mirror of
https://github.com/NixOS/nixpkgs.git
synced 2024-12-15 10:12:58 +00:00
4a7f99d55d
Part of: https://github.com/NixOS/nixpkgs/issues/108938 meta = with stdenv.lib; is a widely used pattern. We want to slowly remove the `stdenv.lib` indirection and encourage people to use `lib` directly. Thus let’s start with the meta field. This used a rewriting script to mostly automatically replace all occurances of this pattern, and add the `lib` argument to the package header if it doesn’t exist yet. The script in its current form is available at https://cs.tvl.fyi/depot@2f807d7f141068d2d60676a89213eaa5353ca6e0/-/blob/users/Profpatsch/nixpkgs-rewriter/default.nix
66 lines
2.0 KiB
Nix
66 lines
2.0 KiB
Nix
{ lib, stdenv, fetchFromGitHub, cmake, SDL2, libGLU, luajit, curl, curlpp }:
|
|
|
|
let
|
|
# Newer versions of sdl-gpu don't work with Riko4 (corrupted graphics),
|
|
# and this library does not have a proper release version, so let the
|
|
# derivation for this stay next to the Riko4 derivation for now.
|
|
sdl-gpu = stdenv.mkDerivation {
|
|
pname = "sdl-gpu";
|
|
version = "2018-11-01";
|
|
src = fetchFromGitHub {
|
|
owner = "grimfang4";
|
|
repo = "sdl-gpu";
|
|
rev = "a4ff1ab02410f154b004c29ec46e07b22890fa1f";
|
|
sha256 = "1wdwg331s7r4dhq1l8w4dvlqf4iywskpdrscgbwrz9j0c6nqqi3v";
|
|
};
|
|
buildInputs = [ SDL2 libGLU ];
|
|
nativeBuildInputs = [ cmake ];
|
|
|
|
meta = with lib; {
|
|
homepage = "https://github.com/grimfang4/sdl-gpu";
|
|
description = "A library for high-performance, modern 2D graphics with SDL written in C";
|
|
license = licenses.mit;
|
|
maintainers = with maintainers; [ CrazedProgrammer ];
|
|
};
|
|
};
|
|
in
|
|
|
|
stdenv.mkDerivation rec {
|
|
pname = "riko4";
|
|
version = "0.1.0";
|
|
src = fetchFromGitHub {
|
|
owner = "incinirate";
|
|
repo = "Riko4";
|
|
rev = "v${version}";
|
|
sha256 = "008i9991sn616dji96jfwq6gszrspbx4x7cynxb1cjw66phyy5zp";
|
|
};
|
|
|
|
buildInputs = [ SDL2 luajit sdl-gpu curl curlpp ];
|
|
nativeBuildInputs = [ cmake ];
|
|
|
|
hardeningDisable = [ "fortify" ];
|
|
cmakeFlags = [ "-DSDL2_gpu_INCLUDE_DIR=\"${sdl-gpu}/include\"" ];
|
|
|
|
# Riko4 needs the data/ and scripts/ directories to be in its PWD.
|
|
installPhase = ''
|
|
install -Dm0755 riko4 $out/bin/.riko4-unwrapped
|
|
mkdir -p $out/lib/riko4
|
|
cp -r ../data $out/lib/riko4
|
|
cp -r ../scripts $out/lib/riko4
|
|
cat > $out/bin/riko4 <<EOF
|
|
#!/bin/sh
|
|
pushd $out/lib/riko4 > /dev/null
|
|
exec $out/bin/.riko4-unwrapped "\$@"
|
|
popd > /dev/null
|
|
EOF
|
|
chmod +x $out/bin/riko4
|
|
'';
|
|
|
|
meta = with lib; {
|
|
homepage = "https://github.com/incinirate/Riko4";
|
|
description = "Fantasy console for pixel art game development";
|
|
license = licenses.mit;
|
|
maintainers = with maintainers; [ CrazedProgrammer ];
|
|
};
|
|
}
|