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c3a9b9fd3e
* Accept `#[rust_gpu::spirv()]` attributes rather than `#[spirv()]` in backend * Implemented `#[spirv(..)]` proc macro attribute for all platforms that conditionally translates to `#[rust_gpu::spirv()]` based on platform * Changed `SpirvBuilder` to always apply `register_tool(rust_gpu)` attribute to shader crates * Updated docs * Added changelog |
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issue-329.rs | ||
issue-834.rs | ||
nested-ref-in-composite.rs | ||
nested-ref-in-composite.stderr | ||
nested-ref.rs | ||
nested-ref.stderr | ||
shallow-ref.rs |