calculates the offset from a pointer (convenience for
/// Subtracts an offset from a pointer (convenience for
/// `.offset((count as isize).wrapping_neg())`).
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
@ -971,30 +932,19 @@ impl<T: ?Sized> *const T {
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
/// pointer must be either in bounds or at the end of the same [allocated object].
/// (If it is zero, then the function is always well-defined.)
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// * The computed offset cannot exceed `isize::MAX` **bytes**.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a usize.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// Consider using [`wrapping_sub`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it

View File

@ -404,37 +404,26 @@ impl<T: ?Sized> *mut T {
if self.is_null() { None } else { Some(unsafe { &*(self as *const MaybeUninit<T>) }) }
}
/// Calculates the offset from a pointer.
/// Adds an offset to a pointer.
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
/// pointer must be either in bounds or at the end of the same [allocated object].
/// (If it is zero, then the function is always well-defined.)
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum, **in bytes** must fit in a usize.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// Consider using [`wrapping_offset`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
@ -836,8 +825,7 @@ impl<T: ?Sized> *mut T {
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * `self` and `origin` must either
///
@ -848,26 +836,10 @@ impl<T: ?Sized> *mut T {
/// * The distance between the pointers, in bytes, must be an exact multiple
/// of the size of `T`.
///
/// * The distance between the pointers, **in bytes**, cannot overflow an `isize`.
///
/// * The distance being in bounds cannot rely on "wrapping around" the address space.
///
/// Rust types are never larger than `isize::MAX` and Rust allocations never wrap around the
/// address space, so two pointers within some value of any Rust type `T` will always satisfy
/// the last two conditions. The standard library also generally ensures that allocations
/// never reach a size where an offset is a concern. For instance, `Vec` and `Box` ensure they
/// never allocate more than `isize::MAX` bytes, so `ptr_into_vec.offset_from(vec.as_ptr())`
/// always satisfies the last two conditions.
///
/// Most platforms fundamentally can't even construct such a large allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// (Note that [`offset`] and [`add`] also have a similar limitation and hence cannot be used on
/// such large allocations either.)
/// As a consequence, the absolute distance between the pointers, in bytes, computed on
/// mathematical integers (without "wrapping around"), cannot overflow an `isize`. This is
/// implied by the in-bounds requirement, and the fact that no allocated object can be larger
/// than `isize::MAX` bytes.
///
/// The requirement for pointers to be derived from the same allocated object is primarily
/// needed for `const`-compatibility: the distance between pointers into *different* allocated
@ -1020,37 +992,26 @@ impl<T: ?Sized> *mut T {
unsafe { (self as *const T).sub_ptr(origin) }
}
/// Calculates the offset from a pointer (convenience for `.offset(count as isize)`).
/// Adds an offset to a pointer (convenience for `.offset(count as isize)`).
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
/// pointer must be either in bounds or at the end of the same [allocated object].
/// (If it is zero, then the function is always well-defined.)
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a `usize`.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// Consider using [`wrapping_add`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
@ -1104,7 +1065,7 @@ impl<T: ?Sized> *mut T {
unsafe { self.cast::<u8>().add(count).with_metadata_of(self) }
}
/// Calculates the offset from a pointer (convenience for
/// Subtracts an offset from a pointer (convenience for
/// `.offset((count as isize).wrapping_neg())`).
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
@ -1112,30 +1073,19 @@ impl<T: ?Sized> *mut T {
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
/// pointer must be either in bounds or at the end of the same [allocated object].
/// (If it is zero, then the function is always well-defined.)
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// * The computed offset cannot exceed `isize::MAX` **bytes**.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a usize.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// Consider using [`wrapping_sub`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it

View File

@ -476,36 +476,26 @@ impl<T: ?Sized> NonNull<T> {
unsafe { NonNull { pointer: self.as_ptr() as *mut U } }
}
/// Calculates the offset from a pointer.
/// Adds an offset to a pointer.
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * Both the starting and resulting pointer must be either in bounds or one
/// byte past the end of the same [allocated object].
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum, **in bytes** must fit in a usize.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// [allocated object]: crate::ptr#allocated-object
///
@ -562,36 +552,26 @@ impl<T: ?Sized> NonNull<T> {
unsafe { NonNull { pointer: self.pointer.byte_offset(count) } }
}
/// Calculates the offset from a pointer (convenience for `.offset(count as isize)`).
/// Adds an offset to a pointer (convenience for `.offset(count as isize)`).
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * Both the starting and resulting pointer must be either in bounds or one
/// byte past the end of the same [allocated object].
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a `usize`.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// [allocated object]: crate::ptr#allocated-object
///
@ -649,7 +629,7 @@ impl<T: ?Sized> NonNull<T> {
unsafe { NonNull { pointer: self.pointer.byte_add(count) } }
}
/// Calculates the offset from a pointer (convenience for
/// Subtracts an offset from a pointer (convenience for
/// `.offset((count as isize).wrapping_neg())`).
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
@ -657,29 +637,19 @@ impl<T: ?Sized> NonNull<T> {
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * Both the starting and resulting pointer must be either in bounds or one
/// byte past the end of the same [allocated object].
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// * The computed offset cannot exceed `isize::MAX` **bytes**.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a usize.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// [allocated object]: crate::ptr#allocated-object
///
@ -761,38 +731,21 @@ impl<T: ?Sized> NonNull<T> {
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * Both `self` and `origin` must be either in bounds or one
/// byte past the end of the same [allocated object].
/// * `self` and `origin` must either
///
/// * Both pointers must be *derived from* a pointer to the same object.
/// (See below for an example.)
/// * both be *derived from* a pointer to the same [allocated object], and the memory range between
/// the two pointers must be either empty or in bounds of that object. (See below for an example.)
/// * or both be derived from an integer literal/constant, and point to the same address.
///
/// * The distance between the pointers, in bytes, must be an exact multiple
/// of the size of `T`.
///
/// * The distance between the pointers, **in bytes**, cannot overflow an `isize`.
///
/// * The distance being in bounds cannot rely on "wrapping around" the address space.
///
/// Rust types are never larger than `isize::MAX` and Rust allocations never wrap around the
/// address space, so two pointers within some value of any Rust type `T` will always satisfy
/// the last two conditions. The standard library also generally ensures that allocations
/// never reach a size where an offset is a concern. For instance, `Vec` and `Box` ensure they
/// never allocate more than `isize::MAX` bytes, so `ptr_into_vec.offset_from(vec.as_ptr())`
/// always satisfies the last two conditions.
///
/// Most platforms fundamentally can't even construct such a large allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// (Note that [`offset`] and [`add`] also have a similar limitation and hence cannot be used on
/// such large allocations either.)
/// As a consequence, the absolute distance between the pointers, in bytes, computed on
/// mathematical integers (without "wrapping around"), cannot overflow an `isize`. This is
/// implied by the in-bounds requirement, and the fact that no allocated object can be larger
/// than `isize::MAX` bytes.
///
/// The requirement for pointers to be derived from the same allocated object is primarily
/// needed for `const`-compatibility: the distance between pointers into *different* allocated

View File

@ -92,6 +92,14 @@ pub const TOO_FAR_APART2: isize = {
unsafe { ptr_offset_from(ptr1, ptr2) } //~ERROR evaluation of constant value failed
//~| too far before
};
pub const TOO_FAR_APART3: isize = {
let ptr1 = &0u8 as *const u8;
let ptr2 = ptr1.wrapping_offset(isize::MIN);
// The result of this would be `isize::MIN`, which *does* fit in an `isize`, but its
// absolute value does not. (Also anyway there cannot be an allocation of that size.)
unsafe { ptr_offset_from(ptr1, ptr2) } //~ERROR evaluation of constant value failed
//~| too far before
};
const WRONG_ORDER_UNSIGNED: usize = {
let a = ['a', 'b', 'c'];

View File

@ -60,13 +60,19 @@ LL | unsafe { ptr_offset_from(ptr1, ptr2) }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^ `ptr_offset_from` called when first pointer is too far before second
error[E0080]: evaluation of constant value failed
--> $DIR/offset_from_ub.rs:99:14
--> $DIR/offset_from_ub.rs:100:14
|
LL | unsafe { ptr_offset_from(ptr1, ptr2) }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^ `ptr_offset_from` called when first pointer is too far before second
error[E0080]: evaluation of constant value failed
--> $DIR/offset_from_ub.rs:107:14
|
LL | unsafe { ptr_offset_from_unsigned(p, p.add(2) ) }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ `ptr_offset_from_unsigned` called when first pointer has smaller offset than second: 0 < 8
error[E0080]: evaluation of constant value failed
--> $DIR/offset_from_ub.rs:106:14
--> $DIR/offset_from_ub.rs:114:14
|
LL | unsafe { ptr_offset_from_unsigned(ptr2, ptr1) }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ `ptr_offset_from_unsigned` called when first pointer is too far ahead of second
@ -79,7 +85,7 @@ error[E0080]: evaluation of constant value failed
note: inside `std::ptr::const_ptr::<impl *const u8>::offset_from`
--> $SRC_DIR/core/src/ptr/const_ptr.rs:LL:COL
note: inside `OFFSET_VERY_FAR1`
--> $DIR/offset_from_ub.rs:115:14
--> $DIR/offset_from_ub.rs:123:14
|
LL | unsafe { ptr2.offset_from(ptr1) }
| ^^^^^^^^^^^^^^^^^^^^^^
@ -92,11 +98,11 @@ error[E0080]: evaluation of constant value failed
note: inside `std::ptr::const_ptr::<impl *const u8>::offset_from`
--> $SRC_DIR/core/src/ptr/const_ptr.rs:LL:COL
note: inside `OFFSET_VERY_FAR2`
--> $DIR/offset_from_ub.rs:121:14
--> $DIR/offset_from_ub.rs:129:14
|
LL | unsafe { ptr1.offset_from(ptr2.wrapping_offset(1)) }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
error: aborting due to 13 previous errors
error: aborting due to 14 previous errors
For more information about this error, try `rustc --explain E0080`.