mirror of
https://github.com/EmbarkStudios/rust-gpu.git
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bc4c07e54f
* window resizing and hot reloading * remove windows paths and fix viewport creation * readd spirv tools features * re-remove features * and add them again * CI fix * proper-resizing-and-validation-fixes * linux validation fix * fix zero height halting rendering rendering wasn't getting unpaused after being set to zero height and then made larger again * fix wgpu crash on laptops with both dedi and integrated GPUs This fix still requires the user to set their default GPU to their dedicated one. * METAL or VULKAN backend bit * rebuild pipelines after updating shaders * use spirv-builder, resolve merge conflict * fmt |
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