rust/ARCHITECTURE.md

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# Architecture
This document describes high-level architecture of rust-analyzer.
If you want to familiarize yourself with the code base, you are just
in the right place!
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## The Big Picture
![](https://user-images.githubusercontent.com/1711539/50114578-e8a34280-0255-11e9-902c-7cfc70747966.png)
On the highest level, rust-analyzer is a thing which accepts input source code
from the client and produces a structured semantic model of the code.
More specifically, input data consists of a set of test files (`(PathBuf,
String)` pairs) and an information about project structure, the so called
`CrateGraph`. Crate graph specifies which files are crate roots, which cfg flags
are specified for each crate (TODO: actually implement this) and what are
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dependencies between the crates. The analyzer keeps all these input data in
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memory and never does any IO. Because the input data is source code, which
typically measures in tens of megabytes at most, keeping all input data in
memory is OK.
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A "structured semantic model" is basically an object-oriented representation of
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modules, functions and types which appear in the source code. This representation
is fully "resolved": all expressions have types, all references are bound to
declarations, etc.
The client can submit a small delta of input data (typically, a change to a
single file) and get a fresh code model which accounts for changes.
Underlying engine makes sure that model is computed lazily (on-demand) and can
be quickly updated for small modifications.
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## Code generation
Some of the components of this repository are generated through automatic
processes. These are outlined below:
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- `gen-syntax`: The kinds of tokens are reused in several places, so a generator
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is used. We use tera templates to generate the files listed below, based on
the grammar described in [grammar.ron]:
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- [ast/generated.rs][ast generated] in `ra_syntax` based on
[ast/generated.tera.rs][ast source]
- [syntax_kinds/generated.rs][syntax_kinds generated] in `ra_syntax` based on
[syntax_kinds/generated.tera.rs][syntax_kinds source]
[tera]: https://tera.netlify.com/
[grammar.ron]: ./crates/ra_syntax/src/grammar.ron
[ast generated]: ./crates/ra_syntax/src/ast/generated.rs
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[ast source]: ./crates/ra_syntax/src/ast/generated.rs.tera
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[syntax_kinds generated]: ./crates/ra_syntax/src/syntax_kinds/generated.rs
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[syntax_kinds source]: ./crates/ra_syntax/src/syntax_kinds/generated.rs.tera
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## Code Walk-Through
### `crates/ra_syntax`
Rust syntax tree structure and parser. See
[RFC](https://github.com/rust-lang/rfcs/pull/2256) for some design
notes.
- [rowan](https://github.com/rust-analyzer/rowan) library is used for constructing syntax trees.
- `grammar` module is the actual parser. It is a hand-written recursive descent parsers, which
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produces a sequence of events like "start node X", "finish not Y". It works similarly to [kotlin parser](https://github.com/JetBrains/kotlin/blob/4d951de616b20feca92f3e9cc9679b2de9e65195/compiler/frontend/src/org/jetbrains/kotlin/parsing/KotlinParsing.java),
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which is a good source for inspiration for dealing with syntax errors and incomplete input. Original [libsyntax parser](https://github.com/rust-lang/rust/blob/6b99adeb11313197f409b4f7c4083c2ceca8a4fe/src/libsyntax/parse/parser.rs)
is what we use for the definition of the Rust language.
- `parser_api/parser_impl` bridges the tree-agnostic parser from `grammar` with `rowan` trees.
This is the thing that turns a flat list of events into a tree (see `EventProcessor`)
- `ast` a type safe API on top of the raw `rowan` tree.
- `grammar.ron` RON description of the grammar, which is used to
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generate `syntax_kinds` and `ast` modules, using `cargo gen-syntax` command.
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- `algo`: generic tree algorithms, including `walk` for O(1) stack
space tree traversal (this is cool) and `visit` for type-driven
visiting the nodes (this is double plus cool, if you understand how
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`Visitor` works, you understand the design of syntax trees).
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Tests for ra_syntax are mostly data-driven: `tests/data/parser` contains a bunch of `.rs`
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(test vectors) and `.txt` files with corresponding syntax trees. During testing, we check
`.rs` against `.txt`. If the `.txt` file is missing, it is created (this is how you update
tests). Additionally, running `cargo gen-tests` will walk the grammar module and collect
all `//test test_name` comments into files inside `tests/data` directory.
See [#93](https://github.com/rust-analyzer/rust-analyzer/pull/93) for an example PR which
fixes a bug in the grammar.
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### `crates/ra_db`
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We use the [salsa](https://github.com/salsa-rs/salsa) crate for incremental and
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on-demand computation. Roughly, you can think of salsa as a key-value store, but
it also can compute derived values using specified functions. The `ra_db` crate
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provides a basic infrastructure for interacting with salsa. Crucially, it
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defines most of the "input" queries: facts supplied by the client of the
analyzer. Reading the docs of the `ra_db::input` module should be useful:
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everything else is strictly derived from those inputs.
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### `crates/ra_hir`
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HIR provides high-level "object oriented" access to Rust code.
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The principal difference between HIR and syntax trees is that HIR is bound to a
particular crate instance. That is, it has cfg flags and features applied (in
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theory, in practice this is to be implemented). So, the relation between
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syntax and HIR is many-to-one. The `source_binder` modules is responsible for
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guessing a HIR for a particular source position.
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Underneath, HIR works on top of salsa, using a `HirDatabase` trait.
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### `crates/ra_ide_api`
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A stateful library for analyzing many Rust files as they change. `AnalysisHost`
is a mutable entity (clojure's atom) which holds the current state, incorporates
changes and handles out `Analysis` --- an immutable and consistent snapshot of
world state at a point in time, which actually powers analysis.
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One interesting aspect of analysis is its support for cancellation. When a
change is applied to `AnalysisHost`, first all currently active snapshots are
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cancelled. Only after all snapshots are dropped the change actually affects the
database.
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APIs in this crate are IDE centric: they take text offsets as input and produce
offsets and strings as output. This works on top of rich code model powered by
`hir`.
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### `crates/ra_ide_api_light`
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All IDE features which can be implemented if you only have access to a single
file. `ra_ide_api_light` could be used to enhance editing of Rust code without
the need to fiddle with build-systems, file synchronization and such.
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In a sense, `ra_ide_api_light` is just a bunch of pure functions which take a
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syntax tree as input.
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The tests for `ra_ide_api_light` are `#[cfg(test)] mod tests` unit-tests spread
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throughout its modules.
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### `crates/ra_lsp_server`
An LSP implementation which wraps `ra_ide_api` into a langauge server protocol.
### `crates/ra_vfs`
Although `hir` and `ra_ide_api` don't do any io, we need to be able to read
files from disk at the end of the day. This is what `ra_vfs` does. It also
manages overlays: "dirty" files in the editor, whose "true" contents is
different from data on disk.
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### `crates/gen_lsp_server`
A language server scaffold, exposing a synchronous crossbeam-channel based API.
This crate handles protocol handshaking and parsing messages, while you
control the message dispatch loop yourself.
Run with `RUST_LOG=sync_lsp_server=debug` to see all the messages.
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### `crates/ra_cli`
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A CLI interface to rust-analyzer.
### `crate/tools`
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Custom Cargo tasks used to develop rust-analyzer:
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- `cargo gen-syntax` -- generate `ast` and `syntax_kinds`
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- `cargo gen-tests` -- collect inline tests from grammar
- `cargo install-code` -- build and install VS Code extension and server
### `editors/code`
VS Code plugin
## Common workflows
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To try out VS Code extensions, run `cargo install-code`. This installs both the
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`ra_lsp_server` binary and VS Code extension. To install only the binary, use
`cargo install --path crates/ra_lsp_server --force`
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To see logs from the language server, set `RUST_LOG=info` env variable. To see
all communication between the server and the client, use
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`RUST_LOG=gen_lsp_server=debug` (will print quite a bit of stuff).
To run tests, just `cargo test`.
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To work on VS Code extension, launch code inside `editors/code` and use `F5` to
launch/debug. To automatically apply formatter and linter suggestions, use `npm
run fix`.
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