mirror of
https://github.com/EmbarkStudios/rust-gpu.git
synced 2024-11-28 17:54:38 +00:00
Nuke the old structurizer (#658)
This commit is contained in:
parent
c829157b8b
commit
b072b5ebdc
@ -539,7 +539,6 @@ fn do_link(
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inline: legalize,
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mem2reg: legalize,
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structurize: env::var("NO_STRUCTURIZE").is_err(),
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use_new_structurizer: env::var("OLD_STRUCTURIZER").is_err(),
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emit_multiple_modules,
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};
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@ -6,7 +6,6 @@ mod duplicates;
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mod import_export_link;
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mod inline;
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mod mem2reg;
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mod new_structurizer;
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mod peephole_opts;
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mod simple_passes;
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mod specializer;
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@ -29,7 +28,6 @@ pub struct Options {
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pub inline: bool,
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pub mem2reg: bool,
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pub structurize: bool,
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pub use_new_structurizer: bool,
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pub emit_multiple_modules: bool,
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}
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@ -190,11 +188,7 @@ pub fn link(sess: &Session, mut inputs: Vec<Module>, opts: &Options) -> Result<L
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let mut output = if opts.structurize {
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let _timer = sess.timer("link_structurize");
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if opts.use_new_structurizer {
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new_structurizer::structurize(output, unroll_loops_decorations)
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} else {
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structurizer::structurize(sess, output, unroll_loops_decorations)
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}
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structurizer::structurize(output, unroll_loops_decorations)
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} else {
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output
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};
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@ -1,578 +0,0 @@
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use crate::decorations::UnrollLoopsDecoration;
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use indexmap::{indexmap, IndexMap};
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use rspirv::dr::{Block, Builder, Function, InsertPoint, Module, Operand};
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use rspirv::spirv::{LoopControl, Op, SelectionControl, Word};
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use rustc_data_structures::fx::FxHashMap;
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use std::{iter, mem};
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/// Cached IDs of `OpTypeBool`, `OpConstantFalse`, and `OpConstantTrue`.
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struct Globals {
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type_bool: Word,
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const_false: Word,
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const_true: Word,
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}
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// FIXME(eddyb) move this into some common module. Also consider whether we
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// actually need a "builder" or could just operate on a `&mut Function`.
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struct FuncBuilder<'a> {
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builder: &'a mut Builder,
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}
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impl FuncBuilder<'_> {
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fn function(&self) -> &Function {
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let func_idx = self.builder.selected_function().unwrap();
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&self.builder.module_ref().functions[func_idx]
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}
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fn function_mut(&mut self) -> &mut Function {
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let func_idx = self.builder.selected_function().unwrap();
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&mut self.builder.module_mut().functions[func_idx]
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}
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fn blocks(&self) -> &[Block] {
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&self.function().blocks
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}
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fn blocks_mut(&mut self) -> &mut [Block] {
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&mut self.function_mut().blocks
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}
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}
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pub fn structurize(
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module: Module,
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unroll_loops_decorations: FxHashMap<Word, UnrollLoopsDecoration>,
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) -> Module {
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let mut builder = Builder::new_from_module(module);
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// Get the `OpTypeBool` type (it will only be created if it's missing).
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let type_bool = builder.type_bool();
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// Find already present `OpConstant{False,True}` (if they're in the module).
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let mut existing_const_false = None;
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let mut existing_const_true = None;
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for inst in &builder.module_ref().types_global_values {
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let existing = match inst.class.opcode {
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Op::ConstantFalse => &mut existing_const_false,
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Op::ConstantTrue => &mut existing_const_true,
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_ => continue,
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};
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if existing.is_none() {
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*existing = Some(inst.result_id.unwrap());
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}
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if existing_const_false.is_some() && existing_const_true.is_some() {
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break;
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}
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}
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// Create new `OpConstant{False,True}` if they're missing.
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let const_false = existing_const_false.unwrap_or_else(|| builder.constant_false(type_bool));
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let const_true = existing_const_true.unwrap_or_else(|| builder.constant_true(type_bool));
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for func_idx in 0..builder.module_ref().functions.len() {
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builder.select_function(Some(func_idx)).unwrap();
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let func = FuncBuilder {
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builder: &mut builder,
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};
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let func_id = func.function().def_id().unwrap();
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let loop_control = match unroll_loops_decorations.get(&func_id) {
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Some(UnrollLoopsDecoration {}) => LoopControl::UNROLL,
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None => LoopControl::NONE,
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};
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let block_id_to_idx = func
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.blocks()
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.iter()
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.enumerate()
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.map(|(i, block)| (block.label_id().unwrap(), i))
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.collect();
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Structurizer {
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globals: Globals {
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type_bool,
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const_false,
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const_true,
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},
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func,
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block_id_to_idx,
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loop_control,
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incoming_edge_count: vec![],
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regions: FxHashMap::default(),
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}
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.structurize_func();
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}
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builder.module()
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}
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// FIXME(eddyb) use newtyped indices and `IndexVec`.
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type BlockIdx = usize;
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type BlockId = Word;
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/// Regions are made up of their entry block and all other blocks dominated
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/// by that block. All edges leaving a region are considered "exits".
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struct Region {
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/// After structurizing a region, all paths through it must lead to a single
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/// "merge" block (i.e. `merge` post-dominates the entire region).
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/// The `merge` block must be terminated by one of `OpReturn`, `OpReturnValue`,
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/// `OpKill`, `OpIgnoreIntersectionKHR`, `OpTerminateRayKHR` or
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/// `OpUnreachable`. If `exits` isn't empty, `merge` will receive an
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/// `OpBranch` from its parent region (to an outer merge block).
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merge: BlockIdx,
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merge_id: BlockId,
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exits: IndexMap<BlockIdx, Exit>,
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}
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#[derive(Default)]
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struct Exit {
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/// Number of total edges to this target (a subset of the target's predecessors).
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edge_count: usize,
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/// If this is a deferred exit, `condition` is a boolean value which must
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/// be `true` in order to execute this exit.
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condition: Option<Word>,
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}
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struct Structurizer<'a> {
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globals: Globals,
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func: FuncBuilder<'a>,
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block_id_to_idx: FxHashMap<BlockId, BlockIdx>,
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/// `LoopControl` to use in all loops' `OpLoopMerge` instruction.
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/// Currently only affected by function-scoped `#[spirv(unroll_loops)]`.
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loop_control: LoopControl,
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/// Number of edges pointing to each block.
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/// Computed by `post_order` and updated when structuring loops
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/// (backedge count is subtracted to hide them from outer regions).
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incoming_edge_count: Vec<usize>,
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regions: FxHashMap<BlockIdx, Region>,
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}
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impl Structurizer<'_> {
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fn structurize_func(&mut self) {
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let Globals {
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const_false,
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const_true,
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type_bool,
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} = self.globals;
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// By iterating in post-order, we are guaranteed to visit "inner" regions
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// before "outer" ones.
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for block in self.post_order() {
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let block_id = self.func.blocks()[block].label_id().unwrap();
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let terminator = self.func.blocks()[block].instructions.last().unwrap();
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let mut region = match terminator.class.opcode {
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Op::Return
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| Op::ReturnValue
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| Op::Kill
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| Op::IgnoreIntersectionKHR
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| Op::TerminateRayKHR
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| Op::Unreachable => Region {
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merge: block,
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merge_id: block_id,
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exits: indexmap! {},
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},
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Op::Branch => {
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let target = self.block_id_to_idx[&terminator.operands[0].unwrap_id_ref()];
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self.child_region(target).unwrap_or_else(|| {
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self.func.builder.select_block(Some(block)).unwrap();
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self.func.builder.pop_instruction().unwrap();
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// Default all merges to `OpUnreachable`, in case they're unused.
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self.func.builder.unreachable().unwrap();
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Region {
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merge: block,
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merge_id: block_id,
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exits: indexmap! {
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target => Exit { edge_count: 1, condition: None }
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},
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}
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})
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}
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Op::BranchConditional | Op::Switch => {
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let target_operand_indices = match terminator.class.opcode {
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Op::BranchConditional => (1..3).step_by(1),
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Op::Switch => (1..terminator.operands.len()).step_by(2),
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_ => unreachable!(),
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};
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// FIXME(eddyb) avoid wasteful allocation.
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let child_regions: Vec<_> = target_operand_indices
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.map(|i| {
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let target_id = self.func.blocks()[block]
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.instructions
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.last()
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.unwrap()
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.operands[i]
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.unwrap_id_ref();
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let target = self.block_id_to_idx[&target_id];
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self.child_region(target).unwrap_or_else(|| {
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// Synthesize a single-block region for every edge that
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// doesn't already enter a child region, so that the
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// merge block we later generate has an unique source for
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// every single arm of this conditional branch or switch,
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// to attach per-exit condition phis to.
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let new_block_id = self.func.builder.begin_block(None).unwrap();
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let new_block = self.func.builder.selected_block().unwrap();
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// Default all merges to `OpUnreachable`, in case they're unused.
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self.func.builder.unreachable().unwrap();
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self.func.blocks_mut()[block]
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.instructions
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.last_mut()
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.unwrap()
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.operands[i] = Operand::IdRef(new_block_id);
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Region {
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merge: new_block,
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merge_id: new_block_id,
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exits: indexmap! {
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target => Exit { edge_count: 1, condition: None }
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},
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}
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})
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})
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.collect();
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self.selection_merge_regions(block, &child_regions)
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}
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_ => panic!("Invalid block terminator: {:?}", terminator),
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};
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// Peel off deferred exits which have all their edges accounted for
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// already, within this region. Repeat until no such exits are left.
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while let Some((&target, _)) = region
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.exits
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.iter()
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.find(|&(&target, exit)| exit.edge_count == self.incoming_edge_count[target])
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{
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let taken_block_id = self.func.blocks()[target].label_id().unwrap();
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let exit = region.exits.remove(&target).unwrap();
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// Special-case the last exit as unconditional - regardless of
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// what might end up in `exit.condition`, what we'd generate is
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// `if exit.condition { branch target; } else { unreachable; }`
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// which is just `branch target;` with an extra assumption that
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// `exit.condition` is `true` (which we can just ignore).
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if region.exits.is_empty() {
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self.func.builder.select_block(Some(region.merge)).unwrap();
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assert_eq!(
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self.func.builder.pop_instruction().unwrap().class.opcode,
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Op::Unreachable
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);
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self.func.builder.branch(taken_block_id).unwrap();
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region = self.regions.remove(&target).unwrap();
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continue;
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}
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// Create a new block for the "`exit` not taken" path.
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let not_taken_block_id = self.func.builder.begin_block(None).unwrap();
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let not_taken_block = self.func.builder.selected_block().unwrap();
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// Default all merges to `OpUnreachable`, in case they're unused.
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self.func.builder.unreachable().unwrap();
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// Choose whether to take this `exit`, in the previous merge block.
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let branch_block = region.merge;
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self.func.builder.select_block(Some(branch_block)).unwrap();
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assert_eq!(
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self.func.builder.pop_instruction().unwrap().class.opcode,
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Op::Unreachable
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);
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self.func
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.builder
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.branch_conditional(
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exit.condition.unwrap(),
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taken_block_id,
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not_taken_block_id,
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iter::empty(),
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)
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.unwrap();
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// Merge the "taken" and "not taken" paths.
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let taken_region = self.regions.remove(&target).unwrap();
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let not_taken_region = Region {
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merge: not_taken_block,
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merge_id: not_taken_block_id,
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exits: region.exits,
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};
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region =
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self.selection_merge_regions(branch_block, &[taken_region, not_taken_region]);
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}
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// Peel off a backedge exit, which indicates this region is a loop.
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if let Some(mut backedge_exit) = region.exits.remove(&block) {
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// Inject a `while`-like loop header just before the start of the
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// loop body. This is needed because our "`break` vs `continue`"
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// choice is *after* the loop body, like in a `do`-`while` loop,
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// but SPIR-V requires it at the start, like in a `while` loop.
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let while_header_block_id = self.func.builder.begin_block(None).unwrap();
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let while_header_block = self.func.builder.selected_block().unwrap();
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self.func.builder.select_block(None).unwrap();
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let while_exit_block_id = self.func.builder.begin_block(None).unwrap();
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let while_exit_block = self.func.builder.selected_block().unwrap();
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// Default all merges to `OpUnreachable`, in case they're unused.
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self.func.builder.unreachable().unwrap();
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let while_body_block_id = self.func.builder.begin_block(None).unwrap();
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let while_body_block = self.func.builder.selected_block().unwrap();
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self.func.builder.select_block(None).unwrap();
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// Move all of the contents of the original `block` into the
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// new loop body, but keep labels and indices intact.
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// Also update the existing merge if it happens to be the `block`
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// we just moved (this should only be relevant to infinite loops).
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self.func.blocks_mut()[while_body_block].instructions =
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mem::take(&mut self.func.blocks_mut()[block].instructions);
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if region.merge == block {
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region.merge = while_body_block;
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region.merge_id = while_body_block_id;
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}
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// Create a separate merge block for the loop body, as the original
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// one might be used by an `OpSelectionMerge` and cannot be reused.
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let while_body_merge_id = self.func.builder.begin_block(None).unwrap();
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let while_body_merge = self.func.builder.selected_block().unwrap();
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self.func.builder.select_block(None).unwrap();
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self.func.builder.select_block(Some(region.merge)).unwrap();
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assert_eq!(
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self.func.builder.pop_instruction().unwrap().class.opcode,
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Op::Unreachable
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);
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self.func.builder.branch(while_body_merge_id).unwrap();
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// Point both the original block and the merge of the loop body,
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// at the new loop header, and compute phis for all the exit
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// conditions (including the backedge, which indicates "continue").
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self.func.builder.select_block(Some(block)).unwrap();
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self.func.builder.branch(while_header_block_id).unwrap();
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self.func
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.builder
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.select_block(Some(while_body_merge))
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.unwrap();
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self.func.builder.branch(while_header_block_id).unwrap();
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self.func
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.builder
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.select_block(Some(while_header_block))
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.unwrap();
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for (&target, exit) in region
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.exits
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.iter_mut()
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.chain(iter::once((&while_body_block, &mut backedge_exit)))
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{
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let first_entry_case = (
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if target == while_body_block {
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const_true
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} else {
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const_false
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},
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block_id,
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);
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let repeat_case = (exit.condition.unwrap_or(const_true), while_body_merge_id);
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let phi_cases = [first_entry_case, repeat_case];
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exit.condition = Some(
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self.func
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.builder
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.phi(type_bool, None, phi_cases.iter().copied())
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.unwrap(),
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);
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}
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// Choose whether to keep looping, in the `while`-like loop header.
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self.func
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.builder
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.select_block(Some(while_header_block))
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.unwrap();
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self.func
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.builder
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.loop_merge(
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while_exit_block_id,
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while_body_merge_id,
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self.loop_control,
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iter::empty(),
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)
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.unwrap();
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self.func
|
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.builder
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.select_block(Some(while_header_block))
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.unwrap();
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self.func
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.builder
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.branch_conditional(
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backedge_exit.condition.unwrap(),
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while_body_block_id,
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while_exit_block_id,
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iter::empty(),
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)
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.unwrap();
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region.merge = while_exit_block;
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region.merge_id = while_exit_block_id;
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// Remove the backedge count from the total incoming count of `block`.
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// This will allow outer regions to treat the loop opaquely.
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self.incoming_edge_count[block] -= backedge_exit.edge_count;
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}
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|
||||
self.regions.insert(block, region);
|
||||
}
|
||||
|
||||
assert_eq!(self.regions.len(), 1);
|
||||
assert_eq!(self.regions.values().next().unwrap().exits.len(), 0);
|
||||
}
|
||||
|
||||
fn child_region(&mut self, target: BlockIdx) -> Option<Region> {
|
||||
// An "entry" edge is the unique edge into a region.
|
||||
if self.incoming_edge_count[target] == 1 {
|
||||
Some(self.regions.remove(&target).unwrap())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
fn selection_merge_regions(&mut self, block: BlockIdx, child_regions: &[Region]) -> Region {
|
||||
let Globals {
|
||||
const_false,
|
||||
const_true,
|
||||
type_bool,
|
||||
} = self.globals;
|
||||
|
||||
// HACK(eddyb) this special-cases the easy case where we can
|
||||
// just reuse a merge block, and don't have to create our own.
|
||||
let unconditional_single_exit = |region: &Region| {
|
||||
region.exits.len() == 1 && region.exits.get_index(0).unwrap().1.condition.is_none()
|
||||
};
|
||||
let structural_merge = if child_regions.iter().all(unconditional_single_exit) {
|
||||
let merge = *child_regions[0].exits.get_index(0).unwrap().0;
|
||||
if child_regions
|
||||
.iter()
|
||||
.all(|region| *region.exits.get_index(0).unwrap().0 == merge)
|
||||
&& child_regions
|
||||
.iter()
|
||||
.map(|region| region.exits.get_index(0).unwrap().1.edge_count)
|
||||
.sum::<usize>()
|
||||
== self.incoming_edge_count[merge]
|
||||
{
|
||||
Some(merge)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
// Reuse or create a merge block, and use it as the selection merge.
|
||||
let merge = structural_merge.unwrap_or_else(|| {
|
||||
self.func.builder.begin_block(None).unwrap();
|
||||
self.func.builder.selected_block().unwrap()
|
||||
});
|
||||
let merge_id = self.func.blocks()[merge].label_id().unwrap();
|
||||
self.func.builder.select_block(Some(block)).unwrap();
|
||||
self.func
|
||||
.builder
|
||||
.insert_selection_merge(InsertPoint::FromEnd(1), merge_id, SelectionControl::NONE)
|
||||
.unwrap();
|
||||
|
||||
// Branch all the child regions into our merge block.
|
||||
for region in child_regions {
|
||||
// HACK(eddyb) empty `region.exits` indicate diverging control-flow,
|
||||
// and that we should ignore `region.merge`.
|
||||
if !region.exits.is_empty() {
|
||||
self.func.builder.select_block(Some(region.merge)).unwrap();
|
||||
assert_eq!(
|
||||
self.func.builder.pop_instruction().unwrap().class.opcode,
|
||||
Op::Unreachable
|
||||
);
|
||||
self.func.builder.branch(merge_id).unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(merge) = structural_merge {
|
||||
self.regions.remove(&merge).unwrap()
|
||||
} else {
|
||||
self.func.builder.select_block(Some(merge)).unwrap();
|
||||
|
||||
// Gather all the potential exits.
|
||||
let mut exits: IndexMap<BlockIdx, Exit> = indexmap! {};
|
||||
for region in child_regions {
|
||||
for (&target, exit) in ®ion.exits {
|
||||
exits.entry(target).or_default().edge_count += exit.edge_count;
|
||||
}
|
||||
}
|
||||
|
||||
// Update conditions using phis.
|
||||
for (&target, exit) in &mut exits {
|
||||
let phi_cases = child_regions
|
||||
.iter()
|
||||
.filter(|region| {
|
||||
// HACK(eddyb) empty `region.exits` indicate diverging control-flow,
|
||||
// and that we should ignore `region.merge`.
|
||||
!region.exits.is_empty()
|
||||
})
|
||||
.map(|region| {
|
||||
(
|
||||
match region.exits.get(&target) {
|
||||
Some(exit) => exit.condition.unwrap_or(const_true),
|
||||
None => const_false,
|
||||
},
|
||||
region.merge_id,
|
||||
)
|
||||
});
|
||||
exit.condition = Some(self.func.builder.phi(type_bool, None, phi_cases).unwrap());
|
||||
}
|
||||
|
||||
// Default all merges to `OpUnreachable`, in case they're unused.
|
||||
self.func.builder.unreachable().unwrap();
|
||||
|
||||
Region {
|
||||
merge,
|
||||
merge_id,
|
||||
exits,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// FIXME(eddyb) replace this with `rustc_data_structures::graph::iterate`
|
||||
// (or similar).
|
||||
fn post_order(&mut self) -> Vec<BlockIdx> {
|
||||
let blocks = self.func.blocks();
|
||||
|
||||
// HACK(eddyb) compute edge counts through the post-order traversal.
|
||||
assert!(self.incoming_edge_count.is_empty());
|
||||
self.incoming_edge_count = vec![0; blocks.len()];
|
||||
|
||||
// FIXME(eddyb) use a proper bitset.
|
||||
let mut visited = vec![false; blocks.len()];
|
||||
let mut post_order = Vec::with_capacity(blocks.len());
|
||||
|
||||
self.post_order_step(0, &mut visited, &mut post_order);
|
||||
|
||||
post_order
|
||||
}
|
||||
|
||||
fn post_order_step(
|
||||
&mut self,
|
||||
block: BlockIdx,
|
||||
visited: &mut [bool],
|
||||
post_order: &mut Vec<BlockIdx>,
|
||||
) {
|
||||
self.incoming_edge_count[block] += 1;
|
||||
|
||||
if visited[block] {
|
||||
return;
|
||||
}
|
||||
visited[block] = true;
|
||||
|
||||
for target in
|
||||
super::simple_passes::outgoing_edges(&self.func.blocks()[block]).collect::<Vec<_>>()
|
||||
{
|
||||
self.post_order_step(self.block_id_to_idx[&target], visited, post_order)
|
||||
}
|
||||
|
||||
post_order.push(block);
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -94,7 +94,6 @@ fn assemble_and_link(binaries: &[&[u8]]) -> Result<Module, String> {
|
||||
inline: false,
|
||||
mem2reg: false,
|
||||
structurize: false,
|
||||
use_new_structurizer: false,
|
||||
emit_multiple_modules: false,
|
||||
},
|
||||
);
|
||||
|
Loading…
Reference in New Issue
Block a user