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c3a9b9fd3e
* Accept `#[rust_gpu::spirv()]` attributes rather than `#[spirv()]` in backend * Implemented `#[spirv(..)]` proc macro attribute for all platforms that conditionally translates to `#[rust_gpu::spirv()]` based on platform * Changed `SpirvBuilder` to always apply `register_tool(rust_gpu)` attribute to shader crates * Updated docs * Added changelog
630 B
630 B
rust-gpu
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
Changed 🛠️
- 🚨BREAKING🚨 Migrated from
register_attr
toregister_tool
. More information.
[0.4.0-alpha.15]
Added ⭐
- Build-time check for nightly toolchain version to provide user-friendly error messages.
Changed 🛠️
- Updated rust toolchain to
nightly-2022-08-29
.