rust-gpu/tests/ui/arch/ray_query_confirm_intersection_khr.rs
Sylvester Hesp c3a9b9fd3e
Migration from register_attr to register_tool (#926)
* Accept `#[rust_gpu::spirv()]` attributes rather than `#[spirv()]` in backend
* Implemented `#[spirv(..)]` proc macro attribute for all platforms that conditionally translates to `#[rust_gpu::spirv()]` based on platform
* Changed `SpirvBuilder` to always apply `register_tool(rust_gpu)` attribute to shader crates
* Updated docs
* Added changelog
2022-10-19 09:50:24 +00:00

17 lines
533 B
Rust

// build-pass
// compile-flags: -Ctarget-feature=+RayQueryKHR,+ext:SPV_KHR_ray_query
use glam::Vec3;
use spirv_std::ray_tracing::{AccelerationStructure, RayFlags, RayQuery};
use spirv_std::spirv;
#[spirv(fragment)]
pub fn main(#[spirv(descriptor_set = 0, binding = 0)] accel: &AccelerationStructure) {
unsafe {
spirv_std::ray_query!(let mut handle);
handle.initialize(accel, RayFlags::NONE, 0, Vec3::ZERO, 0.0, Vec3::ZERO, 0.0);
assert!(handle.proceed());
handle.confirm_intersection();
}
}