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![Silvan Mosberger](/assets/img/avatar_default.png)
After final improvements to the official formatter implementation, this commit now performs the first treewide reformat of Nix files using it. This is part of the implementation of RFC 166. Only "inactive" files are reformatted, meaning only files that aren't being touched by any PR with activity in the past 2 months. This is to avoid conflicts for PRs that might soon be merged. Later we can do a full treewide reformat to get the rest, which should not cause as many conflicts. A CI check has already been running for some time to ensure that new and already-formatted files are formatted, so the files being reformatted here should also stay formatted. This commit was automatically created and can be verified using nix-builda08b3a4d19
.tar.gz \ --argstr baseRevb32a094368
result/bin/apply-formatting $NIXPKGS_PATH
105 lines
2.8 KiB
Nix
105 lines
2.8 KiB
Nix
{
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lib,
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stdenv,
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requireFile,
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SDL,
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libpulseaudio,
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alsa-lib,
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runtimeShell,
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}:
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stdenv.mkDerivation rec {
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pname = "vessel";
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version = "12082012";
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goBuyItNow = ''
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We cannot download the full version automatically, as you require a license.
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Once you bought a license, you need to add your downloaded version to the nix store.
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You can do this by using "nix-prefetch-url file://\$PWD/vessel-${version}-bin" in the
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directory where you saved it.
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'';
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src =
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if (stdenv.hostPlatform.isi686) then
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requireFile {
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message = goBuyItNow;
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name = "vessel-${version}-bin";
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sha256 = "1vpwcrjiln2mx43h7ib3jnccyr3chk7a5x2bw9kb4lw8ycygvg96";
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}
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else
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throw "unsupported platform ${stdenv.hostPlatform.system} only i686-linux supported for now.";
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phases = "installPhase";
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ld_preload = ./isatty.c;
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libPath =
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lib.makeLibraryPath [
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stdenv.cc.cc
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stdenv.cc.libc
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]
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+ ":"
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+ lib.makeLibraryPath [
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SDL
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libpulseaudio
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alsa-lib
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];
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installPhase = ''
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mkdir -p $out/libexec/strangeloop/vessel/
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mkdir -p $out/bin
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# allow scripting of the mojoinstaller
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gcc -fPIC -shared -o isatty.so $ld_preload
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echo @@@
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echo @@@ this next step appears to hang for a while
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echo @@@
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# if we call ld.so $(bin) we don't need to set the ELF interpreter, and save a patchelf step.
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LD_PRELOAD=./isatty.so $(cat $NIX_CC/nix-support/dynamic-linker) $src << IM_A_BOT
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n
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$out/libexec/strangeloop/vessel/
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IM_A_BOT
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# use nix SDL libraries
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rm $out/libexec/strangeloop/vessel/x86/libSDL*
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rm $out/libexec/strangeloop/vessel/x86/libstdc++*
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# props to Ethan Lee (the Vessel porter) for understanding
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# how $ORIGIN works in rpath. There is hope for humanity.
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patchelf \
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--interpreter "$(cat $NIX_CC/nix-support/dynamic-linker)" \
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--set-rpath $libPath:$out/libexec/strangeloop/vessel/x86/ \
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$out/libexec/strangeloop/vessel/x86/vessel.x86
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# we need to libs to find their deps
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for lib in $out/libexec/strangeloop/vessel/x86/lib* ; do
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patchelf \
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--set-rpath $libPath:$out/libexec/strangeloop/vessel/x86/ \
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$lib
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done
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cat > $out/bin/Vessel << EOW
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#!${runtimeShell}
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cd $out/libexec/strangeloop/vessel/
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exec ./x86/vessel.x86
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EOW
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chmod +x $out/bin/Vessel
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'';
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meta = with lib; {
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description = "Fluid physics based puzzle game";
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longDescription = ''
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Living liquid machines have overrun this world of unstoppable progress,
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and it is the role of their inventor, Arkwright, to stop the chaos they are
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causing. Vessel is a game about a man with the power to bring ordinary matter
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to life, and all the consequences that ensue.
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'';
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homepage = "http://www.strangeloopgames.com";
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license = licenses.unfree;
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maintainers = with maintainers; [ jcumming ];
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};
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}
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