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4f0dadbf38
After final improvements to the official formatter implementation, this commit now performs the first treewide reformat of Nix files using it. This is part of the implementation of RFC 166. Only "inactive" files are reformatted, meaning only files that aren't being touched by any PR with activity in the past 2 months. This is to avoid conflicts for PRs that might soon be merged. Later we can do a full treewide reformat to get the rest, which should not cause as many conflicts. A CI check has already been running for some time to ensure that new and already-formatted files are formatted, so the files being reformatted here should also stay formatted. This commit was automatically created and can be verified using nix-builda08b3a4d19
.tar.gz \ --argstr baseRevb32a094368
result/bin/apply-formatting $NIXPKGS_PATH
101 lines
2.9 KiB
Nix
101 lines
2.9 KiB
Nix
{
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lib,
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stdenv,
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fetchurl,
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libvorbis,
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libogg,
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libtheora,
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SDL,
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libXft,
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SDL_image,
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zlib,
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libX11,
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libpng,
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openal,
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runtimeShell,
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requireFile,
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commercialVersion ? false,
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}:
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stdenv.mkDerivation rec {
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pname = "andyetitmoves";
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version = "1.2.2";
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src =
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if stdenv.hostPlatform.system == "i686-linux" || stdenv.hostPlatform.system == "x86_64-linux" then
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let
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postfix = if stdenv.hostPlatform.system == "i686-linux" then "i386" else "x86_64";
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commercialName = "${pname}-${version}_${postfix}.tar.gz";
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demoUrl = "http://www.andyetitmoves.net/demo/${pname}Demo-${version}_${postfix}.tar.gz";
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in
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if commercialVersion then
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requireFile {
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message = ''
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We cannot download the commercial version automatically, as you require a license.
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Once you bought a license, you need to add your downloaded version to the nix store.
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You can do this by using "nix-prefetch-url file:///\$PWD/${commercialName}" in the
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directory where yousaved it.
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'';
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name = commercialName;
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sha256 =
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if stdenv.hostPlatform.system == "i686-linux" then
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"15wvzmmidvykwjrbnq70h5jrvnjx1hcrm0357qj85q4aqbzavh01"
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else
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"1v8z16qa9ka8sf7qq45knsxj87s6sipvv3a7xq11pb5xk08fb2ql";
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}
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else
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fetchurl {
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url = demoUrl;
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sha256 =
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if stdenv.hostPlatform.system == "i686-linux" then
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"0f14vrrbq05hsbdajrb5y9za65fpng1lc8f0adb4aaz27x7sh525"
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else
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"0mg41ya0b27blq3b5498kwl4rj46dj21rcd7qd0rw1kyvr7sx4v4";
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}
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else
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throw "And Yet It Moves nix package only supports linux and intel cpu's.";
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installPhase = ''
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mkdir -p $out/{opt/andyetitmoves,bin}
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cp -r * $out/opt/andyetitmoves/
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fullPath=${lib.getLib stdenv.cc.cc}/lib64
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for i in $nativeBuildInputs; do
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fullPath=$fullPath''${fullPath:+:}$i/lib
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done
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binName=${if commercialVersion then "AndYetItMoves" else "AndYetItMovesDemo"}
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patchelf --set-interpreter $(cat $NIX_CC/nix-support/dynamic-linker) --set-rpath $fullPath $out/opt/andyetitmoves/lib/$binName
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cat > $out/bin/$binName << EOF
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#!${runtimeShell}
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cd $out/opt/andyetitmoves
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exec ./lib/$binName
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EOF
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chmod +x $out/bin/$binName
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'';
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buildInputs = [
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libvorbis
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libogg
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libtheora
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SDL
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libXft
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SDL_image
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zlib
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libX11
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libpng
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openal
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];
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meta = with lib; {
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description = "Physics/Gravity Platform game";
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longDescription = ''
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And Yet It Moves is an award-winning physics-based platform game in which players rotate the game world at will to solve challenging puzzles. Tilting the world turns walls into floors, slides into platforms, and stacks of rocks into dangerous hazards.
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'';
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homepage = "http://www.andyetitmoves.net/";
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license = licenses.unfree;
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maintainers = with maintainers; [ bluescreen303 ];
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};
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}
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