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doc: Use "macOS" terminology consistently
One line in the documentation used the term macOS while the other six used OSX. Be consistent and use the name current product brand of macOS.
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@ -408,7 +408,7 @@ libraries:
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* Static - `#[link(name = "my_build_dependency", kind = "static")]`
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* Frameworks - `#[link(name = "CoreFoundation", kind = "framework")]`
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Note that frameworks are only available on OSX targets.
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Note that frameworks are only available on macOS targets.
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The different `kind` values are meant to differentiate how the native library
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participates in linkage. From a linkage perspective, the Rust compiler creates
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@ -437,7 +437,7 @@ A few examples of how this model can be used are:
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is included in a final target (like a binary), the native library will be
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linked in.
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On OSX, frameworks behave with the same semantics as a dynamic library.
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On macOS, frameworks behave with the same semantics as a dynamic library.
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# Unsafe blocks
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@ -167,7 +167,7 @@ fn main() {
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}
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```
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Save the file, and go back to your terminal window. On Linux or OSX, enter the
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Save the file, and go back to your terminal window. On Linux or macOS, enter the
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following commands:
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```bash
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@ -253,7 +253,7 @@ $ rustc main.rs
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If you come from a C or C++ background, you'll notice that this is similar to
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`gcc` or `clang`. After compiling successfully, Rust should output a binary
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executable, which you can see on Linux or OSX by entering the `ls` command in
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executable, which you can see on Linux or macOS by entering the `ls` command in
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your shell as follows:
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```bash
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@ -219,7 +219,7 @@ command line using `--cfg` (e.g. `rustc main.rs --cfg foo --cfg 'bar="baz"'`).
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Rust code then checks for their presence using the `#[cfg(...)]` attribute:
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```
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// The function is only included in the build when compiling for OSX
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// The function is only included in the build when compiling for macOS
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#[cfg(target_os = "macos")]
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fn macos_only() {
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// ...
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@ -46,7 +46,7 @@ be ignored in favor of only building the artifacts specified by command line.
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* `--crate-type=cdylib`, `#[crate_type = "cdylib"]` - A dynamic system
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library will be produced. This is used when compiling Rust code as
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a dynamic library to be loaded from another language. This output type will
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create `*.so` files on Linux, `*.dylib` files on OSX, and `*.dll` files on
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create `*.so` files on Linux, `*.dylib` files on macOS, and `*.dll` files on
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Windows.
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* `--crate-type=rlib`, `#[crate_type = "rlib"]` - A "Rust library" file will be
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