rust/tests/ui/env-vars.rs

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// run-pass
std: Add a new wasm32-unknown-unknown target This commit adds a new target to the compiler: wasm32-unknown-unknown. This target is a reimagining of what it looks like to generate WebAssembly code from Rust. Instead of using Emscripten which can bring with it a weighty runtime this instead is a target which uses only the LLVM backend for WebAssembly and a "custom linker" for now which will hopefully one day be direct calls to lld. Notable features of this target include: * There is zero runtime footprint. The target assumes nothing exists other than the wasm32 instruction set. * There is zero toolchain footprint beyond adding the target. No custom linker is needed, rustc contains everything. * Very small wasm modules can be generated directly from Rust code using this target. * Most of the standard library is stubbed out to return an error, but anything related to allocation works (aka `HashMap`, `Vec`, etc). * Naturally, any `#[no_std]` crate should be 100% compatible with this new target. This target is currently somewhat janky due to how linking works. The "linking" is currently unconditional whole program LTO (aka LLVM is being used as a linker). Naturally that means compiling programs is pretty slow! Eventually though this target should have a linker. This target is also intended to be quite experimental. I'm hoping that this can act as a catalyst for further experimentation in Rust with WebAssembly. Breaking changes are very likely to land to this target, so it's not recommended to rely on it in any critical capacity yet. We'll let you know when it's "production ready". --- Currently testing-wise this target is looking pretty good but isn't complete. I've got almost the entire `run-pass` test suite working with this target (lots of tests ignored, but many passing as well). The `core` test suite is still getting LLVM bugs fixed to get that working and will take some time. Relatively simple programs all seem to work though! --- It's worth nothing that you may not immediately see the "smallest possible wasm module" for the input you feed to rustc. For various reasons it's very difficult to get rid of the final "bloat" in vanilla rustc (again, a real linker should fix all this). For now what you'll have to do is: cargo install --git https://github.com/alexcrichton/wasm-gc wasm-gc foo.wasm bar.wasm And then `bar.wasm` should be the smallest we can get it! --- In any case for now I'd love feedback on this, particularly on the various integration points if you've got better ideas of how to approach them!
2017-10-23 03:01:00 +00:00
// ignore-wasm32-bare no env vars
std: Add a new `env` module This is an implementation of [RFC 578][rfc] which adds a new `std::env` module to replace most of the functionality in the current `std::os` module. More details can be found in the RFC itself, but as a summary the following methods have all been deprecated: [rfc]: https://github.com/rust-lang/rfcs/pull/578 * `os::args_as_bytes` => `env::args` * `os::args` => `env::args` * `os::consts` => `env::consts` * `os::dll_filename` => no replacement, use `env::consts` directly * `os::page_size` => `env::page_size` * `os::make_absolute` => use `env::current_dir` + `join` instead * `os::getcwd` => `env::current_dir` * `os::change_dir` => `env::set_current_dir` * `os::homedir` => `env::home_dir` * `os::tmpdir` => `env::temp_dir` * `os::join_paths` => `env::join_paths` * `os::split_paths` => `env::split_paths` * `os::self_exe_name` => `env::current_exe` * `os::self_exe_path` => use `env::current_exe` + `pop` * `os::set_exit_status` => `env::set_exit_status` * `os::get_exit_status` => `env::get_exit_status` * `os::env` => `env::vars` * `os::env_as_bytes` => `env::vars` * `os::getenv` => `env::var` or `env::var_string` * `os::getenv_as_bytes` => `env::var` * `os::setenv` => `env::set_var` * `os::unsetenv` => `env::remove_var` Many function signatures have also been tweaked for various purposes, but the main changes were: * `Vec`-returning APIs now all return iterators instead * All APIs are now centered around `OsString` instead of `Vec<u8>` or `String`. There is currently on convenience API, `env::var_string`, which can be used to get the value of an environment variable as a unicode `String`. All old APIs are `#[deprecated]` in-place and will remain for some time to allow for migrations. The semantics of the APIs have been tweaked slightly with regard to dealing with invalid unicode (panic instead of replacement). The new `std::env` module is all contained within the `env` feature, so crates must add the following to access the new APIs: #![feature(env)] [breaking-change]
2015-01-27 20:20:58 +00:00
use std::env::*;
fn main() {
for (k, v) in vars_os() {
// On Windows, the environment variable NUMBER_OF_PROCESSORS has special meaning.
// Unfortunately, you can get different answers, depending on whether you are
// enumerating all environment variables or querying a specific variable.
// This was causing this test to fail on machines with more than 64 processors.
if cfg!(target_os = "windows") && k == "NUMBER_OF_PROCESSORS" {
continue;
}
let v2 = var_os(&k);
2015-11-19 19:07:27 +00:00
assert!(v2.as_ref().map(|s| &**s) == Some(&*v),
std: Add a new `env` module This is an implementation of [RFC 578][rfc] which adds a new `std::env` module to replace most of the functionality in the current `std::os` module. More details can be found in the RFC itself, but as a summary the following methods have all been deprecated: [rfc]: https://github.com/rust-lang/rfcs/pull/578 * `os::args_as_bytes` => `env::args` * `os::args` => `env::args` * `os::consts` => `env::consts` * `os::dll_filename` => no replacement, use `env::consts` directly * `os::page_size` => `env::page_size` * `os::make_absolute` => use `env::current_dir` + `join` instead * `os::getcwd` => `env::current_dir` * `os::change_dir` => `env::set_current_dir` * `os::homedir` => `env::home_dir` * `os::tmpdir` => `env::temp_dir` * `os::join_paths` => `env::join_paths` * `os::split_paths` => `env::split_paths` * `os::self_exe_name` => `env::current_exe` * `os::self_exe_path` => use `env::current_exe` + `pop` * `os::set_exit_status` => `env::set_exit_status` * `os::get_exit_status` => `env::get_exit_status` * `os::env` => `env::vars` * `os::env_as_bytes` => `env::vars` * `os::getenv` => `env::var` or `env::var_string` * `os::getenv_as_bytes` => `env::var` * `os::setenv` => `env::set_var` * `os::unsetenv` => `env::remove_var` Many function signatures have also been tweaked for various purposes, but the main changes were: * `Vec`-returning APIs now all return iterators instead * All APIs are now centered around `OsString` instead of `Vec<u8>` or `String`. There is currently on convenience API, `env::var_string`, which can be used to get the value of an environment variable as a unicode `String`. All old APIs are `#[deprecated]` in-place and will remain for some time to allow for migrations. The semantics of the APIs have been tweaked slightly with regard to dealing with invalid unicode (panic instead of replacement). The new `std::env` module is all contained within the `env` feature, so crates must add the following to access the new APIs: #![feature(env)] [breaking-change]
2015-01-27 20:20:58 +00:00
"bad vars->var transition: {:?} {:?} {:?}", k, v, v2);
}
}