nixpkgs/pkgs/tools/graphics/astc-encoder/default.nix
Alexis Hildebrandt 755b915a15 treewide: Remove indefinite article from meta.description
nix run nixpkgs#silver-searcher -- -G '\.nix$' -0l 'description.*"[Aa]n?' pkgs \
  | xargs -0 nix run nixpkgs#gnused -- -i '' -Ee 's/(description.*")[Aa]n? (.)/\1\U\2/'
2024-06-09 23:07:45 +02:00

87 lines
2.4 KiB
Nix

{ lib
, stdenv
, fetchFromGitHub
, cmake
, simdExtensions ? null
}:
let
inherit (lib)
head
licenses
maintainers
platforms
replaceStrings
toList
;
# SIMD instruction sets to compile for. If none are specified by the user,
# an appropriate one is selected based on the detected host system
isas = with stdenv.hostPlatform;
if simdExtensions != null then toList simdExtensions
else if avx2Support then [ "AVX2" ]
else if sse4_1Support then [ "SSE41" ]
else if isx86_64 then [ "SSE2" ]
else if isAarch64 then [ "NEON" ]
else [ "NONE" ];
# CMake Build flags for the selected ISAs. For a list of flags, see
# https://github.com/ARM-software/astc-encoder/blob/main/Docs/Building.md
isaFlags = map ( isa: "-DASTCENC_ISA_${isa}=ON" ) isas;
# The suffix of the binary to link as 'astcenc'
mainBinary = replaceStrings
[ "AVX2" "SSE41" "SSE2" "NEON" "NONE" "NATIVE" ]
[ "avx2" "sse4.1" "sse2" "neon" "none" "native" ]
( head isas );
in
stdenv.mkDerivation rec {
pname = "astc-encoder";
version = "4.8.0";
src = fetchFromGitHub {
owner = "ARM-software";
repo = "astc-encoder";
rev = version;
sha256 = "sha256-IG/UpTaeKTXdYIR++BZA7+bMRW4NWQUo9PxsEnqPuB4=";
};
nativeBuildInputs = [ cmake ];
cmakeBuildType = "RelWithDebInfo";
cmakeFlags = isaFlags ++ [
"-DASTCENC_UNIVERSAL_BUILD=OFF"
];
# Set a fixed build year to display within help output (otherwise, it would be 1980)
postPatch = ''
substituteInPlace Source/cmake_core.cmake \
--replace 'string(TIMESTAMP astcencoder_YEAR "%Y")' 'set(astcencoder_YEAR "2023")'
'';
# Provide 'astcenc' link to main executable
postInstall = ''
ln -s $out/bin/astcenc-${mainBinary} $out/bin/astcenc
'';
meta = {
homepage = "https://github.com/ARM-software/astc-encoder";
description = "Encoder for the ASTC texture compression format";
longDescription = ''
The Adaptive Scalable Texture Compression (ASTC) format is
widely supported by mobile and desktop graphics hardware and
provides better quality at a given bitrate compared to ETC2.
This program supports both compression and decompression in LDR
and HDR mode and can read various image formats. Run `astcenc
-help` to see all the options.
'';
platforms = platforms.unix;
license = licenses.asl20;
maintainers = with maintainers; [ dasisdormax ];
broken = !stdenv.is64bit;
};
}