mirror of
https://github.com/NixOS/nixpkgs.git
synced 2024-12-22 13:43:22 +00:00
6d89fff92a
in the first attempt git removed whitespaces
289 lines
8.5 KiB
Diff
289 lines
8.5 KiB
Diff
From: Thomas Perl <m@thp.io>
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Description: Fix FTBFS
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Origin: upstream, http://repo.or.cz/w/tennix.git/commitdiff/6144cb7626dfdc0820a0036af83a531e8e68bae6
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Bug-Debian: http://bugs.debian.org/664907
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--- tennix-1.1.orig/archivetool.cc
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+++ tennix-1.1/archivetool.cc
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@@ -24,6 +24,7 @@
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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+#include <libgen.h>
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#include <sys/stat.h>
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#include "archive.hh"
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--- tennix-1.1.orig/game.c
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+++ tennix-1.1/game.c
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@@ -388,6 +388,9 @@ void step(GameState* s) {
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s->ball.move_x = 4.0 + 3.0*PLAYER(s, p).power/PLAYER_POWER_MAX;
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s->ball.move_z = 1.1*PLAYER(s, p).power/PLAYER_POWER_MAX;
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break;
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+ default:
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+ assert(false);
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+ break;
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}
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s->ball.move_y = get_move_y( s, p);
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s->sound_events ^= SOUND_EVENT_RACKET;
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--- tennix-1.1.orig/network.h
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+++ tennix-1.1/network.h
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@@ -103,19 +103,19 @@ void
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net_serialize_ball(const Ball* src, NetworkBall* dest);
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void
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-net_unserialize_ball(const NetworkBall* src, Ball* dest);
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+net_unserialize_ball(NetworkBall* src, Ball* dest);
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void
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net_serialize_player(const Player* src, NetworkPlayer* dest);
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void
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-net_unserialize_player(const NetworkPlayer* src, Player* dest);
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+net_unserialize_player(NetworkPlayer* src, Player* dest);
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void
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net_serialize_gamestate(const GameState* src, NetworkGameState* dest);
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void
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-net_unserialize_gamestate(const NetworkGameState* src, GameState* dest);
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+net_unserialize_gamestate(NetworkGameState* src, GameState* dest);
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#endif
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--- tennix-1.1.orig/locations.h
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+++ tennix-1.1/locations.h
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@@ -155,7 +155,7 @@ static Location locations[] = {
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#endif
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/* End marker */
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- { NULL, NULL, NULL, 0, 0, NULL, 0, 0, 0, 0, false }
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+ { NULL, NULL, NULL, 0, 0, NULL, 0, 0, 0, 0, false, false, 0, 0 }
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};
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unsigned int location_count()
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--- tennix-1.1.orig/tennix.cc
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+++ tennix-1.1/tennix.cc
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@@ -461,7 +461,7 @@ int main( int argc, char** argv) {
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start_fade();
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gameloop(current_game, connection);
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SDL_Delay(150);
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- while(SDL_PollEvent(&e));
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+ while (SDL_PollEvent(&e)) {};
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#ifdef ENABLE_FPS_LIMIT
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frames = 0;
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ft = SDL_GetTicks();
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--- tennix-1.1.orig/SDL_rotozoom.c
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+++ tennix-1.1/SDL_rotozoom.c
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@@ -365,6 +365,9 @@ int zoomSurfaceRGBA(SDL_Surface * src, S
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int zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy)
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{
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+ (void)flipx;
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+ (void)flipy;
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+
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Uint32 x, y, sx, sy, *sax, *say, *csax, *csay, csx, csy;
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Uint8 *sp, *dp, *csp;
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int dgap;
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@@ -393,7 +396,7 @@ int zoomSurfaceY(SDL_Surface * src, SDL_
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*/
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csx = 0;
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csax = sax;
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- for (x = 0; x < dst->w; x++) {
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+ for (x = 0; x < (Uint32)dst->w; x++) {
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csx += sx;
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*csax = (csx >> 16);
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csx &= 0xffff;
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@@ -401,7 +404,7 @@ int zoomSurfaceY(SDL_Surface * src, SDL_
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}
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csy = 0;
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csay = say;
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- for (y = 0; y < dst->h; y++) {
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+ for (y = 0; y < (Uint32)dst->h; y++) {
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csy += sy;
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*csay = (csy >> 16);
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csy &= 0xffff;
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@@ -410,13 +413,13 @@ int zoomSurfaceY(SDL_Surface * src, SDL_
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csx = 0;
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csax = sax;
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- for (x = 0; x < dst->w; x++) {
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+ for (x = 0; x < (Uint32)dst->w; x++) {
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csx += (*csax);
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csax++;
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}
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csy = 0;
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csay = say;
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- for (y = 0; y < dst->h; y++) {
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+ for (y = 0; y < (Uint32)dst->h; y++) {
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csy += (*csay);
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csay++;
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}
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@@ -432,10 +435,10 @@ int zoomSurfaceY(SDL_Surface * src, SDL_
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* Draw
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*/
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csay = say;
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- for (y = 0; y < dst->h; y++) {
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+ for (y = 0; y < (Uint32)dst->h; y++) {
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csax = sax;
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sp = csp;
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- for (x = 0; x < dst->w; x++) {
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+ for (x = 0; x < (Uint32)dst->w; x++) {
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/*
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* Draw
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*/
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@@ -801,6 +804,8 @@ SDL_Surface* rotateSurface90Degrees(SDL_
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void rotozoomSurfaceSizeTrig(int width, int height, double angle, double zoomx, double zoomy, int *dstwidth, int *dstheight,
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double *canglezoom, double *sanglezoom)
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{
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+ (void)zoomy;
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+
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double x, y, cx, cy, sx, sy;
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double radangle;
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int dstwidthhalf, dstheighthalf;
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--- tennix-1.1.orig/network.c
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+++ tennix-1.1/network.c
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@@ -183,7 +183,7 @@ net_serialize_ball(const Ball* src, Netw
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}
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void
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-net_unserialize_ball(const NetworkBall* src, Ball* dest)
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+net_unserialize_ball(NetworkBall* src, Ball* dest)
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{
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assert(src != NULL && dest != NULL);
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dest->x = unpack_float(SDLNet_Read32(&(src->x)), -WIDTH, WIDTH*2);
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@@ -213,7 +213,7 @@ net_serialize_player(const Player* src,
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}
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void
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-net_unserialize_player(const NetworkPlayer* src, Player* dest)
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+net_unserialize_player(NetworkPlayer* src, Player* dest)
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{
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assert(src != NULL && dest != NULL);
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dest->x = unpack_float(SDLNet_Read32(&(src->x)), 0, WIDTH*1.2);
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@@ -221,7 +221,7 @@ net_unserialize_player(const NetworkPlay
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dest->power = unpack_float(SDLNet_Read32(&(src->power)), 0, 110);
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dest->use_power = src->use_power;
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dest->score = src->score;
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- dest->desire = src->desire;
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+ dest->desire = (PlayerDesire)src->desire;
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dest->game = src->game;
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memcpy(dest->sets, src->sets, sizeof(unsigned char)*(SETS_TO_WIN*2));
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dest->accelerate = unpack_float(SDLNet_Read32(&(src->accelerate)), 0, 200);
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@@ -250,7 +250,7 @@ net_serialize_gamestate(const GameState*
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}
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void
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-net_unserialize_gamestate(const NetworkGameState* src, GameState* dest)
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+net_unserialize_gamestate(NetworkGameState* src, GameState* dest)
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{
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int p;
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--- tennix-1.1.orig/makefile
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+++ tennix-1.1/makefile
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@@ -27,24 +27,23 @@ ifeq ($(MKCALLGRAPH),1)
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LD = nccld
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endif
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-RELEASE = 1.1
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-
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-UNAME = $(shell uname)
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+RELEASE = 1.1.1
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PREFIX ?= /usr/local
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BINDIR ?= $(PREFIX)/bin
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DATAROOTDIR ?= $(PREFIX)/share
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DATADIR ?= $(DATAROOTDIR)/games
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-LIBS =
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-CFLAGS += -W -Wall -ansi -pedantic -Wcast-qual -Wwrite-strings -DVERSION=\"$(RELEASE)\" -O2 -DPREFIX=\"$(PREFIX)\" -g
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+CFLAGS += -W -Wall -DVERSION=\"$(RELEASE)\" -O2 -DPREFIX=\"$(PREFIX)\"
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CXXFLAGS += $(CFLAGS)
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USE_PYTHON ?= 1
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ifeq ($(USE_PYTHON),1)
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- CFLAGS += `python-config --includes` -DTENNIX_PYTHON
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- LIBS += `python-config --libs`
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+ PYTHON_INCLUDES := $(shell python-config --includes)
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+ PYTHON_LIBS := $(shell python-config --libs)
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+ CFLAGS += $(PYTHON_INCLUDES) -DTENNIX_PYTHON
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+ LIBS += $(PYTHON_LIBS)
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endif
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ifeq ($(NONFREE_LOCATIONS),1)
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@@ -67,17 +66,14 @@ ifeq ($(MAEMO),1)
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CFLAGS += -DMAEMO
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endif
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-ifeq ($(UNAME),Darwin)
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- SDLLIBS=$$(sdl-config --prefix)/lib
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- LIBS += $$(sdl-config --static-libs) $(SDLLIBS)/libSDL_mixer.a $(SDLLIBS)/libSDL_image.a $(SDLLIBS)/libSDL_ttf.a $(SDLLIBS)/libSDL_net.a $$(freetype-config --prefix)/lib/libfreetype.a
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- CFLAGS += $$(sdl-config --cflags) -lz
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-else
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- LIBS += $$(sdl-config --libs) -lSDL_mixer -lSDL_image -lSDL_ttf -lSDL_net
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- CFLAGS += $$(sdl-config --cflags)
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-endif
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+SDL_LIBS := $(shell sdl-config --libs)
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+SDL_CFLAGS := $(shell sdl-config --cflags)
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+
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+LIBS += $(SDL_LIBS) -lSDL_mixer -lSDL_image -lSDL_ttf -lSDL_net
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+CFLAGS += $(SDL_CFLAGS)
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-SRC = tennix.cc game.c graphics.cc input.c util.c sound.cc animation.c network.c
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OBJ = tennix.o game.o graphics.o input.o util.o sound.o animation.o archive.o SDL_rotozoom.o network.o
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+
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ifeq ($(MSYSTEM),MINGW32)
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OBJ += tennixres.o
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endif
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--- tennix-1.1.orig/game.h
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+++ tennix-1.1/game.h
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@@ -98,6 +98,13 @@ typedef struct {
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bool inhibit_gravity;
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} Ball;
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+enum PlayerDesire {
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+ DESIRE_NORMAL,
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+ DESIRE_TOPSPIN,
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+ DESIRE_SMASH,
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+ DESIRE_MAX
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+};
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+
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typedef struct {
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InputDevice* input;
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char input_device_index;
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@@ -106,9 +113,9 @@ typedef struct {
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float power;
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bool use_power;
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unsigned char score;
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- unsigned char desire;
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+ PlayerDesire desire;
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bool type; /* is this player ai-controlled or human? */
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- char game; /* score for the current game */
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+ int game; /* score for the current game */
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unsigned char sets[SETS_TO_WIN*2]; /* score for each set */
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float accelerate; /* a value [0..1] how fast the user accelerates */
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} Player;
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@@ -118,13 +125,6 @@ enum {
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PLAYER_TYPE_AI
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};
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-enum {
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- DESIRE_NORMAL,
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- DESIRE_TOPSPIN,
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- DESIRE_SMASH,
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- DESIRE_MAX
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-};
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-
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/* wait 2 seconds before we score the game */
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#define SCORING_DELAY 1000
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@@ -161,7 +161,7 @@ enum {
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typedef struct {
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const Location* location;
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- char current_location; /* index of loc. in global location table */
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+ int current_location; /* index of loc. in global location table */
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Ball ball;
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Player players[MAXPLAYERS];
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unsigned char serving_player;
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