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e0464e4788
In preparation for the deprecation of `stdenv.isX`. These shorthands are not conducive to cross-compilation because they hide the platforms. Darwin might get cross-compilation for which the continued usage of `stdenv.isDarwin` will get in the way One example of why this is bad and especially affects compiler packages https://www.github.com/NixOS/nixpkgs/pull/343059 There are too many files to go through manually but a treewide should get users thinking when they see a `hostPlatform.isX` in a place where it doesn't make sense. ``` fd --type f "\.nix" | xargs sd --fixed-strings "stdenv.is" "stdenv.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "stdenv'.is" "stdenv'.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "clangStdenv.is" "clangStdenv.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "gccStdenv.is" "gccStdenv.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "stdenvNoCC.is" "stdenvNoCC.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "inherit (stdenv) is" "inherit (stdenv.hostPlatform) is" fd --type f "\.nix" | xargs sd --fixed-strings "buildStdenv.is" "buildStdenv.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "effectiveStdenv.is" "effectiveStdenv.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "originalStdenv.is" "originalStdenv.hostPlatform.is" ```
61 lines
1.5 KiB
Nix
61 lines
1.5 KiB
Nix
{ lib
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, stdenv
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, fetchurl
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, autoconf
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, automake
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, SDL
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, SDL_mixer
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, libpng
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}:
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stdenv.mkDerivation (finalAttrs: {
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pname = "powermanga";
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version = "0.93.1";
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src = fetchurl {
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url = "https://linux.tlk.fr/games/Powermanga/download/powermanga-${finalAttrs.version}.tgz";
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sha256 = "sha256-2nU/zoOQWm2z/Y6mXHDFfWYjYshsQp1saVRBcUT5Q+g=";
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};
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nativeBuildInputs = [
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autoconf
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automake
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];
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buildInputs = [
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SDL
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SDL_mixer
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libpng
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];
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preConfigure = ''
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./bootstrap
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'';
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installFlags = [
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# Default is $(out)/games
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"gamesdir=$(out)/bin"
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# We set the scoredir to $TMPDIR.
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# Otherwise it will try to write in /var/games at install time
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"scoredir=$(TMPDIR)"
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];
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meta = with lib; {
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homepage = "https://linux.tlk.fr/games/Powermanga/";
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downloadPage = "https://linux.tlk.fr/games/Powermanga/download/";
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description = "Arcade 2D shoot-em-up game";
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mainProgram = "powermanga";
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longDescription = ''
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Powermanga is an arcade 2D shoot-em-up game with 41 levels and more than
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200 sprites. It runs in 320x200 or 640x400 pixels, with Window mode or
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full screen and support for 8, 15, 16, 24, and 32 bpp. As you go through
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the levels, you will destroy enemy spaceships and bosses, collect gems to
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power up your ship and get special powers, helpers and weapons.
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'';
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license = licenses.gpl3Plus;
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maintainers = with maintainers; [ fgaz ];
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platforms = platforms.all;
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broken = stdenv.hostPlatform.isDarwin;
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};
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})
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