rust-gpu/examples/shaders
Sylvester Hesp c3a9b9fd3e
Migration from register_attr to register_tool (#926)
* Accept `#[rust_gpu::spirv()]` attributes rather than `#[spirv()]` in backend
* Implemented `#[spirv(..)]` proc macro attribute for all platforms that conditionally translates to `#[rust_gpu::spirv()]` based on platform
* Changed `SpirvBuilder` to always apply `register_tool(rust_gpu)` attribute to shader crates
* Updated docs
* Added changelog
2022-10-19 09:50:24 +00:00
..
compute-shader Migration from register_attr to register_tool (#926) 2022-10-19 09:50:24 +00:00
mouse-shader Migration from register_attr to register_tool (#926) 2022-10-19 09:50:24 +00:00
reduce Migration from register_attr to register_tool (#926) 2022-10-19 09:50:24 +00:00
shared Update to 0.4.0-alpha.14 (#905) 2022-08-12 12:38:45 +02:00
simplest-shader Migration from register_attr to register_tool (#926) 2022-10-19 09:50:24 +00:00
sky-shader Migration from register_attr to register_tool (#926) 2022-10-19 09:50:24 +00:00