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f9fdf2d402
with structuredAttrs lists will be bash arrays which cannot be exported which will be a issue with some patches and some wrappers like cc-wrapper this makes it clearer that NIX_CFLAGS_COMPILE must be a string as lists in env cause a eval failure
88 lines
2.0 KiB
Nix
88 lines
2.0 KiB
Nix
{ lib
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, stdenv
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, fetchFromGitHub
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, requireFile
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, openal
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, curl
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, libogg
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, libvorbis
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, SDL2
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, SDL2_image
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, zlib
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, clang
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, libtheora
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, unfree_assets ? false }:
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stdenv.mkDerivation rec {
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pname = "keeperrl";
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version = "alpha34";
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free-src = fetchFromGitHub {
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owner = "miki151";
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repo = "keeperrl";
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rev = version;
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sha256 = "sha256-0sww+ppctXvxMouclG3OdXpcNgrrOZJw9z8s2GhJ+IE=";
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};
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assets = if unfree_assets then requireFile rec {
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name = "keeperrl_data_${version}.tar.gz";
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message = ''
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This nix expression requires that the KeeperRL art assets are already
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part of the store. These can be obtained from a purchased copy of the game
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and found in the "data" directory. Make a tar archive of this directory
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with
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"tar czf ${name} data"
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Then add this archive to the nix store with
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"nix-prefetch-url file://\$PWD/${name}".
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'';
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sha256 = "0115pxdzdyma2vicxgr0j21pp82gxdyrlj090s8ihp0b50f0nlll";
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} else null;
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sourceRoot = "source";
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srcs = [ free-src ] ++ lib.optional unfree_assets assets;
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postUnpack = lib.optionalString unfree_assets ''
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mv data $sourceRoot
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'';
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buildInputs = [
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openal curl libogg libvorbis libtheora SDL2 SDL2_image zlib clang
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];
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env.NIX_CFLAGS_COMPILE = toString [
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"-I${SDL2.dev}/include/SDL2"
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];
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enableParallelBuilding = true;
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makeFlags = [
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"OPT=true"
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"RELEASE=true"
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"DATA_DIR=$(out)/share"
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"ENABLE_LOCAL_USER_DIR=true"
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"NO_STEAMWORKS=true"
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];
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installPhase = ''
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install -Dm755 keeper $out/bin/keeper
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install -Dm755 appconfig.txt $out/share/appconfig.txt
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cp -r data_free $out/share
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cp -r data_contrib $out/share
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${lib.optionalString unfree_assets "cp -r data $out/share"}
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'';
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meta = with lib; {
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description = "A dungeon management rogue-like";
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homepage = "https://keeperrl.com/";
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license = licenses.gpl2;
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maintainers = with maintainers; [ onny ];
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# TODO: Add OS X
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platforms = [ "i686-linux" "x86_64-linux" ];
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};
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}
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