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dadc7eb329
Whenever we create scripts that are installed to $out, we must use runtimeShell in order to get the shell that can be executed on the machine we create the package for. This is relevant for cross-compiling. The only use case for stdenv.shell are scripts that are executed as part of the build system. Usages in checkPhase are borderline however to decrease the likelyhood of people copying the wrong examples, I decided to use runtimeShell as well.
84 lines
2.7 KiB
Nix
84 lines
2.7 KiB
Nix
{ stdenv, requireFile, SDL, libpulseaudio, alsaLib, runtimeShell }:
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stdenv.mkDerivation rec {
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name = "vessel-12082012";
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goBuyItNow = ''
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We cannot download the full version automatically, as you require a license.
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Once you bought a license, you need to add your downloaded version to the nix store.
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You can do this by using "nix-prefetch-url file://\$PWD/${name}-bin" in the
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directory where you saved it.
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'';
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src = if (stdenv.isi686) then
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requireFile {
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message = goBuyItNow;
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name = "${name}-bin";
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sha256 = "1vpwcrjiln2mx43h7ib3jnccyr3chk7a5x2bw9kb4lw8ycygvg96";
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} else throw "unsupported platform ${stdenv.hostPlatform.system} only i686-linux supported for now.";
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phases = "installPhase";
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ld_preload = ./isatty.c;
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libPath = stdenv.lib.makeLibraryPath [ stdenv.cc.cc stdenv.cc.libc ]
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+ ":" + stdenv.lib.makeLibraryPath [ SDL libpulseaudio alsaLib ] ;
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installPhase = ''
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mkdir -p $out/libexec/strangeloop/vessel/
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mkdir -p $out/bin
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# allow scripting of the mojoinstaller
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gcc -fPIC -shared -o isatty.so $ld_preload
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echo @@@
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echo @@@ this next step appears to hang for a while
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echo @@@
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# if we call ld.so $(bin) we don't need to set the ELF interpreter, and save a patchelf step.
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LD_PRELOAD=./isatty.so $(cat $NIX_CC/nix-support/dynamic-linker) $src << IM_A_BOT
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n
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$out/libexec/strangeloop/vessel/
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IM_A_BOT
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# use nix SDL libraries
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rm $out/libexec/strangeloop/vessel/x86/libSDL*
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rm $out/libexec/strangeloop/vessel/x86/libstdc++*
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# props to Ethan Lee (the Vessel porter) for understanding
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# how $ORIGIN works in rpath. There is hope for humanity.
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patchelf \
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--interpreter "$(cat $NIX_CC/nix-support/dynamic-linker)" \
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--set-rpath $libPath:$out/libexec/strangeloop/vessel/x86/ \
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$out/libexec/strangeloop/vessel/x86/vessel.x86
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# we need to libs to find their deps
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for lib in $out/libexec/strangeloop/vessel/x86/lib* ; do
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patchelf \
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--set-rpath $libPath:$out/libexec/strangeloop/vessel/x86/ \
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$lib
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done
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cat > $out/bin/Vessel << EOW
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#!${runtimeShell}
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cd $out/libexec/strangeloop/vessel/
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exec ./x86/vessel.x86
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EOW
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chmod +x $out/bin/Vessel
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'';
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meta = with stdenv.lib; {
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description = "A fluid physics based puzzle game";
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longDescription = ''
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Living liquid machines have overrun this world of unstoppable progress,
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and it is the role of their inventor, Arkwright, to stop the chaos they are
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causing. Vessel is a game about a man with the power to bring ordinary matter
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to life, and all the consequences that ensue.
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'';
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homepage = http://www.strangeloopgames.com;
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license = licenses.unfree;
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maintainers = with maintainers; [ jcumming ];
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};
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}
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