rust/compiler/rustc_codegen_llvm/src/back/archive.rs

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trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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//! A helper class for dealing with static archives
use std::env;
use std::ffi::{CStr, CString, OsString};
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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use std::io;
use std::mem;
use std::path::{Path, PathBuf};
use std::ptr;
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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use std::str;
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use crate::llvm::archive_ro::{ArchiveRO, Child};
use crate::llvm::{self, ArchiveKind, LLVMMachineType, LLVMRustCOFFShortExport};
use rustc_codegen_ssa::back::archive::ArchiveBuilder;
use rustc_data_structures::temp_dir::MaybeTempDir;
use rustc_session::cstore::{DllCallingConvention, DllImport};
use rustc_session::Session;
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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struct ArchiveConfig<'a> {
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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pub sess: &'a Session,
pub dst: PathBuf,
pub src: Option<PathBuf>,
}
/// Helper for adding many files to an archive.
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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#[must_use = "must call build() to finish building the archive"]
pub struct LlvmArchiveBuilder<'a> {
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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config: ArchiveConfig<'a>,
removals: Vec<String>,
additions: Vec<Addition>,
should_update_symbols: bool,
src_archive: Option<Option<ArchiveRO>>,
}
enum Addition {
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File { path: PathBuf, name_in_archive: String },
Archive { path: PathBuf, archive: ArchiveRO, skip: Box<dyn FnMut(&str) -> bool> },
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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}
impl Addition {
fn path(&self) -> &Path {
match self {
Addition::File { path, .. } | Addition::Archive { path, .. } => path,
}
}
}
fn is_relevant_child(c: &Child<'_>) -> bool {
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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match c.name() {
Some(name) => !name.contains("SYMDEF"),
None => false,
}
}
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fn archive_config<'a>(sess: &'a Session, output: &Path, input: Option<&Path>) -> ArchiveConfig<'a> {
ArchiveConfig { sess, dst: output.to_path_buf(), src: input.map(|p| p.to_path_buf()) }
}
/// Map machine type strings to values of LLVM's MachineTypes enum.
fn llvm_machine_type(cpu: &str) -> LLVMMachineType {
match cpu {
"x86_64" => LLVMMachineType::AMD64,
"x86" => LLVMMachineType::I386,
"aarch64" => LLVMMachineType::ARM64,
"arm" => LLVMMachineType::ARM,
_ => panic!("unsupported cpu type {}", cpu),
}
}
impl<'a> ArchiveBuilder<'a> for LlvmArchiveBuilder<'a> {
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/// Creates a new static archive, ready for modifying the archive specified
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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/// by `config`.
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fn new(sess: &'a Session, output: &Path, input: Option<&Path>) -> LlvmArchiveBuilder<'a> {
let config = archive_config(sess, output, input);
LlvmArchiveBuilder {
config,
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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removals: Vec::new(),
additions: Vec::new(),
should_update_symbols: false,
src_archive: None,
}
}
/// Removes a file from this archive
fn remove_file(&mut self, file: &str) {
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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self.removals.push(file.to_string());
}
/// Lists all files in an archive
fn src_files(&mut self) -> Vec<String> {
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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if self.src_archive().is_none() {
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return Vec::new();
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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}
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
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let archive = self.src_archive.as_ref().unwrap().as_ref().unwrap();
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archive
.iter()
.filter_map(|child| child.ok())
.filter(is_relevant_child)
.filter_map(|child| child.name())
.filter(|name| !self.removals.iter().any(|x| x == name))
.map(|name| name.to_owned())
.collect()
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
}
fn add_archive<F>(&mut self, archive: &Path, skip: F) -> io::Result<()>
where
F: FnMut(&str) -> bool + 'static,
{
let archive_ro = match ArchiveRO::open(archive) {
Ok(ar) => ar,
Err(e) => return Err(io::Error::new(io::ErrorKind::Other, e)),
};
if self.additions.iter().any(|ar| ar.path() == archive) {
return Ok(());
}
self.additions.push(Addition::Archive {
path: archive.to_path_buf(),
archive: archive_ro,
skip: Box::new(skip),
});
Ok(())
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
}
/// Adds an arbitrary file to this archive
fn add_file(&mut self, file: &Path) {
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
let name = file.file_name().unwrap().to_str().unwrap();
2019-12-22 22:42:04 +00:00
self.additions
.push(Addition::File { path: file.to_path_buf(), name_in_archive: name.to_owned() });
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
}
/// Indicate that the next call to `build` should update all symbols in
/// the archive (equivalent to running 'ar s' over it).
fn update_symbols(&mut self) {
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
self.should_update_symbols = true;
}
/// Combine the provided files, rlibs, and native libraries into a single
/// `Archive`.
fn build(mut self) {
2019-12-22 22:42:04 +00:00
let kind = self.llvm_archive_kind().unwrap_or_else(|kind| {
self.config.sess.fatal(&format!("Don't know how to build archive of type: {}", kind))
});
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
if let Err(e) = self.build_with_llvm(kind) {
self.config.sess.fatal(&format!("failed to build archive: {}", e));
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
}
}
fn inject_dll_import_lib(
&mut self,
lib_name: &str,
dll_imports: &[DllImport],
tmpdir: &MaybeTempDir,
) {
let output_path = {
let mut output_path: PathBuf = tmpdir.as_ref().to_path_buf();
output_path.push(format!("{}_imports", lib_name));
output_path.with_extension("lib")
};
let mingw_gnu_toolchain = self.config.sess.target.llvm_target.ends_with("pc-windows-gnu");
let import_name_and_ordinal_vector: Vec<(String, Option<u16>)> = dll_imports
.iter()
.map(|import: &DllImport| {
if self.config.sess.target.arch == "x86" {
(
LlvmArchiveBuilder::i686_decorated_name(import, mingw_gnu_toolchain),
import.ordinal,
)
} else {
(import.name.to_string(), import.ordinal)
}
})
.collect();
if mingw_gnu_toolchain {
// The binutils linker used on -windows-gnu targets cannot read the import
// libraries generated by LLVM: in our attempts, the linker produced an .EXE
// that loaded but crashed with an AV upon calling one of the imported
// functions. Therefore, use binutils to create the import library instead,
// by writing a .DEF file to the temp dir and calling binutils's dlltool.
let def_file_path =
tmpdir.as_ref().join(format!("{}_imports", lib_name)).with_extension("def");
let def_file_content = format!(
"EXPORTS\n{}",
import_name_and_ordinal_vector
.into_iter()
.map(|(name, ordinal)| {
match ordinal {
Some(n) => format!("{} @{} NONAME", name, n),
None => name,
}
})
.collect::<Vec<String>>()
.join("\n")
);
match std::fs::write(&def_file_path, def_file_content) {
Ok(_) => {}
Err(e) => {
self.config.sess.fatal(&format!("Error writing .DEF file: {}", e));
}
};
let dlltool = find_binutils_dlltool(self.config.sess);
let result = std::process::Command::new(dlltool)
.args([
"-d",
def_file_path.to_str().unwrap(),
"-D",
lib_name,
"-l",
output_path.to_str().unwrap(),
])
.output();
match result {
Err(e) => {
self.config.sess.fatal(&format!("Error calling dlltool: {}", e));
}
Ok(output) if !output.status.success() => self.config.sess.fatal(&format!(
"Dlltool could not create import library: {}\n{}",
String::from_utf8_lossy(&output.stdout),
String::from_utf8_lossy(&output.stderr)
)),
_ => {}
}
} else {
// we've checked for \0 characters in the library name already
let dll_name_z = CString::new(lib_name).unwrap();
let output_path_z = rustc_fs_util::path_to_c_string(&output_path);
tracing::trace!("invoking LLVMRustWriteImportLibrary");
tracing::trace!(" dll_name {:#?}", dll_name_z);
tracing::trace!(" output_path {}", output_path.display());
tracing::trace!(
" import names: {}",
dll_imports
.iter()
.map(|import| import.name.to_string())
.collect::<Vec<_>>()
.join(", "),
);
// All import names are Rust identifiers and therefore cannot contain \0 characters.
// FIXME: when support for #[link_name] is implemented, ensure that the import names
// still don't contain any \0 characters. Also need to check that the names don't
// contain substrings like " @" or "NONAME" that are keywords or otherwise reserved
// in definition files.
let cstring_import_name_and_ordinal_vector: Vec<(CString, Option<u16>)> =
import_name_and_ordinal_vector
.into_iter()
.map(|(name, ordinal)| (CString::new(name).unwrap(), ordinal))
.collect();
let ffi_exports: Vec<LLVMRustCOFFShortExport> = cstring_import_name_and_ordinal_vector
.iter()
.map(|(name_z, ordinal)| LLVMRustCOFFShortExport::new(name_z.as_ptr(), *ordinal))
.collect();
let result = unsafe {
crate::llvm::LLVMRustWriteImportLibrary(
dll_name_z.as_ptr(),
output_path_z.as_ptr(),
ffi_exports.as_ptr(),
ffi_exports.len(),
llvm_machine_type(&self.config.sess.target.arch) as u16,
!self.config.sess.target.is_like_msvc,
)
};
if result == crate::llvm::LLVMRustResult::Failure {
self.config.sess.fatal(&format!(
"Error creating import library for {}: {}",
lib_name,
llvm::last_error().unwrap_or("unknown LLVM error".to_string())
));
}
};
self.add_archive(&output_path, |_| false).unwrap_or_else(|e| {
self.config.sess.fatal(&format!(
"failed to add native library {}: {}",
output_path.display(),
e
));
});
}
}
impl<'a> LlvmArchiveBuilder<'a> {
fn src_archive(&mut self) -> Option<&ArchiveRO> {
if let Some(ref a) = self.src_archive {
2019-12-22 22:42:04 +00:00
return a.as_ref();
}
let src = self.config.src.as_ref()?;
self.src_archive = Some(ArchiveRO::open(src).ok());
self.src_archive.as_ref().unwrap().as_ref()
}
fn llvm_archive_kind(&self) -> Result<ArchiveKind, &str> {
let kind = &*self.config.sess.target.archive_format;
kind.parse().map_err(|_| kind)
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
}
fn build_with_llvm(&mut self, kind: ArchiveKind) -> io::Result<()> {
2019-06-30 18:30:01 +00:00
let removals = mem::take(&mut self.removals);
let mut additions = mem::take(&mut self.additions);
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
let mut strings = Vec::new();
let mut members = Vec::new();
let dst = CString::new(self.config.dst.to_str().unwrap())?;
let should_update_symbols = self.should_update_symbols;
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
unsafe {
if let Some(archive) = self.src_archive() {
for child in archive.iter() {
let child = child.map_err(string_to_io_error)?;
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
let child_name = match child.name() {
Some(s) => s,
None => continue,
};
if removals.iter().any(|r| r == child_name) {
2019-12-22 22:42:04 +00:00
continue;
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
}
let name = CString::new(child_name)?;
2019-12-22 22:42:04 +00:00
members.push(llvm::LLVMRustArchiveMemberNew(
ptr::null(),
name.as_ptr(),
Some(child.raw),
));
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
strings.push(name);
}
}
for addition in &mut additions {
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
match addition {
Addition::File { path, name_in_archive } => {
let path = CString::new(path.to_str().unwrap())?;
let name = CString::new(name_in_archive.clone())?;
2019-12-22 22:42:04 +00:00
members.push(llvm::LLVMRustArchiveMemberNew(
path.as_ptr(),
name.as_ptr(),
None,
));
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
strings.push(path);
strings.push(name);
}
Addition::Archive { archive, skip, .. } => {
for child in archive.iter() {
let child = child.map_err(string_to_io_error)?;
if !is_relevant_child(&child) {
2019-12-22 22:42:04 +00:00
continue;
}
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
let child_name = child.name().unwrap();
if skip(child_name) {
2019-12-22 22:42:04 +00:00
continue;
}
// It appears that LLVM's archive writer is a little
// buggy if the name we pass down isn't just the
// filename component, so chop that off here and
// pass it in.
//
// See LLVM bug 25877 for more info.
2019-12-22 22:42:04 +00:00
let child_name =
Path::new(child_name).file_name().unwrap().to_str().unwrap();
let name = CString::new(child_name)?;
2019-12-22 22:42:04 +00:00
let m = llvm::LLVMRustArchiveMemberNew(
ptr::null(),
name.as_ptr(),
Some(child.raw),
);
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
members.push(m);
strings.push(name);
}
}
}
}
2019-12-22 22:42:04 +00:00
let r = llvm::LLVMRustWriteArchive(
dst.as_ptr(),
members.len() as libc::size_t,
members.as_ptr() as *const &_,
should_update_symbols,
kind,
);
let ret = if r.into_result().is_err() {
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
let err = llvm::LLVMRustGetLastError();
let msg = if err.is_null() {
"failed to write archive".into()
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
} else {
String::from_utf8_lossy(CStr::from_ptr(err).to_bytes())
};
Err(io::Error::new(io::ErrorKind::Other, msg))
} else {
Ok(())
};
for member in members {
llvm::LLVMRustArchiveMemberFree(member);
}
ret
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
}
}
fn i686_decorated_name(import: &DllImport, mingw: bool) -> String {
let name = import.name;
let prefix = if mingw { "" } else { "_" };
match import.calling_convention {
DllCallingConvention::C => format!("{}{}", prefix, name),
DllCallingConvention::Stdcall(arg_list_size) => {
format!("{}{}@{}", prefix, name, arg_list_size)
}
DllCallingConvention::Fastcall(arg_list_size) => format!("@{}@{}", name, arg_list_size),
DllCallingConvention::Vectorcall(arg_list_size) => {
format!("{}@@{}", name, arg_list_size)
}
}
}
trans: Use LLVM's writeArchive to modify archives We have previously always relied upon an external tool, `ar`, to modify archives that the compiler produces (staticlibs, rlibs, etc). This approach, however, has a number of downsides: * Spawning a process is relatively expensive for small compilations * Encoding arguments across process boundaries often incurs unnecessary overhead or lossiness. For example `ar` has a tough time dealing with files that have the same name in archives, and the compiler copies many files around to ensure they can be passed to `ar` in a reasonable fashion. * Most `ar` programs found do **not** have the ability to target arbitrary platforms, so this is an extra tool which needs to be found/specified when cross compiling. The LLVM project has had a tool called `llvm-ar` for quite some time now, but it wasn't available in the standard LLVM libraries (it was just a standalone program). Recently, however, in LLVM 3.7, this functionality has been moved to a library and is now accessible by consumers of LLVM via the `writeArchive` function. This commit migrates our archive bindings to no longer invoke `ar` by default but instead make a library call to LLVM to do various operations. This solves all of the downsides listed above: * Archive management is now much faster, for example creating a "hello world" staticlib is now 6x faster (50ms => 8ms). Linking dynamic libraries also recently started requiring modification of rlibs, and linking a hello world dynamic library is now 2x faster. * The compiler is now one step closer to "hassle free" cross compilation because no external tool is needed for managing archives, LLVM does the right thing! This commit does not remove support for calling a system `ar` utility currently. We will continue to maintain compatibility with LLVM 3.5 and 3.6 looking forward (so the system LLVM can be used wherever possible), and in these cases we must shell out to a system utility. All nightly builds of Rust, however, will stop needing a system `ar`.
2015-07-09 07:14:20 +00:00
}
trans: Reimplement unwinding on MSVC This commit transitions the compiler to using the new exception handling instructions in LLVM for implementing unwinding for MSVC. This affects both 32 and 64-bit MSVC as they're both now using SEH-based strategies. In terms of standard library support, lots more details about how SEH unwinding is implemented can be found in the commits. In terms of trans, this change necessitated a few modifications: * Branches were added to detect when the old landingpad instruction is used or the new cleanuppad instruction is used to `trans::cleanup`. * The return value from `cleanuppad` is not stored in an `alloca` (because it cannot be). * Each block in trans now has an `Option<LandingPad>` instead of `is_lpad: bool` for indicating whether it's in a landing pad or not. The new exception handling intrinsics require that on MSVC each `call` inside of a landing pad is annotated with which landing pad that it's in. This change to the basic block means that whenever a `call` or `invoke` instruction is generated we know whether to annotate it as part of a cleanuppad or not. * Lots of modifications were made to the instruction builders to construct the new instructions as well as pass the tagging information for the call/invoke instructions. * The translation of the `try` intrinsics for MSVC has been overhauled to use the new `catchpad` instruction. The filter function is now also a rustc-generated function instead of a purely libstd-defined function. The libstd definition still exists, it just has a stable ABI across architectures and leaves some of the really weird implementation details to the compiler (e.g. the `localescape` and `localrecover` intrinsics).
2015-10-24 01:18:44 +00:00
fn string_to_io_error(s: String) -> io::Error {
io::Error::new(io::ErrorKind::Other, format!("bad archive: {}", s))
}
fn find_binutils_dlltool(sess: &Session) -> OsString {
assert!(sess.target.options.is_like_windows && !sess.target.options.is_like_msvc);
if let Some(dlltool_path) = &sess.opts.debugging_opts.dlltool {
return dlltool_path.clone().into_os_string();
}
let mut tool_name: OsString = if sess.host.arch != sess.target.arch {
// We are cross-compiling, so we need the tool with the prefix matching our target
if sess.target.arch == "x86" {
"i686-w64-mingw32-dlltool"
} else {
"x86_64-w64-mingw32-dlltool"
}
} else {
// We are not cross-compiling, so we just want `dlltool`
"dlltool"
}
.into();
if sess.host.options.is_like_windows {
// If we're compiling on Windows, add the .exe suffix
tool_name.push(".exe");
}
// NOTE: it's not clear how useful it is to explicitly search PATH.
for dir in env::split_paths(&env::var_os("PATH").unwrap_or_default()) {
let full_path = dir.join(&tool_name);
if full_path.is_file() {
return full_path.into_os_string();
}
}
// The user didn't specify the location of the dlltool binary, and we weren't able
// to find the appropriate one on the PATH. Just return the name of the tool
// and let the invocation fail with a hopefully useful error message.
tool_name
}