rust-gpu/Cargo.toml
Jake Shadle e96418f9fa
Update spirv-tools (#1127)
* Update to spirv-tools 0.10.0

* Use pre-built binaries from spirv-tools-rs

* Oops

* Target != host for android

* Use non-ancient ubuntu

* Oh right

* Update expected output

* Address feedback

* Oops

* Cancel actions when new commits are pushed

* Update CHANGELOG

* Fixup
2024-02-07 07:46:23 +00:00

56 lines
1.9 KiB
TOML

[workspace]
resolver = "2"
members = [
"examples/runners/cpu",
"examples/runners/ash",
"examples/runners/wgpu",
"examples/runners/wgpu/builder",
"examples/shaders/reduce",
"examples/shaders/sky-shader",
"examples/shaders/simplest-shader",
"examples/shaders/compute-shader",
"examples/shaders/mouse-shader",
"examples/multibuilder",
"crates/rustc_codegen_spirv",
"crates/rustc_codegen_spirv-types",
"crates/spirv-builder",
"crates/spirv-std",
"crates/spirv-std/shared",
"crates/spirv-std/macros",
"tests",
"tests/deps-helper",
]
[workspace.package]
version = "0.9.0"
authors = ["Embark <opensource@embark-studios.com>"]
edition = "2021"
license = "MIT OR Apache-2.0"
repository = "https://github.com/EmbarkStudios/rust-gpu"
[workspace.dependencies]
spirv-builder = { path = "./crates/spirv-builder", version = "=0.9.0", default-features = false }
spirv-std = { path = "./crates/spirv-std", version = "=0.9.0" }
spirv-std-types = { path = "./crates/spirv-std/shared", version = "=0.9.0" }
spirv-std-macros = { path = "./crates/spirv-std/macros", version = "=0.9.0" }
spirv-tools = { version = "0.10", default-features = false }
rustc_codegen_spirv = { path = "./crates/rustc_codegen_spirv", version = "=0.9.0", default-features = false }
rustc_codegen_spirv-types = { path = "./crates/rustc_codegen_spirv-types", version = "=0.9.0" }
# Enable incremental by default in release mode.
[profile.release]
incremental = true
# HACK(eddyb) this is the default but without explicitly specifying it, Cargo
# will treat the identical settings in `[profile.release.build-override]` below
# as different sets of `rustc` flags and will not reuse artifacts between them.
codegen-units = 256
# Compile build-dependencies in release mode with the same settings
# as regular dependencies (including the incremental enabled above).
[profile.release.build-override]
opt-level = 3
incremental = true
codegen-units = 256