nixpkgs/pkgs/games/prismlauncher/wrapper.nix
2024-04-26 13:55:02 +08:00

131 lines
2.9 KiB
Nix

{ lib
, stdenv
, symlinkJoin
, makeWrapper
, wrapQtAppsHook
, addOpenGLRunpath
, prismlauncher-unwrapped
, qtbase # needed for wrapQtAppsHook
, qtsvg
, qtwayland
, xorg
, libpulseaudio
, libGL
, glfw
, glfw-wayland-minecraft
, openal
, jdk8
, jdk17
, jdk21
, gamemode
, flite
, mesa-demos
, pciutils
, udev
, vulkan-loader
, libusb1
, msaClientID ? null
, gamemodeSupport ? stdenv.isLinux
, textToSpeechSupport ? stdenv.isLinux
, controllerSupport ? stdenv.isLinux
# Adds `glfw-wayland-minecraft` to `LD_LIBRARY_PATH`
# when launched on wayland, allowing for the game to be run natively.
# Make sure to enable "Use system installation of GLFW" in instance settings
# for this to take effect
#
# Warning: This build of glfw may be unstable, and the launcher
# itself can take slightly longer to start
, withWaylandGLFW ? false
, jdks ? [ jdk21 jdk17 jdk8 ]
, additionalLibs ? [ ]
, additionalPrograms ? [ ]
}:
assert lib.assertMsg (withWaylandGLFW -> stdenv.isLinux) "withWaylandGLFW is only available on Linux";
let
prismlauncher' = prismlauncher-unwrapped.override {
inherit msaClientID gamemodeSupport;
};
in
symlinkJoin {
name = "prismlauncher-${prismlauncher'.version}";
paths = [ prismlauncher' ];
nativeBuildInputs = [
wrapQtAppsHook
]
# purposefully using a shell wrapper here for variable expansion
# see https://github.com/NixOS/nixpkgs/issues/172583
++ lib.optional withWaylandGLFW makeWrapper;
buildInputs = [
qtbase
qtsvg
]
++ lib.optional (lib.versionAtLeast qtbase.version "6" && stdenv.isLinux) qtwayland;
waylandPreExec = lib.optionalString withWaylandGLFW ''
if [ -n "$WAYLAND_DISPLAY" ]; then
export LD_LIBRARY_PATH=${lib.getLib glfw-wayland-minecraft}/lib:"$LD_LIBRARY_PATH"
fi
'';
postBuild = ''
${lib.optionalString withWaylandGLFW ''
qtWrapperArgs+=(--run "$waylandPreExec")
''}
wrapQtAppsHook
'';
qtWrapperArgs =
let
runtimeLibs = [
xorg.libX11
xorg.libXext
xorg.libXcursor
xorg.libXrandr
xorg.libXxf86vm
# lwjgl
libpulseaudio
libGL
glfw
openal
stdenv.cc.cc.lib
vulkan-loader # VulkanMod's lwjgl
# oshi
udev
]
++ lib.optional gamemodeSupport gamemode.lib
++ lib.optional textToSpeechSupport flite
++ lib.optional controllerSupport libusb1
++ additionalLibs;
runtimePrograms = [
xorg.xrandr
mesa-demos # need glxinfo
pciutils # need lspci
]
++ additionalPrograms;
in
[ "--prefix PRISMLAUNCHER_JAVA_PATHS : ${lib.makeSearchPath "bin/java" jdks}" ]
++ lib.optionals stdenv.isLinux [
"--set LD_LIBRARY_PATH ${addOpenGLRunpath.driverLink}/lib:${lib.makeLibraryPath runtimeLibs}"
# xorg.xrandr needed for LWJGL [2.9.2, 3) https://github.com/LWJGL/lwjgl/issues/128
"--prefix PATH : ${lib.makeBinPath runtimePrograms}"
];
inherit (prismlauncher') meta;
}