nixpkgs/pkgs/applications/blockchains/polkadot/default.nix
2022-04-03 16:27:04 +01:00

66 lines
2.0 KiB
Nix

{ clang
, fetchFromGitHub
, lib
, llvmPackages
, protobuf
, rustPlatform
, stdenv
, writeShellScriptBin
, Security
}:
rustPlatform.buildRustPackage rec {
pname = "polkadot";
version = "0.9.18";
src = fetchFromGitHub {
owner = "paritytech";
repo = "polkadot";
rev = "v${version}";
sha256 = "sha256-pjHSiVspBV15jKUFv+Uf2l3tah40l55Pv8vwDuwgwjc=";
# the build process of polkadot requires a .git folder in order to determine
# the git commit hash that is being built and add it to the version string.
# since having a .git folder introduces reproducibility issues to the nix
# build, we check the git commit hash after fetching the source and save it
# into a .git_commit file, and then delete the .git folder. we can then use
# this file to populate an environment variable with the commit hash, which
# is picked up by polkadot's build process.
leaveDotGit = true;
postFetch = ''
( cd $out; git rev-parse --short HEAD > .git_commit )
rm -rf $out/.git
'';
};
cargoSha256 = "sha256-Gc5WbayQUlsl7Fk8NyLPh2Zg2yrLl3WJqKorNZMLi94=";
buildInputs = lib.optional stdenv.isDarwin [ Security ];
nativeBuildInputs = [ clang ];
preBuild = ''
export SUBSTRATE_CLI_GIT_COMMIT_HASH=$(cat .git_commit)
rm .git_commit
'';
LIBCLANG_PATH = "${llvmPackages.libclang.lib}/lib";
PROTOC = "${protobuf}/bin/protoc";
# NOTE: We don't build the WASM runtimes since this would require a more
# complicated rust environment setup and this is only needed for developer
# environments. The resulting binary is useful for end-users of live networks
# since those just use the WASM blob from the network chainspec.
SKIP_WASM_BUILD = 1;
# We can't run the test suite since we didn't compile the WASM runtimes.
doCheck = false;
meta = with lib; {
description = "Polkadot Node Implementation";
homepage = "https://polkadot.network";
license = licenses.gpl3Only;
maintainers = with maintainers; [ akru andresilva asymmetric FlorianFranzen RaghavSood ];
platforms = platforms.unix;
};
}