nixpkgs/pkgs/by-name/sh/shadershark/package.nix
Silvan Mosberger 4f0dadbf38 treewide: format all inactive Nix files
After final improvements to the official formatter implementation,
this commit now performs the first treewide reformat of Nix files using it.
This is part of the implementation of RFC 166.

Only "inactive" files are reformatted, meaning only files that
aren't being touched by any PR with activity in the past 2 months.
This is to avoid conflicts for PRs that might soon be merged.
Later we can do a full treewide reformat to get the rest,
which should not cause as many conflicts.

A CI check has already been running for some time to ensure that new and
already-formatted files are formatted, so the files being reformatted here
should also stay formatted.

This commit was automatically created and can be verified using

    nix-build a08b3a4d19.tar.gz \
      --argstr baseRev b32a094368
    result/bin/apply-formatting $NIXPKGS_PATH
2024-12-10 20:26:33 +01:00

73 lines
1.7 KiB
Nix

{
stdenv,
lib,
fetchhg,
libepoxy,
xorg,
libGLU,
glm,
pkg-config,
imagemagick,
makeWrapper,
installShellFiles,
genericUpdater,
writeShellScript,
}:
stdenv.mkDerivation (finalAttrs: {
pname = "shadershark";
version = "0.1";
src = fetchhg {
url = "https://hg.globalcode.info/graphics/shader-shark";
rev = "v${finalAttrs.version}";
hash = "sha256-AYZWfqMckPKgXNIX9kAAv1mvD3opLi5EUElFsigiF3c=";
};
nativeBuildInputs = [
pkg-config
makeWrapper
installShellFiles
];
buildInputs = [
libepoxy
xorg.libX11
libGLU
glm
imagemagick
];
installPhase = ''
runHook preInstall
mkdir -p $out/{bin,share/shadershark}
install -m755 -D build/shader-shark $out/bin
cp -r shaders textures $out/share/shadershark
wrapProgram $out/bin/shader-shark \
--set SHADER_SHARK_DATA_DIR $out/share/shadershark
installShellCompletion --bash --name shader-shark.bash bash-completion.sh
runHook postInstall
'';
passthru.updateScript = genericUpdater {
inherit (finalAttrs) pname version;
versionLister = writeShellScript "shadershark-tags" ''
repo_url=${finalAttrs.src.url}
curl "$repo_url/tags" | grep '/rev/v' | sed 's;.*/rev/v\([^"]*\)[^$]*;\1; #'
'';
};
meta = with lib; {
mainProgram = "shader-shark";
description = "OpenGL/X11 application for GNU/Linux consisting of a single window that shows simple 3D scene of a textured rectangle with applied vertex and fragment shaders (GLSL)";
homepage = "https://graphics.globalcode.info/v_0/shader-shark.xhtml";
license = licenses.gpl3;
maintainers = [ maintainers.lucasew ];
platforms = platforms.linux;
};
})