2015-05-24 16:07:52 +00:00
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// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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// compile-flags: -C no-prepopulate-passes
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2018-06-01 17:20:00 +00:00
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// ignore-tidy-linelength
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// min-llvm-version 7.0
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2015-05-24 16:07:52 +00:00
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2015-09-15 21:22:16 +00:00
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#![crate_type = "lib"]
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2015-05-24 16:07:52 +00:00
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pub struct Bytes {
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a: u8,
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b: u8,
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c: u8,
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d: u8,
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}
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// CHECK-LABEL: small_array_alignment
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// The array is stored as i32, but its alignment is lower, go with 1 byte to avoid target
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// dependent alignment
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#[no_mangle]
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2016-03-06 12:28:11 +00:00
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pub fn small_array_alignment(x: &mut [i8; 4], y: [i8; 4]) {
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2016-06-07 21:35:01 +00:00
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// CHECK: [[TMP:%.+]] = alloca i32
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Avoid unnecessary copies of arguments that are simple bindings
Initially MIR differentiated between arguments and locals, which
introduced a need to add extra copies assigning the argument to a
local, even for simple bindings. This differentiation no longer exists,
but we're still creating those copies, bloating the MIR and LLVM IR we
emit.
Additionally, the current approach means that we create debug info for
both the incoming argument (marking it as an argument), and then
immediately shadow it a local that goes by the same name. This can be
confusing when using e.g. "info args" in gdb, or when e.g. a debugger
with a GUI displays the function arguments separately from the local
variables, especially when the binding is mutable, because the argument
doesn't change, while the local variable does.
2017-10-11 18:49:36 +00:00
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// CHECK: %y = alloca [4 x i8]
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// CHECK: store i32 %0, i32* [[TMP]]
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// CHECK: [[Y8:%[0-9]+]] = bitcast [4 x i8]* %y to i8*
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2016-06-07 21:35:01 +00:00
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// CHECK: [[TMP8:%[0-9]+]] = bitcast i32* [[TMP]] to i8*
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2018-06-01 17:20:00 +00:00
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// CHECK: call void @llvm.memcpy.{{.*}}(i8* align 1 [[Y8]], i8* align 1 [[TMP8]], i{{[0-9]+}} 4, i1 false)
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2016-03-06 12:28:11 +00:00
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*x = y;
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2015-05-24 16:07:52 +00:00
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}
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// CHECK-LABEL: small_struct_alignment
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// The struct is stored as i32, but its alignment is lower, go with 1 byte to avoid target
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// dependent alignment
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#[no_mangle]
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2016-03-06 12:28:11 +00:00
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pub fn small_struct_alignment(x: &mut Bytes, y: Bytes) {
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2016-06-07 21:35:01 +00:00
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// CHECK: [[TMP:%.+]] = alloca i32
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Avoid unnecessary copies of arguments that are simple bindings
Initially MIR differentiated between arguments and locals, which
introduced a need to add extra copies assigning the argument to a
local, even for simple bindings. This differentiation no longer exists,
but we're still creating those copies, bloating the MIR and LLVM IR we
emit.
Additionally, the current approach means that we create debug info for
both the incoming argument (marking it as an argument), and then
immediately shadow it a local that goes by the same name. This can be
confusing when using e.g. "info args" in gdb, or when e.g. a debugger
with a GUI displays the function arguments separately from the local
variables, especially when the binding is mutable, because the argument
doesn't change, while the local variable does.
2017-10-11 18:49:36 +00:00
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// CHECK: %y = alloca %Bytes
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// CHECK: store i32 %0, i32* [[TMP]]
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// CHECK: [[Y8:%[0-9]+]] = bitcast %Bytes* %y to i8*
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2016-06-07 21:35:01 +00:00
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// CHECK: [[TMP8:%[0-9]+]] = bitcast i32* [[TMP]] to i8*
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2018-06-01 17:20:00 +00:00
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// CHECK: call void @llvm.memcpy.{{.*}}(i8* align 1 [[Y8]], i8* align 1 [[TMP8]], i{{[0-9]+}} 4, i1 false)
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2016-03-06 12:28:11 +00:00
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*x = y;
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2015-05-24 16:07:52 +00:00
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}
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