nixpkgs/pkgs/development/tools/gdtoolkit/default.nix
rotaerk e138e656c7 godot3: refactor and rename from godot
The godot base derivation was implemented by passing a recursive
attrset to mkDerivation. This is problematic because recursive
references to attributes that are later overridden don't notice the
override. Switched to the approach of giving mkDerivation a lambda
that receives a self argument, which allows recursive references to
the final value after overrides are applied.

The related derivations (for export templates, headless, and server
builds of godot) duplicated content from the base derivation. This
refactor eliminated that by using overridable attributes to
parameterize the scripts.

The main motivation for this refactor was to help me add derivations
for mono builds of godot.

Renamed to godot3 to distinguish from version 4, which is a complete
rewrite and effectively a different tool altogether.
2023-07-30 18:46:07 -04:00

85 lines
2.5 KiB
Nix

{ lib
, python3Packages
, fetchFromGitHub
, godot3-server
}:
let lark080 = python3Packages.lark.overrideAttrs (old: rec {
# gdtoolkit needs exactly this lark version
version = "0.8.0";
src = fetchFromGitHub {
owner = "lark-parser";
repo = "lark";
rev = version;
hash = "sha256-KN9buVlH8hJ8t0ZP5yefeYM5vH5Gg7a7TEDGKJYpozs=";
fetchSubmodules = true;
};
});
in
python3Packages.buildPythonApplication rec {
pname = "gdtoolkit";
version = "3.3.1";
# If we try to get using fetchPypi it requires GeoIP (but the package dont has that dep!?)
src = fetchFromGitHub {
owner = "Scony";
repo = "godot-gdscript-toolkit";
rev = version;
sha256 = "13nnpwy550jf5qnm9ixpxl1bwfnhhbiys8vqfd25g3aim4bm3gnn";
};
disabled = python3Packages.pythonOlder "3.7";
propagatedBuildInputs = [ lark080
] ++ (with python3Packages; [
docopt
pyyaml
setuptools
]);
doCheck = true;
nativeCheckInputs = with python3Packages; [
pytestCheckHook
hypothesis
godot3-server
];
preCheck =
let
godotServerMajorVersion = lib.versions.major godot3-server.version;
gdtoolkitMajorVersion = lib.versions.major version;
msg = ''
gdtoolkit major version ${gdtoolkitMajorVersion} does not match godot-server major version ${godotServerMajorVersion}!
gdtoolkit needs a matching godot-server for its tests.
If you see this error, you can either:
- disable doCheck for gdtoolkit, or
- provide a compatible godot-server version to gdtoolkit"
'';
in lib.throwIf (godotServerMajorVersion != gdtoolkitMajorVersion) msg ''
# The tests want to run the installed executables
export PATH=$out/bin:$PATH
# gdtoolkit tries to write cache variables to $HOME/.cache
export HOME=$TMP
# Work around https://github.com/godotengine/godot/issues/20503
# Without this, Godot will complain about a missing project file
touch project.godot
# Remove broken test case
# (hard to skip via disabledTests since the test name contains an absolute path)
rm tests/potential-godot-bugs/multiline-subscription-expression.gd
'';
pythonImportsCheck = [ "gdtoolkit" "gdtoolkit.formatter" "gdtoolkit.linter" "gdtoolkit.parser" ];
meta = with lib; {
description = "Independent set of tools for working with Godot's GDScript - parser, linter and formatter";
homepage = "https://github.com/Scony/godot-gdscript-toolkit";
license = licenses.mit;
maintainers = with maintainers; [ shiryel tmarkus ];
};
}