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Sylvester Hesp 2022-12-20 10:48:48 +01:00
parent 70c5358419
commit f910bc1e19

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@ -14,7 +14,7 @@ As of `0.4.0-alpha.16`, your shaders will require a different preamble. See [thi
Here is a small excerpt to see what a shader would look like. See [source][source] for full details of the shader that generates above image.
```rust,norun
```rust,no_run
use spirv_std::spirv;
use glam::{Vec3, Vec4, vec2, vec3};