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Explain non-dropped sender recv in docs
Original senders that are still hanging around could cause Receiver::recv to not block since this is a potential footgun for beginners, clarify more on this in the docs for readers to be aware about it. Fix minor tidbits in sender recv doc Co-authored-by: Dylan DPC <dylan.dpc@gmail.com> Add example for unbounded receive loops in doc Show the drop(tx) pattern, based on tokio docs https://tokio-rs.github.io/tokio/doc/tokio/sync/index.html Fix example code for drop sender recv Fix wording in sender docs Co-authored-by: Josh Triplett <josh@joshtriplett.org>
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@ -105,6 +105,35 @@
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//! });
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//! rx.recv().unwrap();
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//! ```
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//!
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//! Unbounded receive loop:
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//!
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//! ```
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//! use std::sync::mpsc::sync_channel;
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//! use std::thread;
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//!
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//! let (tx, rx) = sync_channel(3);
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//!
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//! for _ in 0..3 {
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//! // It would be the same without thread and clone here
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//! // since there will still be one `tx` left.
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//! let tx = tx.clone();
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//! // cloned tx dropped within thread
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//! thread::spawn(move || tx.send("ok").unwrap());
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//! }
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//!
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//! // Drop the last sender to stop `rx` waiting for message.
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//! // The program will not complete if we comment this out.
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//! // **All** `tx` needs to be dropped for `rx` to have `Err`.
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//! drop(tx);
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//!
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//! // Unbounded receiver waiting for all senders to complete.
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//! while let Ok(msg) = rx.recv() {
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//! println!("{}", msg);
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//! }
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//!
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//! println!("completed");
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//! ```
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#![stable(feature = "rust1", since = "1.0.0")]
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@ -436,6 +465,9 @@ pub struct IntoIter<T> {
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///
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/// Messages can be sent through this channel with [`send`].
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///
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/// Note: all senders (the original and the clones) need to be dropped for the receiver
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/// to stop blocking to receive messages with [`Receiver::recv`].
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///
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/// [`send`]: Sender::send
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///
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/// # Examples
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@ -642,7 +674,7 @@ impl<T> UnsafeFlavor<T> for Receiver<T> {
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/// the same order as it was sent, and no [`send`] will block the calling thread
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/// (this channel has an "infinite buffer", unlike [`sync_channel`], which will
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/// block after its buffer limit is reached). [`recv`] will block until a message
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/// is available.
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/// is available while there is at least one [`Sender`] alive (including clones).
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///
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/// The [`Sender`] can be cloned to [`send`] to the same channel multiple times, but
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/// only one [`Receiver`] is supported.
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@ -805,6 +837,11 @@ impl<T> Sender<T> {
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#[stable(feature = "rust1", since = "1.0.0")]
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impl<T> Clone for Sender<T> {
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/// Clone a sender to send to other threads.
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///
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/// Note, be aware of the lifetime of the sender because all senders
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/// (including the original) need to be dropped in order for
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/// [`Receiver::recv`] to stop blocking.
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fn clone(&self) -> Sender<T> {
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let packet = match *unsafe { self.inner() } {
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Flavor::Oneshot(ref p) => {
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@ -1063,9 +1100,10 @@ impl<T> Receiver<T> {
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/// corresponding channel has hung up.
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///
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/// This function will always block the current thread if there is no data
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/// available and it's possible for more data to be sent. Once a message is
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/// sent to the corresponding [`Sender`] (or [`SyncSender`]), then this
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/// receiver will wake up and return that message.
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/// available and it's possible for more data to be sent (at least one sender
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/// still exists). Once a message is sent to the corresponding [`Sender`]
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/// (or [`SyncSender`]), this receiver will wake up and return that
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/// message.
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///
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/// If the corresponding [`Sender`] has disconnected, or it disconnects while
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/// this call is blocking, this call will wake up and return [`Err`] to
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@ -1145,9 +1183,10 @@ impl<T> Receiver<T> {
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/// corresponding channel has hung up, or if it waits more than `timeout`.
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///
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/// This function will always block the current thread if there is no data
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/// available and it's possible for more data to be sent. Once a message is
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/// sent to the corresponding [`Sender`] (or [`SyncSender`]), then this
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/// receiver will wake up and return that message.
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/// available and it's possible for more data to be sent (at least one sender
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/// still exists). Once a message is sent to the corresponding [`Sender`]
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/// (or [`SyncSender`]), this receiver will wake up and return that
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/// message.
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///
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/// If the corresponding [`Sender`] has disconnected, or it disconnects while
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/// this call is blocking, this call will wake up and return [`Err`] to
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