rust/tests/ui/excessive_precision.stderr

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error: float has excessive precision
--> $DIR/excessive_precision.rs:15:26
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LL | const BAD32_1: f32 = 0.123_456_789_f32;
| ^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `0.123_456_79_f32`
|
= note: `-D clippy::excessive-precision` implied by `-D warnings`
error: float has excessive precision
--> $DIR/excessive_precision.rs:16:26
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LL | const BAD32_2: f32 = 0.123_456_789;
| ^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `0.123_456_79`
error: float has excessive precision
--> $DIR/excessive_precision.rs:17:26
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LL | const BAD32_3: f32 = 0.100_000_000_000_1;
| ^^^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `0.1`
error: float has excessive precision
--> $DIR/excessive_precision.rs:18:29
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LL | const BAD32_EDGE: f32 = 1.000_000_9;
| ^^^^^^^^^^^ help: consider changing the type or truncating it to: `1.000_001`
error: float has excessive precision
--> $DIR/excessive_precision.rs:22:26
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LL | const BAD64_3: f64 = 0.100_000_000_000_000_000_1;
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `0.1`
error: float has excessive precision
--> $DIR/excessive_precision.rs:25:22
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LL | println!("{:?}", 8.888_888_888_888_888_888_888);
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `8.888_888_888_888_89`
error: float has excessive precision
--> $DIR/excessive_precision.rs:36:22
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LL | let bad32: f32 = 1.123_456_789;
| ^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `1.123_456_8`
error: float has excessive precision
--> $DIR/excessive_precision.rs:37:26
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LL | let bad32_suf: f32 = 1.123_456_789_f32;
| ^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `1.123_456_8_f32`
error: float has excessive precision
--> $DIR/excessive_precision.rs:38:21
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LL | let bad32_inf = 1.123_456_789_f32;
| ^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `1.123_456_8_f32`
error: float has excessive precision
--> $DIR/excessive_precision.rs:48:36
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LL | let bad_vec32: Vec<f32> = vec![0.123_456_789];
| ^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `0.123_456_79`
error: float has excessive precision
--> $DIR/excessive_precision.rs:49:36
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LL | let bad_vec64: Vec<f64> = vec![0.123_456_789_123_456_789];
| ^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `0.123_456_789_123_456_78`
error: float has excessive precision
--> $DIR/excessive_precision.rs:53:24
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LL | let bad_e32: f32 = 1.123_456_788_888e-10;
| ^^^^^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `1.123_456_8e-10`
error: float has excessive precision
--> $DIR/excessive_precision.rs:56:27
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LL | let bad_bige32: f32 = 1.123_456_788_888E-10;
| ^^^^^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `1.123_456_8E-10`
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error: float has excessive precision
--> $DIR/excessive_precision.rs:65:13
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LL | let _ = 2.225_073_858_507_201_1e-308_f64;
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `2.225_073_858_507_201e-308_f64`
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error: float has excessive precision
--> $DIR/excessive_precision.rs:68:13
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LL | let _ = 1.000_000_000_000_001e-324_f64;
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `0_f64`
error: aborting due to 15 previous errors