nixpkgs/pkgs/applications/emulators/wine/darwin-metal-compat-pre8.12.patch
Randy Eckenrode bdf47492d4 wine64Packages.unstable: Darwin compatibility fixes
- Wine 8.12 changed the implementation of `macdrv_get_gpus_from_metal`,
  causing the patch used by nixpkgs to break. This patch splits that
  patch up to apply cleanly depending on the version;
- Silence an implicit pointer to integer conversion warning due to the
  above patch (required by the Clang 16 stdenv bump);
- Add the PCSC framework on Darwin, which is required as of Wine 8.14.

Wine 8.14 changes the implementation of `macdrv_get_gpus_from_metal`,
causing the patch to no longer apply cleanly. Splitting the patch allows
only the parts that are still needed to apply cleanly dependin gon the
Wine version being built.
2023-08-27 10:58:27 +02:00

23 lines
1.2 KiB
Diff

diff --git a/dlls/winemac.drv/cocoa_display.m b/dlls/winemac.drv/cocoa_display.m
--- a/dlls/winemac.drv/cocoa_display.m
+++ b/dlls/winemac.drv/cocoa_display.m
@@ -289,7 +289,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
* the primary GPU because we need to hide the integrated GPU for an automatic graphic switching pair to avoid apps
* using the integrated GPU. This is the behavior of Windows on a Mac. */
primary_device = [MTLCreateSystemDefaultDevice() autorelease];
- if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, primary_device.registryID))
+ if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, [primary_device registryID]))
goto done;
/* Hide the integrated GPU if the system default device is a dedicated GPU */
@@ -301,7 +301,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
for (i = 0; i < devices.count; i++)
{
- if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], devices[i].registryID))
+ if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], [devices[i] registryID]))
goto done;
if (hide_integrated && devices[i].isLowPower)