nixpkgs/pkgs/development/tools/steamos-devkit/default.nix
Martin Weinelt 528354e66c
python312Packages.cython: 0.29.36 -> 3.0.9
Folds the cython_3 attribute into the primary cython attribute and
migrates all packages from the versioned attribute.

The old version will be provided through the cython_0 attribute in an
effort to phase it out.
2024-03-27 18:35:05 +01:00

137 lines
3.4 KiB
Nix

{ lib
, fetchFromGitHub
, fetchFromGitLab
, writeScript
, python3
, copyDesktopItems
, makeDesktopItem
, pkg-config
, SDL2
}:
let
# steamos-devkit requires a build of the unreleased pyimgui 2.0 branch, move to pythonPackages when 2.0 is released.
pyimgui = python3.pkgs.buildPythonPackage {
pname = "pyimgui";
version = "unstable-2022-03-06";
src = fetchFromGitHub {
owner = "pyimgui";
repo = "pyimgui";
rev = "1f095af5886f424ee12f26fa93b108b6420fafa4"; # dev/version-2.0 branch
fetchSubmodules = true;
sha256 = "sha256-k070ue132m8H1Zm8bo7J7spCS5dSTGOj689ci7vJ+aw=";
};
nativeBuildInputs = with python3.pkgs; [
cython_0
pkg-config
SDL2
];
propagatedBuildInputs = with python3.pkgs; [
click
pyopengl
pysdl2
];
# Requires OpenGL acceleration
doCheck = false;
pythonImportsCheck = [ "imgui" ];
};
steamos-devkit-script = ''
#!${python3.interpreter}
import os
# Change the cwd to avoid imgui using cwd which often is ~ to store the state, use the same location as the settings
path = os.path.expanduser(os.path.join("~", ".devkit-client-gui"))
os.makedirs(path, exist_ok=True)
os.chdir(path)
# Workaround to get pysdl to work on wayland, remove when https://gitlab.steamos.cloud/devkit/steamos-devkit/-/issues/1 is solved.
if os.environ.get("XDG_SESSION_TYPE") == "wayland":
os.environ["SDL_VIDEODRIVER"] = "wayland"
import devkit_client.gui2
devkit_client.gui2.main()
'';
in
python3.pkgs.buildPythonPackage rec {
pname = "steamos-devkit";
version = "0.20230411.0";
src = fetchFromGitLab {
domain = "gitlab.steamos.cloud";
owner = "devkit";
repo = "steamos-devkit";
rev = "v${version}";
sha256 = "sha256-DQIyjEpUFnC0OjMjKMrGYs4+HoEDfcSc3m3rfXLPyZ0=";
};
propagatedBuildInputs = with python3.pkgs; [
appdirs
bcrypt
cffi
cryptography
idna
ifaddr
netifaces
numpy
paramiko
pycparser
pyimgui
pynacl
pysdl2
signalslot
six
];
nativeBuildInputs = [
copyDesktopItems
];
postUnpack = ''
# Find the absolute source root to link correctly to the previous root
prevRoot=$(realpath $sourceRoot)
# Update the source root to the devkit_client package
sourceRoot="$sourceRoot/client"
# Link the setup script into the new source root
ln -s $prevRoot/setup/shiv-linux-setup.py $sourceRoot/setup.py
'';
postInstall = ''
mkdir -p $out/bin
# These are various assets like scripts that steamos-devkit will copy to the remote device
cp -R ./devkit-utils $out/${python3.sitePackages}/devkit-utils
# writeScript + symlink will be ignored by wrapPythonPrograms
# Copying it is undesirable too, just write it directly to a script instead
cat << EOF > $out/bin/steamos-devkit
${steamos-devkit-script}
EOF
chmod +x $out/bin/steamos-devkit
'';
# There are no checks for steamos-devkit
doCheck = false;
pythonImportsCheck = [ "devkit_client" ];
desktopItems = [
(makeDesktopItem {
name = "SteamOS-Devkit";
exec = "steamos-devkit";
desktopName = "SteamOS Devkit Client";
})
];
meta = with lib; {
description = "SteamOS Devkit Client";
mainProgram = "steamos-devkit";
homepage = "https://gitlab.steamos.cloud/devkit/steamos-devkit";
license = licenses.mit;
maintainers = with maintainers; [ myaats ];
};
}