rust/compiler/rustc_error_messages/locales/en-US/lint.ftl

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lint-array-into-iter =
this method call resolves to `<&{$target} as IntoIterator>::into_iter` (due to backwards compatibility), but will resolve to <{$target} as IntoIterator>::into_iter in Rust 2021
.use-iter-suggestion = use `.iter()` instead of `.into_iter()` to avoid ambiguity
.remove-into-iter-suggestion = or remove `.into_iter()` to iterate by value
.use-explicit-into-iter-suggestion =
or use `IntoIterator::into_iter(..)` instead of `.into_iter()` to explicitly iterate by value
lint-enum-intrinsics-mem-discriminant =
the return value of `mem::discriminant` is unspecified when called with a non-enum type
.note = the argument to `discriminant` should be a reference to an enum, but it was passed a reference to a `{$ty_param}`, which is not an enum.
lint-enum-intrinsics-mem-variant =
the return value of `mem::variant_count` is unspecified when called with a non-enum type
.note = the type parameter of `variant_count` should be an enum, but it was instantiated with the type `{$ty_param}`, which is not an enum.
lint-expectation = this lint expectation is unfulfilled
.note = the `unfulfilled_lint_expectations` lint can't be expected and will always produce this message
lint-hidden-unicode-codepoints = unicode codepoint changing visible direction of text present in {$label}
.label = this {$label} contains {$count ->
[one] an invisible
*[other] invisible
} unicode text flow control {$count ->
[one] codepoint
*[other] codepoints
}
.note = these kind of unicode codepoints change the way text flows on applications that support them, but can cause confusion because they change the order of characters on the screen
.suggestion-remove = if their presence wasn't intentional, you can remove them
.suggestion-escape = if you want to keep them but make them visible in your source code, you can escape them
.no-suggestion-note-escape = if you want to keep them but make them visible in your source code, you can escape them: {$escaped}