nixpkgs/pkgs/by-name/an/andyetitmoves/package.nix
Silvan Mosberger 4f0dadbf38 treewide: format all inactive Nix files
After final improvements to the official formatter implementation,
this commit now performs the first treewide reformat of Nix files using it.
This is part of the implementation of RFC 166.

Only "inactive" files are reformatted, meaning only files that
aren't being touched by any PR with activity in the past 2 months.
This is to avoid conflicts for PRs that might soon be merged.
Later we can do a full treewide reformat to get the rest,
which should not cause as many conflicts.

A CI check has already been running for some time to ensure that new and
already-formatted files are formatted, so the files being reformatted here
should also stay formatted.

This commit was automatically created and can be verified using

    nix-build a08b3a4d19.tar.gz \
      --argstr baseRev b32a094368
    result/bin/apply-formatting $NIXPKGS_PATH
2024-12-10 20:26:33 +01:00

101 lines
2.9 KiB
Nix

{
lib,
stdenv,
fetchurl,
libvorbis,
libogg,
libtheora,
SDL,
libXft,
SDL_image,
zlib,
libX11,
libpng,
openal,
runtimeShell,
requireFile,
commercialVersion ? false,
}:
stdenv.mkDerivation rec {
pname = "andyetitmoves";
version = "1.2.2";
src =
if stdenv.hostPlatform.system == "i686-linux" || stdenv.hostPlatform.system == "x86_64-linux" then
let
postfix = if stdenv.hostPlatform.system == "i686-linux" then "i386" else "x86_64";
commercialName = "${pname}-${version}_${postfix}.tar.gz";
demoUrl = "http://www.andyetitmoves.net/demo/${pname}Demo-${version}_${postfix}.tar.gz";
in
if commercialVersion then
requireFile {
message = ''
We cannot download the commercial version automatically, as you require a license.
Once you bought a license, you need to add your downloaded version to the nix store.
You can do this by using "nix-prefetch-url file:///\$PWD/${commercialName}" in the
directory where yousaved it.
'';
name = commercialName;
sha256 =
if stdenv.hostPlatform.system == "i686-linux" then
"15wvzmmidvykwjrbnq70h5jrvnjx1hcrm0357qj85q4aqbzavh01"
else
"1v8z16qa9ka8sf7qq45knsxj87s6sipvv3a7xq11pb5xk08fb2ql";
}
else
fetchurl {
url = demoUrl;
sha256 =
if stdenv.hostPlatform.system == "i686-linux" then
"0f14vrrbq05hsbdajrb5y9za65fpng1lc8f0adb4aaz27x7sh525"
else
"0mg41ya0b27blq3b5498kwl4rj46dj21rcd7qd0rw1kyvr7sx4v4";
}
else
throw "And Yet It Moves nix package only supports linux and intel cpu's.";
installPhase = ''
mkdir -p $out/{opt/andyetitmoves,bin}
cp -r * $out/opt/andyetitmoves/
fullPath=${lib.getLib stdenv.cc.cc}/lib64
for i in $nativeBuildInputs; do
fullPath=$fullPath''${fullPath:+:}$i/lib
done
binName=${if commercialVersion then "AndYetItMoves" else "AndYetItMovesDemo"}
patchelf --set-interpreter $(cat $NIX_CC/nix-support/dynamic-linker) --set-rpath $fullPath $out/opt/andyetitmoves/lib/$binName
cat > $out/bin/$binName << EOF
#!${runtimeShell}
cd $out/opt/andyetitmoves
exec ./lib/$binName
EOF
chmod +x $out/bin/$binName
'';
buildInputs = [
libvorbis
libogg
libtheora
SDL
libXft
SDL_image
zlib
libX11
libpng
openal
];
meta = with lib; {
description = "Physics/Gravity Platform game";
longDescription = ''
And Yet It Moves is an award-winning physics-based platform game in which players rotate the game world at will to solve challenging puzzles. Tilting the world turns walls into floors, slides into platforms, and stacks of rocks into dangerous hazards.
'';
homepage = "http://www.andyetitmoves.net/";
license = licenses.unfree;
maintainers = with maintainers; [ bluescreen303 ];
};
}