mirror of
https://github.com/NixOS/nixpkgs.git
synced 2024-12-29 09:04:17 +00:00
4f0dadbf38
After final improvements to the official formatter implementation, this commit now performs the first treewide reformat of Nix files using it. This is part of the implementation of RFC 166. Only "inactive" files are reformatted, meaning only files that aren't being touched by any PR with activity in the past 2 months. This is to avoid conflicts for PRs that might soon be merged. Later we can do a full treewide reformat to get the rest, which should not cause as many conflicts. A CI check has already been running for some time to ensure that new and already-formatted files are formatted, so the files being reformatted here should also stay formatted. This commit was automatically created and can be verified using nix-builda08b3a4d19
.tar.gz \ --argstr baseRevb32a094368
result/bin/apply-formatting $NIXPKGS_PATH
129 lines
3.1 KiB
Nix
129 lines
3.1 KiB
Nix
{
|
|
stdenv,
|
|
lib,
|
|
fetchhg,
|
|
cmake,
|
|
pkg-config,
|
|
makeWrapper,
|
|
callPackage,
|
|
soundfont-fluid,
|
|
SDL_compat,
|
|
libGL,
|
|
glew,
|
|
bzip2,
|
|
zlib,
|
|
libjpeg,
|
|
fluidsynth,
|
|
fmodex,
|
|
openssl,
|
|
gtk2,
|
|
python3,
|
|
game-music-emu,
|
|
serverOnly ? false,
|
|
}:
|
|
|
|
let
|
|
suffix = lib.optionalString serverOnly "-server";
|
|
fmod = fmodex; # fmodex is on nixpkgs now
|
|
sqlite = callPackage ../sqlite.nix { };
|
|
clientLibPath = lib.makeLibraryPath [ fluidsynth ];
|
|
|
|
in
|
|
stdenv.mkDerivation rec {
|
|
pname = "zandronum-alpha${suffix}";
|
|
version = "3.2-230709-1914";
|
|
|
|
src = fetchhg {
|
|
# expired ssl certificate
|
|
url = "http://hg.osdn.net/view/zandronum/zandronum-stable";
|
|
rev = "89bccf7127ba";
|
|
hash = "sha256-waD9hKk0A0zMPyqEvAKxaz2e2TBG2G0MJRrzjx1LyB0=";
|
|
};
|
|
|
|
# zandronum tries to download sqlite now when running cmake, don't let it
|
|
# it also needs the current mercurial revision info embedded in gitinfo.h
|
|
# otherwise, the client will fail to connect to servers because the
|
|
# protocol version doesn't match.
|
|
patches = [
|
|
./zan_configure_impurity.patch
|
|
./dont_update_gitinfo.patch
|
|
./add_gitinfo.patch
|
|
];
|
|
|
|
# I have no idea why would SDL and libjpeg be needed for the server part!
|
|
# But they are.
|
|
buildInputs =
|
|
[
|
|
openssl
|
|
bzip2
|
|
zlib
|
|
SDL_compat
|
|
libjpeg
|
|
sqlite
|
|
game-music-emu
|
|
]
|
|
++ lib.optionals (!serverOnly) [
|
|
libGL
|
|
glew
|
|
fmod
|
|
fluidsynth
|
|
gtk2
|
|
];
|
|
|
|
nativeBuildInputs = [
|
|
cmake
|
|
pkg-config
|
|
makeWrapper
|
|
python3
|
|
];
|
|
|
|
preConfigure =
|
|
''
|
|
ln -s ${sqlite}/* sqlite/
|
|
sed -ie 's| restrict| _restrict|g' dumb/include/dumb.h \
|
|
dumb/src/it/*.c
|
|
''
|
|
+ lib.optionalString (!serverOnly) ''
|
|
sed -i \
|
|
-e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
|
|
-e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
|
|
src/sound/music_fluidsynth_mididevice.cpp
|
|
'';
|
|
|
|
cmakeFlags = [
|
|
"-DFORCE_INTERNAL_GME=OFF"
|
|
] ++ (if serverOnly then [ "-DSERVERONLY=ON" ] else [ "-DFMOD_LIBRARY=${fmod}/lib/libfmodex.so" ]);
|
|
|
|
hardeningDisable = [ "format" ];
|
|
|
|
# Won't work well without C or en_US. Setting LANG might not be enough if the user is making use of LC_* so wrap with LC_ALL instead
|
|
installPhase = ''
|
|
mkdir -p $out/bin
|
|
mkdir -p $out/lib/zandronum
|
|
cp zandronum${suffix} \
|
|
*.pk3 \
|
|
${lib.optionalString (!serverOnly) "liboutput_sdl.so"} \
|
|
$out/lib/zandronum
|
|
makeWrapper $out/lib/zandronum/zandronum${suffix} $out/bin/zandronum-alpha${suffix}
|
|
wrapProgram $out/bin/zandronum-alpha${suffix} \
|
|
--set LC_ALL="C"
|
|
'';
|
|
|
|
postFixup = lib.optionalString (!serverOnly) ''
|
|
patchelf --set-rpath $(patchelf --print-rpath $out/lib/zandronum/zandronum):$out/lib/zandronum:${clientLibPath} \
|
|
$out/lib/zandronum/zandronum
|
|
'';
|
|
|
|
passthru = {
|
|
inherit fmod sqlite;
|
|
};
|
|
|
|
meta = with lib; {
|
|
homepage = "https://zandronum.com/";
|
|
description = "Multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software";
|
|
maintainers = with maintainers; [ lassulus ];
|
|
license = licenses.sleepycat;
|
|
platforms = platforms.linux;
|
|
};
|
|
}
|