nixpkgs/pkgs/games/koboredux/default.nix
Silvan Mosberger 4f0dadbf38 treewide: format all inactive Nix files
After final improvements to the official formatter implementation,
this commit now performs the first treewide reformat of Nix files using it.
This is part of the implementation of RFC 166.

Only "inactive" files are reformatted, meaning only files that
aren't being touched by any PR with activity in the past 2 months.
This is to avoid conflicts for PRs that might soon be merged.
Later we can do a full treewide reformat to get the rest,
which should not cause as many conflicts.

A CI check has already been running for some time to ensure that new and
already-formatted files are formatted, so the files being reformatted here
should also stay formatted.

This commit was automatically created and can be verified using

    nix-build a08b3a4d19.tar.gz \
      --argstr baseRev b32a094368
    result/bin/apply-formatting $NIXPKGS_PATH
2024-12-10 20:26:33 +01:00

109 lines
2.8 KiB
Nix

{
lib,
stdenv,
fetchFromGitHub,
fetchpatch,
requireFile,
cmake,
pkg-config,
SDL2,
SDL2_image,
audiality2,
useProprietaryAssets ? true,
}:
let
inherit (lib)
and
licenses
maintainers
optional
optionalString
platforms
;
pname = "koboredux";
version = "0.7.5.1";
main_src = fetchFromGitHub {
owner = "olofson";
repo = pname;
rev = "v${version}";
sha256 = "09h9r65z8bar2z89s09j6px0gdq355kjf38rmd85xb2aqwnm6xig";
};
assets_src = requireFile {
name = "koboredux-${version}-Linux.tar.bz2";
sha256 = "11bmicx9i11m4c3dp19jsql0zy4rjf5a28x4hd2wl8h3bf8cdgav";
message = ''
Please purchase the game on https://olofson.itch.io/kobo-redux
and download the Linux build.
Once you have downloaded the file, please use the following command
and re-run the installation:
nix-prefetch-url file://\$PWD/koboredux-${version}-Linux.tar.bz2
Alternatively, install the "koboredux-free" package, which replaces the
proprietary assets with a placeholder theme.
'';
};
in
stdenv.mkDerivation rec {
inherit pname version;
src = [ main_src ] ++ optional useProprietaryAssets assets_src;
sourceRoot = main_src.name;
# Fix clang build
patches = [
(fetchpatch {
url = "https://github.com/olofson/koboredux/commit/cf92b8a61d002ccaa9fbcda7a96dab08a681dee4.patch";
sha256 = "0dwhvis7ghf3mgzjd2rwn8hk3ndlgfwwcqaq581yc5rwd73v6vw4";
})
];
postPatch = optionalString useProprietaryAssets ''
cp -r ../koboredux-${version}-Linux/sfx/redux data/sfx/
cp -r ../koboredux-${version}-Linux/gfx/redux data/gfx/
cp -r ../koboredux-${version}-Linux/gfx/redux_fullscreen data/gfx/
'';
nativeBuildInputs = [
cmake
pkg-config
];
buildInputs = [
SDL2
SDL2_image
audiality2
];
meta = {
description =
"Frantic 80's style 2D shooter, similar to XKobo and Kobo Deluxe"
+ optionalString (!useProprietaryAssets) " (built without proprietary assets)";
mainProgram = "kobord";
longDescription =
''
Kobo Redux is a frantic 80's style 2D shooter, inspired by the look and
feel of 90's arcade cabinets. The gameplay is fast and unforgiving,
although with less of the frustrating quirkiness of the actual games
of the 80's. A true challenge in the spirit of the arcade era!
''
+ optionalString (!useProprietaryAssets) ''
This version replaces the official proprietary assets with placeholders.
For the full experience, consider installing "koboredux" instead.
'';
homepage = "https://olofson.itch.io/kobo-redux";
license = with licenses; if useProprietaryAssets then unfree else gpl2Plus;
platforms = platforms.all;
maintainers = with maintainers; [ fgaz ];
};
}