rust/src/libstd/cell.rs

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/// A dynamic, mutable location.
///
/// Similar to a mutable option type, but friendlier.
struct Cell<T> {
mut value: option<T>;
}
/// Creates a new full cell with the given value.
fn Cell<T>(+value: T) -> Cell<T> {
Cell { value: some(move value) }
}
fn empty_cell<T>() -> Cell<T> {
Cell { value: none }
}
impl<T> Cell<T> {
/// Yields the value, failing if the cell is empty.
fn take() -> T {
if self.is_empty() {
fail ~"attempt to take an empty cell";
}
let mut value = none;
value <-> self.value;
return option::unwrap(value);
}
/// Returns the value, failing if the cell is full.
fn put_back(+value: T) {
if !self.is_empty() {
fail ~"attempt to put a value back into a full cell";
}
self.value = some(move value);
}
/// Returns true if the cell is empty and false if the cell is full.
fn is_empty() -> bool {
self.value.is_none()
}
// Calls a closure with a reference to the value.
fn with_ref(f: fn(v: &T)) {
let val = move self.take();
f(&val);
self.put_back(move val);
}
}
#[test]
fn test_basic() {
let value_cell = Cell(~10);
assert !value_cell.is_empty();
let value = value_cell.take();
assert value == ~10;
assert value_cell.is_empty();
value_cell.put_back(value);
assert !value_cell.is_empty();
}
#[test]
#[should_fail]
#[ignore(cfg(windows))]
fn test_take_empty() {
let value_cell = empty_cell::<~int>();
value_cell.take();
}
#[test]
#[should_fail]
#[ignore(cfg(windows))]
fn test_put_back_non_empty() {
let value_cell = Cell(~10);
value_cell.put_back(~20);
}