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![]() * Accept `#[rust_gpu::spirv()]` attributes rather than `#[spirv()]` in backend * Implemented `#[spirv(..)]` proc macro attribute for all platforms that conditionally translates to `#[rust_gpu::spirv()]` based on platform * Changed `SpirvBuilder` to always apply `register_tool(rust_gpu)` attribute to shader crates * Updated docs * Added changelog |
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.. | ||
push_constant.rs | ||
runtime_descriptor_array_error.rs | ||
runtime_descriptor_array_error.stderr | ||
runtime_descriptor_array.rs | ||
storage_buffer-dst.rs |