nixpkgs/pkgs/games/powermanga/default.nix
Artturin e0464e4788 treewide: replace stdenv.is with stdenv.hostPlatform.is
In preparation for the deprecation of `stdenv.isX`.

These shorthands are not conducive to cross-compilation because they
hide the platforms.

Darwin might get cross-compilation for which the continued usage of `stdenv.isDarwin` will get in the way

One example of why this is bad and especially affects compiler packages
https://www.github.com/NixOS/nixpkgs/pull/343059

There are too many files to go through manually but a treewide should
get users thinking when they see a `hostPlatform.isX` in a place where it
doesn't make sense.

```
fd --type f "\.nix" | xargs sd --fixed-strings "stdenv.is" "stdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "stdenv'.is" "stdenv'.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "clangStdenv.is" "clangStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "gccStdenv.is" "gccStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "stdenvNoCC.is" "stdenvNoCC.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "inherit (stdenv) is" "inherit (stdenv.hostPlatform) is"
fd --type f "\.nix" | xargs sd --fixed-strings "buildStdenv.is" "buildStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "effectiveStdenv.is" "effectiveStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "originalStdenv.is" "originalStdenv.hostPlatform.is"
```
2024-09-25 00:04:37 +03:00

61 lines
1.5 KiB
Nix

{ lib
, stdenv
, fetchurl
, autoconf
, automake
, SDL
, SDL_mixer
, libpng
}:
stdenv.mkDerivation (finalAttrs: {
pname = "powermanga";
version = "0.93.1";
src = fetchurl {
url = "https://linux.tlk.fr/games/Powermanga/download/powermanga-${finalAttrs.version}.tgz";
sha256 = "sha256-2nU/zoOQWm2z/Y6mXHDFfWYjYshsQp1saVRBcUT5Q+g=";
};
nativeBuildInputs = [
autoconf
automake
];
buildInputs = [
SDL
SDL_mixer
libpng
];
preConfigure = ''
./bootstrap
'';
installFlags = [
# Default is $(out)/games
"gamesdir=$(out)/bin"
# We set the scoredir to $TMPDIR.
# Otherwise it will try to write in /var/games at install time
"scoredir=$(TMPDIR)"
];
meta = with lib; {
homepage = "https://linux.tlk.fr/games/Powermanga/";
downloadPage = "https://linux.tlk.fr/games/Powermanga/download/";
description = "Arcade 2D shoot-em-up game";
mainProgram = "powermanga";
longDescription = ''
Powermanga is an arcade 2D shoot-em-up game with 41 levels and more than
200 sprites. It runs in 320x200 or 640x400 pixels, with Window mode or
full screen and support for 8, 15, 16, 24, and 32 bpp. As you go through
the levels, you will destroy enemy spaceships and bosses, collect gems to
power up your ship and get special powers, helpers and weapons.
'';
license = licenses.gpl3Plus;
maintainers = with maintainers; [ fgaz ];
platforms = platforms.all;
broken = stdenv.hostPlatform.isDarwin;
};
})