mirror of
https://github.com/NixOS/nixpkgs.git
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4f0dadbf38
After final improvements to the official formatter implementation, this commit now performs the first treewide reformat of Nix files using it. This is part of the implementation of RFC 166. Only "inactive" files are reformatted, meaning only files that aren't being touched by any PR with activity in the past 2 months. This is to avoid conflicts for PRs that might soon be merged. Later we can do a full treewide reformat to get the rest, which should not cause as many conflicts. A CI check has already been running for some time to ensure that new and already-formatted files are formatted, so the files being reformatted here should also stay formatted. This commit was automatically created and can be verified using nix-builda08b3a4d19
.tar.gz \ --argstr baseRevb32a094368
result/bin/apply-formatting $NIXPKGS_PATH
84 lines
1.8 KiB
Nix
84 lines
1.8 KiB
Nix
{
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lib,
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stdenv,
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fetchFromGitHub,
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gitUpdater,
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cmake,
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glew,
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liblockfile,
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openal,
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libtheora,
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SDL2,
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lzo,
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libjpeg,
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libogg,
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pcre,
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makeWrapper,
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}:
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stdenv.mkDerivation (finalAttrs: {
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pname = "openxray";
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version = "2188-november-2023-rc1";
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src = fetchFromGitHub {
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owner = "OpenXRay";
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repo = "xray-16";
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rev = finalAttrs.version;
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fetchSubmodules = true;
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hash = "sha256-rRxw/uThACmT2qI8NUwJU+WbJ3BWUss6CH13R5aaHco=";
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};
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strictDeps = true;
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nativeBuildInputs = [
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cmake
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makeWrapper
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];
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buildInputs = [
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glew
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liblockfile
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openal
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libtheora
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SDL2
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lzo
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libjpeg
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libogg
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pcre
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];
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# Crashes can happen, we'd like them to be reasonably debuggable
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cmakeBuildType = "RelWithDebInfo";
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dontStrip = true;
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# Because we work around https://github.com/OpenXRay/xray-16/issues/1224 by using GCC,
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# we need a followup workaround for Darwin locale stuff when using GCC:
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# runtime error: locale::facet::_S_create_c_locale name not valid
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postInstall = lib.optionalString stdenv.hostPlatform.isDarwin ''
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wrapProgram $out/bin/xr_3da \
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--run 'export LC_ALL=C'
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'';
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# dlopens its own libraries, relies on rpath not having its prefix stripped
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dontPatchELF = true;
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passthru.updateScript = gitUpdater { };
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meta = with lib; {
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mainProgram = "xr_3da";
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description = "Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World";
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homepage = "https://github.com/OpenXRay/xray-16/";
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license = licenses.unfree // {
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url = "https://github.com/OpenXRay/xray-16/blob/${finalAttrs.version}/License.txt";
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};
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maintainers = with maintainers; [ OPNA2608 ];
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platforms = [
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"x86_64-linux"
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"i686-linux"
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"aarch64-linux"
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"x86_64-darwin"
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"aarch64-darwin"
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];
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};
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})
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