Eduard-Mihai Burtescu
6eebe6cb91
Apply suggestions from code review (CHANGELOG emojis)
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Co-authored-by: Sylvester Hesp <github@oisyn.nl>
2022-11-28 07:18:06 -08:00
Eduard-Mihai Burtescu
5836b83415
Remove fn
/closure #[spirv(unroll_loops)]
attribute.
2022-11-28 07:18:06 -08:00
Sylvester Hesp
e7df2feb27
Applied workspace inheritance
2022-11-22 07:43:06 -08:00
Sylvester Hesp
39850120ae
Update to 0.4.0-alpha.17
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* Specified exact versioning for crates within rust-gpu
* Fixed spirv-std referring to an older version of spirv-std-macros
2022-11-09 15:07:38 +01:00
Sylvester Hesp
c248806bf0
Updated versions to 0.4.0-alpha.16
2022-11-04 20:39:07 +02:00
Sylvester Hesp
a0e36690c5
Update CHANGELOG.md
2022-11-04 17:22:42 +02:00
Sylvester Hesp
c84cf1ca42
Update CHANGELOG.md
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Co-authored-by: Eduard-Mihai Burtescu <eddyb@lyken.rs>
2022-11-03 17:03:54 +02:00
Sylvester Hesp
000bc7c79c
Update CHANGELOG.md
2022-11-03 17:03:54 +02:00
Sylvester Hesp
c3a9b9fd3e
Migration from register_attr to register_tool ( #926 )
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* Accept `#[rust_gpu::spirv()]` attributes rather than `#[spirv()]` in backend
* Implemented `#[spirv(..)]` proc macro attribute for all platforms that conditionally translates to `#[rust_gpu::spirv()]` based on platform
* Changed `SpirvBuilder` to always apply `register_tool(rust_gpu)` attribute to shader crates
* Updated docs
* Added changelog
2022-10-19 09:50:24 +00:00