nixpkgs/pkgs/development/tools/godot
Jason Yundt 54cb9661f3 godot_4: 4.0-beta16 -> 4.0-rc1 & use “hash =” instead of “sha256 =”
Changelog: <https://godotengine.org/article/release-candidate-godot-4-0-rc-1/>

When you use the sha256 attribute, using a “sha256-” prefix is
redundant, so this commit uses the hash attribute instead.

Co-authored-by: Artturin <Artturin@artturin.com>
2023-02-10 16:13:02 -05:00
..
3 godot: fix NIX_* environment propagations to scons 2023-01-27 22:02:43 +00:00
4 godot_4: 4.0-beta16 -> 4.0-rc1 & use “hash =” instead of “sha256 =” 2023-02-10 16:13:02 -05:00