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4f0dadbf38
After final improvements to the official formatter implementation, this commit now performs the first treewide reformat of Nix files using it. This is part of the implementation of RFC 166. Only "inactive" files are reformatted, meaning only files that aren't being touched by any PR with activity in the past 2 months. This is to avoid conflicts for PRs that might soon be merged. Later we can do a full treewide reformat to get the rest, which should not cause as many conflicts. A CI check has already been running for some time to ensure that new and already-formatted files are formatted, so the files being reformatted here should also stay formatted. This commit was automatically created and can be verified using nix-builda08b3a4d19
.tar.gz \ --argstr baseRevb32a094368
result/bin/apply-formatting $NIXPKGS_PATH
58 lines
1.6 KiB
Nix
58 lines
1.6 KiB
Nix
# Global configuration for the SSH client.
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{
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config,
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lib,
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pkgs,
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...
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}:
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let
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cfg = config.programs.turbovnc;
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in
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{
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options = {
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programs.turbovnc = {
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ensureHeadlessSoftwareOpenGL = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Whether to set up NixOS such that TurboVNC's built-in software OpenGL
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implementation works.
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This will enable {option}`hardware.graphics.enable` so that OpenGL
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programs can find Mesa's llvmpipe drivers.
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Setting this option to `false` does not mean that software
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OpenGL won't work; it may still work depending on your system
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configuration.
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This option is also intended to generate warnings if you are using some
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configuration that's incompatible with using headless software OpenGL
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in TurboVNC.
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'';
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};
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};
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};
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config = lib.mkIf cfg.ensureHeadlessSoftwareOpenGL {
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# TurboVNC has builtin support for Mesa llvmpipe's `swrast`
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# software rendering to implement GLX (OpenGL on Xorg).
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# However, just building TurboVNC with support for that is not enough
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# (it only takes care of the X server side part of OpenGL);
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# the indiviudual applications (e.g. `glxgears`) also need to directly load
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# the OpenGL libs.
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# Thus, this creates `/run/opengl-driver` populated by Mesa so that the applications
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# can find the llvmpipe `swrast.so` software rendering DRI lib via `libglvnd`.
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# This comment exists to explain why `hardware.` is involved,
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# even though 100% software rendering is used.
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hardware.graphics.enable = true;
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};
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}
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