mirror of
https://github.com/NixOS/nixpkgs.git
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c1afdf8afc
Signed-off-by: lucasew <lucas59356@gmail.com>
64 lines
1.4 KiB
Nix
64 lines
1.4 KiB
Nix
{ stdenv
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, lib
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, fetchhg
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, libepoxy
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, xorg
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, libGLU
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, glm
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, pkg-config
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, imagemagick
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, makeWrapper
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, installShellFiles
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}:
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stdenv.mkDerivation (finalAttrs: {
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pname = "shadershark";
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version = "0.1";
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src = fetchhg {
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url = "https://hg.globalcode.info/graphics/shader-shark";
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rev = "v${finalAttrs.version}";
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hash = "sha256-AYZWfqMckPKgXNIX9kAAv1mvD3opLi5EUElFsigiF3c=";
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};
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nativeBuildInputs = [
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pkg-config
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makeWrapper
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installShellFiles
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];
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buildInputs = [
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libepoxy
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xorg.libX11
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libGLU
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glm
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imagemagick
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];
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installPhase = ''
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runHook preInstall
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mkdir -p $out/{bin,share/shadershark}
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install -m755 -D build/shader-shark $out/bin
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cp -r shaders textures $out/share/shadershark
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wrapProgram $out/bin/shader-shark \
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--set SHADER_SHARK_DATA_DIR $out/share/shadershark
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installShellCompletion --bash --name shader-shark.bash bash-completion.sh
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runHook postInstall
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'';
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passthru.updateScript = [ ./update.sh finalAttrs.src.url ];
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meta = with lib; {
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mainProgram = "shader-shark";
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description = "OpenGL/X11 application for GNU/Linux consisting of a single window that shows simple 3D scene of a textured rectangle with applied vertex and fragment shaders (GLSL)";
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homepage = "https://graphics.globalcode.info/v_0/shader-shark.xhtml";
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license = licenses.gpl3;
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maintainers = [ maintainers.lucasew ];
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platforms = platforms.linux;
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};
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})
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