rust/src/test/ui/traits/trait-object-vs-lifetime.rs

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// A few contrived examples where lifetime should (or should not) be parsed as an object type.
// Lifetimes parsed as types are still rejected later by semantic checks.
struct S<'a, T>(&'a u8, T);
fn main() {
// `'static` is a lifetime argument, `'static +` is a type argument
let _: S<'static, u8>;
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let _: S<'static, dyn 'static +>;
//~^ at least one trait is required for an object type
let _: S<'static, 'static>;
//~^ ERROR wrong number of lifetime arguments: expected 1, found 2
//~| ERROR wrong number of type arguments: expected 1, found 0
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let _: S<dyn 'static +, 'static>;
//~^ ERROR lifetime arguments must be declared prior to type arguments
//~| ERROR at least one trait is required for an object type
}