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https://github.com/NixOS/nixpkgs.git
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69 lines
1.8 KiB
Nix
69 lines
1.8 KiB
Nix
{ lib
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, stdenv
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, makeWrapper
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, makeDesktopItem
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, copyDesktopItems
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, fetchFromGitHub
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, sfml
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, anttweakbar
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, glm
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, eigen
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, glew
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, cmake
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}:
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stdenv.mkDerivation rec {
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pname = "marble-marcher-ce";
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version = "1.4.5";
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src = fetchFromGitHub {
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owner = "WAUthethird";
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repo = "Marble-Marcher-Community-Edition";
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rev = version;
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hash = "sha256-m5i/Q4k5S4wcojHqMYS7e1W/Ph7q/95j3oOK2xbrHSk=";
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};
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buildInputs = [ sfml anttweakbar glm eigen glew ];
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nativeBuildInputs = [ cmake makeWrapper copyDesktopItems ];
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installFlags = [ "DESTDIR=$(out)" ];
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prePatch = ''
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# the path /home/MMCE is always added to DESTDIR
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# we change this to a more sensible path
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# see https://github.com/WAUthethird/Marble-Marcher-Community-Edition/issues/23
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substituteInPlace CMakeLists.txt \
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--replace '/home/MMCE' '/share/MMCE'
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'';
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postInstall = ''
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mkdir $out/bin
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mkdir -p $out/share/icons/
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# The executable has to be run from the same directory the assets are in
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makeWrapper $out/share/MMCE/MarbleMarcher $out/bin/${pname} --chdir $out/share/MMCE
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ln -s $out/share/MMCE/images/MarbleMarcher.png $out/share/icons/${pname}.png
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'';
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desktopItems = [
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(makeDesktopItem {
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name = pname;
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exec = pname;
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icon = pname;
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desktopName = pname;
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comment = meta.description;
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categories = [ "Game" ];
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})
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];
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meta = with lib; {
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description = "A fractal physics game.";
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longDescription = "A community-developed version of the original Marble Marcher - a fractal physics game.";
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homepage = "https://michaelmoroz.itch.io/mmce";
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license = with licenses; [
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gpl2Plus # Code
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cc-by-30 # Assets
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ofl # Fonts
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];
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maintainers = with maintainers; [ rampoina ];
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platforms = platforms.linux;
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};
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}
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