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58 lines
1.4 KiB
Rust
58 lines
1.4 KiB
Rust
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fn main() {
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for _ in [1, 2, 3].iter()map(|x| x) {}
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//~^ ERROR expected `{`, found `map`
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//~| HELP you might have meant to write a method call
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}
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fn foo1() {
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for _ in 1.3f64 cos() {}
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//~^ ERROR expected `{`, found `cos`
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//~| HELP you might have meant to write a method call
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}
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fn foo2() {
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for _ in 1.3 cos {}
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//~^ ERROR expected `{`, found `cos`
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//~| HELP you might have meant to write a field access
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}
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fn foo3() {
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for _ in 1 cos() {}
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//~^ ERROR expected `{`, found `cos`
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//~| HELP you might have meant to write a method call
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}
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fn foo4() {
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for _ in 1 cos {}
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//~^ ERROR expected `{`, found `cos`
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//~| HELP you might have meant to write a field access
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}
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fn foo5() {
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let x = (vec![1, 2, 3],);
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for _ in x 0 {}
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//~^ ERROR expected `{`, found `0`
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//~| HELP you might have meant to write a field access
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}
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fn foo6() {
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let x = ((vec![1, 2, 3],),);
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for _ in x 0.0 {}
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//~^ ERROR expected `{`, found `0.0`
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//~| HELP you might have meant to write a field access
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}
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fn foo7() {
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let x = Some(vec![1, 2, 3]);
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for _ in x unwrap() {}
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//~^ ERROR expected `{`, found `unwrap`
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//~| HELP you might have meant to write a method call
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}
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fn foo8() {
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let x = S { a: A { b: vec![1, 2, 3] } };
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for _ in x a.b {}
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//~^ ERROR expected `{`, found `a`
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//~| HELP you might have meant to write a field access
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}
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struct S {
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a: A,
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}
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struct A {
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b: Vec<i32>,
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}
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