nixpkgs/pkgs/by-name/li/lime3ds/package.nix
2024-10-30 20:06:52 -03:00

173 lines
3.7 KiB
Nix

{
alsa-lib,
boost,
catch2_3,
cmake,
cryptopp,
cpp-jwt,
doxygen,
enet,
fetchzip,
fmt,
ffmpeg_6-headless,
gamemode,
httplib,
inih,
lib,
libGL,
libjack2,
libpulseaudio,
libunwind,
libusb1,
nlohmann_json,
openal,
openssl,
pipewire,
pkg-config,
portaudio,
sndio,
spirv-tools,
soundtouch,
stdenv,
vulkan-headers,
vulkan-loader,
xorg,
zstd,
enableSdl2Frontend ? true,
SDL2,
enableQt ? true,
kdePackages,
enableQtTranslations ? enableQt,
enableCubeb ? true,
cubeb,
useDiscordRichPresence ? false,
rapidjson,
}:
let
inherit (lib)
optional
optionals
cmakeBool
optionalString
getLib
makeLibraryPath
;
in
stdenv.mkDerivation (finalAttrs: {
pname = "lime3ds";
version = "2119";
src = fetchzip {
url = "https://github.com/Lime3DS/Lime3DS/releases/download/${finalAttrs.version}/lime3ds-unified-source-${finalAttrs.version}.tar.xz";
hash = "sha256-cBPSzkvvivWGTD2E7fjeY3uJ1nSlALbOgIalGdk6xLU=";
};
nativeBuildInputs = [
cmake
doxygen
pkg-config
] ++ lib.optionals enableQt [ kdePackages.wrapQtAppsHook ];
buildInputs =
[
alsa-lib
boost
catch2_3
cryptopp
cpp-jwt
enet
fmt
ffmpeg_6-headless
httplib
inih
libGL
libjack2
libpulseaudio
libunwind
libusb1
nlohmann_json
openal
openssl
pipewire
portaudio
soundtouch
sndio
spirv-tools
vulkan-headers
xorg.libX11
xorg.libXext
zstd
]
++ optionals enableQt (
with kdePackages;
[
qtbase
qtmultimedia
qttools
qtwayland
]
)
++ optionals enableSdl2Frontend [ SDL2 ]
++ optionals enableQtTranslations [ kdePackages.qttools ]
++ optionals enableCubeb [ cubeb ]
++ optional useDiscordRichPresence rapidjson;
postPatch = ''
# Fix file not found when looking in var/empty instead of opt
mkdir externals/dynarmic/src/dynarmic/ir/var
ln -s ../opt externals/dynarmic/src/dynarmic/ir/var/empty
# We already know the submodules are present
substituteInPlace CMakeLists.txt \
--replace-fail "check_submodules_present()" ""
# Add gamemode
substituteInPlace externals/gamemode/include/gamemode_client.h \
--replace-fail "libgamemode.so.0" "${getLib gamemode}/lib/libgamemode.so.0"
'';
postInstall =
let
libs = makeLibraryPath [ vulkan-loader ];
in
optionalString enableSdl2Frontend ''
for binfile in lime3ds lime3ds-room
do
wrapProgram "$out/bin/$binfile" \
--prefix LD_LIBRARY_PATH : ${libs}
''
+ optionalString enableQt ''
qtWrapperArgs+=(
--prefix LD_LIBRARY_PATH : ${libs}
)
done
'';
cmakeFlags =
[
(cmakeBool "LIME3DS_USE_PRECOMPILED_HEADERS" false)
(cmakeBool "USE_SYSTEM_LIBS" true)
(cmakeBool "DISABLE_SYSTEM_DYNARMIC" true)
(cmakeBool "DISABLE_SYSTEM_GLSLANG" true)
(cmakeBool "DISABLE_SYSTEM_LODEPNG" true)
(cmakeBool "DISABLE_SYSTEM_VMA" true)
(cmakeBool "DISABLE_SYSTEM_XBYAK" true)
(cmakeBool "ENABLE_QT" enableQt)
(cmakeBool "ENABLE_SDL2_FRONTEND" enableSdl2Frontend)
(cmakeBool "ENABLE_CUBEB" enableCubeb)
(cmakeBool "USE_DISCORD_PRESENCE" useDiscordRichPresence)
]
++ optionals enableQt [
(cmakeBool "ENABLE_QT_TRANSLATION" enableQtTranslations)
];
meta = {
description = "A Nintendo 3DS emulator based on Citra";
homepage = "https://github.com/Lime3DS/Lime3DS";
license = lib.licenses.gpl2Only;
maintainers = with lib.maintainers; [ arthsmn ];
mainProgram = "lime3ds";
platforms = lib.platforms.linux;
};
})