rust/src/test/run-pass/core-run-destroy.rs

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// Copyright 2012-2013-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
#![allow(unused_must_use)]
#![allow(stable_features)]
#![allow(deprecated)]
#![allow(unused_imports)]
// compile-flags:--test
// ignore-cloudabi no processes
// ignore-emscripten no processes
// N.B., these tests kill child processes. Valgrind sees these children as leaking
// memory, which makes for some *confusing* logs. That's why these are here
// instead of in std.
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#![feature(libc, duration)]
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extern crate libc;
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use std::process::{self, Command, Child, Output, Stdio};
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use std::str;
std: Second pass stabilization for `comm` This commit is a second pass stabilization for the `std::comm` module, performing the following actions: * The entire `std::comm` module was moved under `std::sync::mpsc`. This movement reflects that channels are just yet another synchronization primitive, and they don't necessarily deserve a special place outside of the other concurrency primitives that the standard library offers. * The `send` and `recv` methods have all been removed. * The `send_opt` and `recv_opt` methods have been renamed to `send` and `recv`. This means that all send/receive operations return a `Result` now indicating whether the operation was successful or not. * The error type of `send` is now a `SendError` to implement a custom error message and allow for `unwrap()`. The error type contains an `into_inner` method to extract the value. * The error type of `recv` is now `RecvError` for the same reasons as `send`. * The `TryRecvError` and `TrySendError` types have had public reexports removed of their variants and the variant names have been tweaked with enum namespacing rules. * The `Messages` iterator is renamed to `Iter` This functionality is now all `#[stable]`: * `Sender` * `SyncSender` * `Receiver` * `std::sync::mpsc` * `channel` * `sync_channel` * `Iter` * `Sender::send` * `Sender::clone` * `SyncSender::send` * `SyncSender::try_send` * `SyncSender::clone` * `Receiver::recv` * `Receiver::try_recv` * `Receiver::iter` * `SendError` * `RecvError` * `TrySendError::{mod, Full, Disconnected}` * `TryRecvError::{mod, Empty, Disconnected}` * `SendError::into_inner` * `TrySendError::into_inner` This is a breaking change due to the modification of where this module is located, as well as the changing of the semantics of `send` and `recv`. Most programs just need to rename imports of `std::comm` to `std::sync::mpsc` and add calls to `unwrap` after a send or a receive operation. [breaking-change]
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use std::sync::mpsc::channel;
use std::thread;
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use std::time::Duration;
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macro_rules! t {
($e:expr) => (match $e { Ok(e) => e, Err(e) => panic!("error: {}", e) })
}
#[test]
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fn test_destroy_once() {
let mut p = sleeper();
t!(p.kill());
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}
#[cfg(unix)]
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pub fn sleeper() -> Child {
t!(Command::new("sleep").arg("1000").spawn())
}
#[cfg(windows)]
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pub fn sleeper() -> Child {
// There's a `timeout` command on windows, but it doesn't like having
// its output piped, so instead just ping ourselves a few times with
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// gaps in between so we're sure this process is alive for awhile
t!(Command::new("ping").arg("127.0.0.1").arg("-n").arg("1000").spawn())
}
#[test]
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fn test_destroy_twice() {
let mut p = sleeper();
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t!(p.kill()); // this shouldn't crash...
let _ = p.kill(); // ...and nor should this (and nor should the destructor)
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}
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#[test]
fn test_destroy_actually_kills() {
let cmd = if cfg!(windows) {
"cmd"
} else if cfg!(target_os = "android") {
"/system/bin/cat"
} else {
"cat"
};
// this process will stay alive indefinitely trying to read from stdin
let mut p = t!(Command::new(cmd)
.stdin(Stdio::piped())
.spawn());
t!(p.kill());
// Don't let this test time out, this should be quick
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let (tx, rx) = channel();
thread::spawn(move|| {
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thread::sleep_ms(1000);
if rx.try_recv().is_err() {
process::exit(1);
}
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});
let code = t!(p.wait()).code();
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if cfg!(windows) {
assert!(code.is_some());
} else {
assert!(code.is_none());
}
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tx.send(());
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}