2018-08-30 12:18:55 +00:00
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// run-pass
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2018-09-25 21:51:35 +00:00
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#![allow(unused_must_use)]
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#![allow(unused_imports)]
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2015-03-22 20:13:15 +00:00
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// pretty-expanded FIXME #23616
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2018-08-31 13:02:01 +00:00
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#![allow(deprecated)]
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2015-03-22 20:13:15 +00:00
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std: Stabilize the std::hash module
This commit aims to prepare the `std::hash` module for alpha by formalizing its
current interface whileholding off on adding `#[stable]` to the new APIs. The
current usage with the `HashMap` and `HashSet` types is also reconciled by
separating out composable parts of the design. The primary goal of this slight
redesign is to separate the concepts of a hasher's state from a hashing
algorithm itself.
The primary change of this commit is to separate the `Hasher` trait into a
`Hasher` and a `HashState` trait. Conceptually the old `Hasher` trait was
actually just a factory for various states, but hashing had very little control
over how these states were used. Additionally the old `Hasher` trait was
actually fairly unrelated to hashing.
This commit redesigns the existing `Hasher` trait to match what the notion of a
`Hasher` normally implies with the following definition:
trait Hasher {
type Output;
fn reset(&mut self);
fn finish(&self) -> Output;
}
This `Hasher` trait emphasizes that hashing algorithms may produce outputs other
than a `u64`, so the output type is made generic. Other than that, however, very
little is assumed about a particular hasher. It is left up to implementors to
provide specific methods or trait implementations to feed data into a hasher.
The corresponding `Hash` trait becomes:
trait Hash<H: Hasher> {
fn hash(&self, &mut H);
}
The old default of `SipState` was removed from this trait as it's not something
that we're willing to stabilize until the end of time, but the type parameter is
always required to implement `Hasher`. Note that the type parameter `H` remains
on the trait to enable multidispatch for specialization of hashing for
particular hashers.
Note that `Writer` is not mentioned in either of `Hash` or `Hasher`, it is
simply used as part `derive` and the implementations for all primitive types.
With these definitions, the old `Hasher` trait is realized as a new `HashState`
trait in the `collections::hash_state` module as an unstable addition for
now. The current definition looks like:
trait HashState {
type Hasher: Hasher;
fn hasher(&self) -> Hasher;
}
The purpose of this trait is to emphasize that the one piece of functionality
for implementors is that new instances of `Hasher` can be created. This
conceptually represents the two keys from which more instances of a
`SipHasher` can be created, and a `HashState` is what's stored in a
`HashMap`, not a `Hasher`.
Implementors of custom hash algorithms should implement the `Hasher` trait, and
only hash algorithms intended for use in hash maps need to implement or worry
about the `HashState` trait.
The entire module and `HashState` infrastructure remains `#[unstable]` due to it
being recently redesigned, but some other stability decision made for the
`std::hash` module are:
* The `Writer` trait remains `#[experimental]` as it's intended to be replaced
with an `io::Writer` (more details soon).
* The top-level `hash` function is `#[unstable]` as it is intended to be generic
over the hashing algorithm instead of hardwired to `SipHasher`
* The inner `sip` module is now private as its one export, `SipHasher` is
reexported in the `hash` module.
And finally, a few changes were made to the default parameters on `HashMap`.
* The `RandomSipHasher` default type parameter was renamed to `RandomState`.
This renaming emphasizes that it is not a hasher, but rather just state to
generate hashers. It also moves away from the name "sip" as it may not always
be implemented as `SipHasher`. This type lives in the
`std::collections::hash_map` module as `#[unstable]`
* The associated `Hasher` type of `RandomState` is creatively called...
`Hasher`! This concrete structure lives next to `RandomState` as an
implemenation of the "default hashing algorithm" used for a `HashMap`. Under
the hood this is currently implemented as `SipHasher`, but it draws an
explicit interface for now and allows us to modify the implementation over
time if necessary.
There are many breaking changes outlined above, and as a result this commit is
a:
[breaking-change]
2014-12-09 20:37:23 +00:00
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use std::hash::{Hash, SipHasher};
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2014-02-24 03:11:19 +00:00
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2014-12-31 04:32:49 +00:00
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#[derive(PartialEq, Clone, Hash)]
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2013-03-11 20:47:23 +00:00
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struct Foo {
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2015-03-26 00:06:52 +00:00
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bar: usize,
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baz: isize
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2013-03-11 20:47:23 +00:00
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}
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2015-02-18 04:48:07 +00:00
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fn hash<T: Hash>(_t: &T) {}
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std: Stabilize the std::hash module
This commit aims to prepare the `std::hash` module for alpha by formalizing its
current interface whileholding off on adding `#[stable]` to the new APIs. The
current usage with the `HashMap` and `HashSet` types is also reconciled by
separating out composable parts of the design. The primary goal of this slight
redesign is to separate the concepts of a hasher's state from a hashing
algorithm itself.
The primary change of this commit is to separate the `Hasher` trait into a
`Hasher` and a `HashState` trait. Conceptually the old `Hasher` trait was
actually just a factory for various states, but hashing had very little control
over how these states were used. Additionally the old `Hasher` trait was
actually fairly unrelated to hashing.
This commit redesigns the existing `Hasher` trait to match what the notion of a
`Hasher` normally implies with the following definition:
trait Hasher {
type Output;
fn reset(&mut self);
fn finish(&self) -> Output;
}
This `Hasher` trait emphasizes that hashing algorithms may produce outputs other
than a `u64`, so the output type is made generic. Other than that, however, very
little is assumed about a particular hasher. It is left up to implementors to
provide specific methods or trait implementations to feed data into a hasher.
The corresponding `Hash` trait becomes:
trait Hash<H: Hasher> {
fn hash(&self, &mut H);
}
The old default of `SipState` was removed from this trait as it's not something
that we're willing to stabilize until the end of time, but the type parameter is
always required to implement `Hasher`. Note that the type parameter `H` remains
on the trait to enable multidispatch for specialization of hashing for
particular hashers.
Note that `Writer` is not mentioned in either of `Hash` or `Hasher`, it is
simply used as part `derive` and the implementations for all primitive types.
With these definitions, the old `Hasher` trait is realized as a new `HashState`
trait in the `collections::hash_state` module as an unstable addition for
now. The current definition looks like:
trait HashState {
type Hasher: Hasher;
fn hasher(&self) -> Hasher;
}
The purpose of this trait is to emphasize that the one piece of functionality
for implementors is that new instances of `Hasher` can be created. This
conceptually represents the two keys from which more instances of a
`SipHasher` can be created, and a `HashState` is what's stored in a
`HashMap`, not a `Hasher`.
Implementors of custom hash algorithms should implement the `Hasher` trait, and
only hash algorithms intended for use in hash maps need to implement or worry
about the `HashState` trait.
The entire module and `HashState` infrastructure remains `#[unstable]` due to it
being recently redesigned, but some other stability decision made for the
`std::hash` module are:
* The `Writer` trait remains `#[experimental]` as it's intended to be replaced
with an `io::Writer` (more details soon).
* The top-level `hash` function is `#[unstable]` as it is intended to be generic
over the hashing algorithm instead of hardwired to `SipHasher`
* The inner `sip` module is now private as its one export, `SipHasher` is
reexported in the `hash` module.
And finally, a few changes were made to the default parameters on `HashMap`.
* The `RandomSipHasher` default type parameter was renamed to `RandomState`.
This renaming emphasizes that it is not a hasher, but rather just state to
generate hashers. It also moves away from the name "sip" as it may not always
be implemented as `SipHasher`. This type lives in the
`std::collections::hash_map` module as `#[unstable]`
* The associated `Hasher` type of `RandomState` is creatively called...
`Hasher`! This concrete structure lives next to `RandomState` as an
implemenation of the "default hashing algorithm" used for a `HashMap`. Under
the hood this is currently implemented as `SipHasher`, but it draws an
explicit interface for now and allows us to modify the implementation over
time if necessary.
There are many breaking changes outlined above, and as a result this commit is
a:
[breaking-change]
2014-12-09 20:37:23 +00:00
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2013-03-11 20:47:23 +00:00
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pub fn main() {
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let a = Foo {bar: 4, baz: -3};
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2014-05-30 00:45:07 +00:00
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a == a; // check for PartialEq impl w/o testing its correctness
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2013-03-11 20:47:23 +00:00
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a.clone(); // check for Clone impl w/o testing its correctness
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2014-02-24 03:11:19 +00:00
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hash(&a); // check for Hash impl w/o testing its correctness
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2013-03-11 20:47:23 +00:00
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}
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