nixpkgs/pkgs/games/doom-ports/zandronum/default.nix
Artturin 79aa1b2182 maintainers: retire inactive MP2E
their last commit to nixpkgs was in `2019-02-21`
2024-04-29 02:30:00 +03:00

105 lines
3.0 KiB
Nix

{ stdenv
, lib
, fetchhg
, cmake
, pkg-config
, makeWrapper
, callPackage
, soundfont-fluid
, SDL_compat
, libGL
, glew
, bzip2
, zlib
, libjpeg
, fluidsynth
, fmodex
, openssl
, gtk2
, python3
, game-music-emu
, serverOnly ? false
}:
let
suffix = lib.optionalString serverOnly "-server";
fmod = fmodex; # fmodex is on nixpkgs now
sqlite = callPackage ./sqlite.nix { };
clientLibPath = lib.makeLibraryPath [ fluidsynth ];
in
stdenv.mkDerivation rec {
pname = "zandronum${suffix}";
version = "3.1.0";
src = fetchhg {
# expired ssl certificate
url = "http://hg.osdn.net/view/zandronum/zandronum-stable";
rev = "4178904d7698";
hash = "sha256-5t36CoRPPjDKQE0DVSv2Qqpqko6JAXBI53tuAYiylHQ=";
};
# zandronum tries to download sqlite now when running cmake, don't let it
# it also needs the current mercurial revision info embedded in gitinfo.h
# otherwise, the client will fail to connect to servers because the
# protocol version doesn't match.
patches = [ ./zan_configure_impurity.patch ./dont_update_gitinfo.patch ./add_gitinfo.patch ];
# I have no idea why would SDL and libjpeg be needed for the server part!
# But they are.
buildInputs = [ openssl bzip2 zlib SDL_compat libjpeg sqlite game-music-emu ]
++ lib.optionals (!serverOnly) [ libGL glew fmod fluidsynth gtk2 ];
nativeBuildInputs = [ cmake pkg-config makeWrapper python3 ];
preConfigure = ''
ln -s ${sqlite}/* sqlite/
sed -ie 's| restrict| _restrict|g' dumb/include/dumb.h \
dumb/src/it/*.c
'' + lib.optionalString (!serverOnly) ''
sed -i \
-e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
-e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
src/sound/music_fluidsynth_mididevice.cpp
'';
cmakeFlags =
[ "-DFORCE_INTERNAL_GME=OFF" ]
++ (if serverOnly
then [ "-DSERVERONLY=ON" ]
else [ "-DFMOD_LIBRARY=${fmod}/lib/libfmodex.so" ]);
hardeningDisable = [ "format" ];
# Won't work well without C or en_US. Setting LANG might not be enough if the user is making use of LC_* so wrap with LC_ALL instead
installPhase = ''
mkdir -p $out/bin
mkdir -p $out/lib/zandronum
cp zandronum${suffix} \
*.pk3 \
${lib.optionalString (!serverOnly) "liboutput_sdl.so"} \
$out/lib/zandronum
makeWrapper $out/lib/zandronum/zandronum${suffix} $out/bin/zandronum${suffix}
wrapProgram $out/bin/zandronum${suffix} \
--set LC_ALL="C"
'';
postFixup = lib.optionalString (!serverOnly) ''
patchelf --set-rpath $(patchelf --print-rpath $out/lib/zandronum/zandronum):$out/lib/zandronum:${clientLibPath} \
$out/lib/zandronum/zandronum
'';
passthru = {
inherit fmod sqlite;
};
meta = with lib; {
homepage = "https://zandronum.com/";
description = "Multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software";
mainProgram = "zandronum-server";
maintainers = with maintainers; [ lassulus ];
license = licenses.sleepycat;
platforms = platforms.linux;
};
}