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Add Image! docs to book (#652)
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- [Features]()
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- [Features]()
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- [Attribute syntax](./attributes.md)
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- [Attribute syntax](./attributes.md)
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- [Inline Assembly](./inline-asm.md)
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- [Inline Assembly](./inline-asm.md)
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- [Image type syntax](./image.md)
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- [RFCs]()
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- [RFCs]()
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- [001. Resource Binding Syntax](./rfcs/001-resource-binding-syntax.md)
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- [001. Resource Binding Syntax](./rfcs/001-resource-binding-syntax.md)
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# Image type syntax
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There are a huge number of combinations of image types in SPIR-V. They are represented by a const
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generic type called `spirv_std::image::Image`, however, specifying the generic parameters of this
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type is incredibly tedious, so a wrapper macro, `spirv_std::Image!` can be used to write the type
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instead.
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The specific syntax and meaning of the arguments to the `Image!` macro can be found in
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[rustdoc](https://embarkstudios.github.io/rust-gpu/api/spirv_std/macro.Image.html).
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Some type aliases for common image formats can be found in the
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[`spirv_std::image`](https://embarkstudios.github.io/rust-gpu/api/spirv_std/image/index.html)
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module. For example, `Image2d` is a very commonly used type, corresponding to `texture2D` in GLSL,
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and is likely what you want if you want a regular old sampled texture.
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```rust,no_run
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type Image2d = Image!(2D, type=f32, sampled);
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```
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Note that the `const-generics` cargo feature in spirv-std must be enabled to use the `Image!` macro
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at the moment. This will likely change in the near future.
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```toml
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[dependencies]
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spirv-std = { ..., features = ["const-generics"] }
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```
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